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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import { WebGLProbe } from '../filters/GLProbes/WebGLProbe.mjs'; /* eslint-disable no-restricted-globals */ const copyPasteData = {}; const getEnv = () => { return { document, window, isTouchSupported: 'ontouchstart' in window || 'ontouchstart' in document || window && window.navigator && window.navigator.maxTouchPoints > 0, WebGLProbe: new WebGLProbe(), dispose() { // noop }, copyPasteData }; }; export { getEnv }; //# sourceMappingURL=browser.mjs.map