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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import type { Abortable, TCrossOrigin, TMat2D, TSize } from '../typedefs'; import type { PatternRepeat, PatternOptions, SerializedPatternOptions } from './types'; /** * @see {@link http://fabricjs.com/patterns demo} * @see {@link http://fabricjs.com/dynamic-patterns demo} */ export declare class Pattern { static type: string; /** * Legacy identifier of the class. Prefer using this.constructor.type 'Pattern' * or utils like isPattern, or instance of to indentify a pattern in your code. * Will be removed in future versiones * @TODO add sustainable warning message * @type string * @deprecated */ get type(): string; set type(value: string); /** * @type PatternRepeat * @defaults */ repeat: PatternRepeat; /** * Pattern horizontal offset from object's left/top corner * @type Number * @default */ offsetX: number; /** * Pattern vertical offset from object's left/top corner * @type Number * @default */ offsetY: number; /** * @type TCrossOrigin * @default */ crossOrigin: TCrossOrigin; /** * transform matrix to change the pattern, imported from svgs. * @todo verify if using the identity matrix as default makes the rest of the code more easy * @type Array * @default */ patternTransform?: TMat2D; /** * The actual pixel source of the pattern */ source: CanvasImageSource; /** * If true, this object will not be exported during the serialization of a canvas * @type boolean */ excludeFromExport?: boolean; /** * ID used for SVG export functionalities * @type number */ readonly id: number; /** * Constructor * @param {Object} [options] Options object * @param {option.source} [source] the pattern source, eventually empty or a drawable */ constructor(options: PatternOptions); /** * @returns true if {@link source} is an <img> element */ isImageSource(): this is { source: HTMLImageElement; }; /** * @returns true if {@link source} is a <canvas> element */ isCanvasSource(): this is { source: HTMLCanvasElement; }; sourceToString(): string; /** * Returns an instance of CanvasPattern * @param {CanvasRenderingContext2D} ctx Context to create pattern * @return {CanvasPattern} */ toLive(ctx: CanvasRenderingContext2D): CanvasPattern | null; /** * Returns object representation of a pattern * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output * @return {object} Object representation of a pattern instance */ toObject(propertiesToInclude?: string[]): Record<string, any>; /** * Returns SVG representation of a pattern */ toSVG({ width, height }: TSize): string; static fromObject({ type, source, patternTransform, ...otherOptions }: SerializedPatternOptions, options?: Abortable): Promise<Pattern>; } //# sourceMappingURL=Pattern.d.ts.map