fabric
Version:
Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
91 lines (83 loc) • 4.21 kB
JavaScript
import { taggedTemplateLiteral as _taggedTemplateLiteral } from '../../_virtual/_rollupPluginBabelHelpers.mjs';
import { iMatrix, ROTATE, SKEW_Y, SKEW_X, SCALE } from '../constants.mjs';
import { reNum } from './constants.mjs';
import { cleanupSvgAttribute } from '../util/internals/cleanupSvgAttribute.mjs';
import { createRotateMatrix, multiplyTransformMatrixArray, createSkewYMatrix, createSkewXMatrix, createScaleMatrix, createTranslateMatrix } from '../util/misc/matrix.mjs';
var _templateObject, _templateObject2, _templateObject3, _templateObject4, _templateObject5, _templateObject6, _templateObject7;
// == begin transform regexp
const p = "(".concat(reNum, ")");
const skewX = String.raw(_templateObject || (_templateObject = _taggedTemplateLiteral(["(skewX)(", ")"], ["(skewX)\\(", "\\)"])), p);
const skewY = String.raw(_templateObject2 || (_templateObject2 = _taggedTemplateLiteral(["(skewY)(", ")"], ["(skewY)\\(", "\\)"])), p);
const rotate = String.raw(_templateObject3 || (_templateObject3 = _taggedTemplateLiteral(["(rotate)(", "(?: ", " ", ")?)"], ["(rotate)\\(", "(?: ", " ", ")?\\)"])), p, p, p);
const scale = String.raw(_templateObject4 || (_templateObject4 = _taggedTemplateLiteral(["(scale)(", "(?: ", ")?)"], ["(scale)\\(", "(?: ", ")?\\)"])), p, p);
const translate = String.raw(_templateObject5 || (_templateObject5 = _taggedTemplateLiteral(["(translate)(", "(?: ", ")?)"], ["(translate)\\(", "(?: ", ")?\\)"])), p, p);
const matrix = String.raw(_templateObject6 || (_templateObject6 = _taggedTemplateLiteral(["(matrix)(", " ", " ", " ", " ", " ", ")"], ["(matrix)\\(", " ", " ", " ", " ", " ", "\\)"])), p, p, p, p, p, p);
const transform = "(?:".concat(matrix, "|").concat(translate, "|").concat(rotate, "|").concat(scale, "|").concat(skewX, "|").concat(skewY, ")");
const transforms = "(?:".concat(transform, "*)");
const transformList = String.raw(_templateObject7 || (_templateObject7 = _taggedTemplateLiteral(["^s*(?:", "?)s*$"], ["^\\s*(?:", "?)\\s*$"])), transforms);
// http://www.w3.org/TR/SVG/coords.html#TransformAttribute
const reTransformList = new RegExp(transformList);
const reTransform = new RegExp(transform);
const reTransformAll = new RegExp(transform, 'g');
// == end transform regexp
/**
* Parses "transform" attribute, returning an array of values
* @static
* @function
* @memberOf fabric
* @param {String} attributeValue String containing attribute value
* @return {TTransformMatrix} Array of 6 elements representing transformation matrix
*/
function parseTransformAttribute(attributeValue) {
// first we clean the string
attributeValue = cleanupSvgAttribute(attributeValue)
// remove spaces around front parentheses
.replace(/\s*([()])\s*/gi, '$1');
// start with identity matrix
const matrices = [];
// return if no argument was given or
// an argument does not match transform attribute regexp
if (!attributeValue || attributeValue && !reTransformList.test(attributeValue)) {
return [...iMatrix];
}
for (const match of attributeValue.matchAll(reTransformAll)) {
const transformMatch = reTransform.exec(match[0]);
if (!transformMatch) {
continue;
}
let matrix = iMatrix;
const matchedParams = transformMatch.filter(m => !!m);
const [, operation, ...rawArgs] = matchedParams;
const [arg0, arg1, arg2, arg3, arg4, arg5] = rawArgs.map(arg => parseFloat(arg));
switch (operation) {
case 'translate':
matrix = createTranslateMatrix(arg0, arg1);
break;
case ROTATE:
matrix = createRotateMatrix({
angle: arg0
}, {
x: arg1,
y: arg2
});
break;
case SCALE:
matrix = createScaleMatrix(arg0, arg1);
break;
case SKEW_X:
matrix = createSkewXMatrix(arg0);
break;
case SKEW_Y:
matrix = createSkewYMatrix(arg0);
break;
case 'matrix':
matrix = [arg0, arg1, arg2, arg3, arg4, arg5];
break;
}
// snapshot current matrix into matrices array
matrices.push(matrix);
}
return multiplyTransformMatrixArray(matrices);
}
export { parseTransformAttribute };
//# sourceMappingURL=parseTransformAttribute.mjs.map