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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import { Point } from '../../Point.mjs'; /** * Calculates bounding box (left, top, width, height) from given `points` * @param {XY[]} points * @return {Object} Object with left, top, width, height properties */ const makeBoundingBoxFromPoints = points => { if (points.length === 0) { return { left: 0, top: 0, width: 0, height: 0 }; } const { min, max } = points.reduce((_ref, curr) => { let { min, max } = _ref; return { min: min.min(curr), max: max.max(curr) }; }, { min: new Point(points[0]), max: new Point(points[0]) }); const size = max.subtract(min); return { left: min.x, top: min.y, width: size.x, height: size.y }; }; export { makeBoundingBoxFromPoints }; //# sourceMappingURL=boundingBoxFromPoints.mjs.map