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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import{WebGLProbe as o}from"../filters/GLProbes/WebGLProbe.min.mjs";const n={},t=()=>({document:document,window:window,isTouchSupported:"ontouchstart"in window||"ontouchstart"in document||window&&window.navigator&&window.navigator.maxTouchPoints>0,WebGLProbe:new o,dispose(){},copyPasteData:n});export{t as getEnv}; //# sourceMappingURL=browser.min.mjs.map