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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import type { TextStyle, TextStyleDeclaration } from '../../shapes/Text/StyledText'; export type TextStyleArray = { start: number; end: number; style: TextStyleDeclaration; }[]; /** * @param {Object} prevStyle first style to compare * @param {Object} thisStyle second style to compare * @param {boolean} forTextSpans whether to check overline, underline, and line-through properties * @return {boolean} true if the style changed */ export declare const hasStyleChanged: (prevStyle: TextStyleDeclaration, thisStyle: TextStyleDeclaration, forTextSpans?: boolean) => boolean; /** * Returns the array form of a text object's inline styles property with styles grouped in ranges * rather than per character. This format is less verbose, and is better suited for storage * so it is used in serialization (not during runtime). * @param {object} styles per character styles for a text object * @param {String} text the text string that the styles are applied to * @return {{start: number, end: number, style: object}[]} */ export declare const stylesToArray: (styles: TextStyle, text: string) => TextStyleArray; /** * Returns the object form of the styles property with styles that are assigned per * character rather than grouped by range. This format is more verbose, and is * only used during runtime (not for serialization/storage) * @param {Array} styles the serialized form of a text object's styles * @param {String} text the text string that the styles are applied to * @return {Object} */ export declare const stylesFromArray: (styles: TextStyleArray | TextStyle, text: string) => TextStyle; //# sourceMappingURL=textStyles.d.ts.map