fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
44 lines • 1.14 kB
TypeScript
import type { Point } from '../Point';
import type { Canvas } from '../canvas/Canvas';
import { BaseBrush } from './BaseBrush';
import type { CircleBrushPoint } from './typedefs';
export declare class CircleBrush extends BaseBrush {
/**
* Width of a brush
* @type Number
* @default
*/
width: number;
points: CircleBrushPoint[];
constructor(canvas: Canvas);
/**
* Invoked inside on mouse down and mouse move
* @param {Point} pointer
*/
drawDot(pointer: Point): void;
dot(ctx: CanvasRenderingContext2D, point: CircleBrushPoint): void;
/**
* Invoked on mouse down
*/
onMouseDown(pointer: Point): void;
/**
* Render the full state of the brush
* @private
*/
_render(): void;
/**
* Invoked on mouse move
* @param {Point} pointer
*/
onMouseMove(pointer: Point): void;
/**
* Invoked on mouse up
*/
onMouseUp(): void;
/**
* @param {Object} pointer
* @return {Point} Just added pointer point
*/
addPoint({ x, y }: Point): CircleBrushPoint;
}
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