fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
3 lines (2 loc) • 644 B
JavaScript
const o="\n precision highp float;\n uniform sampler2D uTexture;\n uniform float uBlocksize;\n uniform float uStepW;\n uniform float uStepH;\n varying vec2 vTexCoord;\n void main() {\n float blockW = uBlocksize * uStepW;\n float blockH = uBlocksize * uStepH;\n int posX = int(vTexCoord.x / blockW);\n int posY = int(vTexCoord.y / blockH);\n float fposX = float(posX);\n float fposY = float(posY);\n vec2 squareCoords = vec2(fposX * blockW, fposY * blockH);\n vec4 color = texture2D(uTexture, squareCoords);\n gl_FragColor = color;\n }\n";export{o as fragmentSource};
//# sourceMappingURL=pixelate.min.mjs.map