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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import { ObjectGeometry } from './ObjectGeometry.mjs'; class StackedObject extends ObjectGeometry { /** * A reference to the parent of the object * Used to keep the original parent ref when the object has been added to an ActiveSelection, hence loosing the `group` ref */ /** * Checks if object is descendant of target * Should be used instead of {@link Group.contains} or {@link StaticCanvas.contains} for performance reasons * @param {TAncestor} target * @returns {boolean} */ isDescendantOf(target) { const { parent, group } = this; return parent === target || group === target || this.canvas === target || // walk up !!parent && parent.isDescendantOf(target) || !!group && group !== parent && group.isDescendantOf(target); } /** * @returns {Ancestors} ancestors (excluding `ActiveSelection`) from bottom to top */ getAncestors() { const ancestors = []; // eslint-disable-next-line @typescript-eslint/no-this-alias let parent = this; do { parent = parent instanceof StackedObject ? parent.parent : undefined; parent && ancestors.push(parent); } while (parent); return ancestors; } /** * Compare ancestors * * @param {StackedObject} other * @returns {AncestryComparison} an object that represent the ancestry situation. */ findCommonAncestors(other) { if (this === other) { return { fork: [], otherFork: [], common: [this, ...this.getAncestors()] }; } const ancestors = this.getAncestors(); const otherAncestors = other.getAncestors(); // if `this` has no ancestors and `this` is top ancestor of `other` we must handle the following case if (ancestors.length === 0 && otherAncestors.length > 0 && this === otherAncestors[otherAncestors.length - 1]) { return { fork: [], otherFork: [other, ...otherAncestors.slice(0, otherAncestors.length - 1)], common: [this] }; } // compare ancestors for (let i = 0, ancestor; i < ancestors.length; i++) { ancestor = ancestors[i]; if (ancestor === other) { return { fork: [this, ...ancestors.slice(0, i)], otherFork: [], common: ancestors.slice(i) }; } for (let j = 0; j < otherAncestors.length; j++) { if (this === otherAncestors[j]) { return { fork: [], otherFork: [other, ...otherAncestors.slice(0, j)], common: [this, ...ancestors] }; } if (ancestor === otherAncestors[j]) { return { fork: [this, ...ancestors.slice(0, i)], otherFork: [other, ...otherAncestors.slice(0, j)], common: ancestors.slice(i) }; } } } // nothing shared return { fork: [this, ...ancestors], otherFork: [other, ...otherAncestors], common: [] }; } /** * * @param {StackedObject} other * @returns {boolean} */ hasCommonAncestors(other) { const commonAncestors = this.findCommonAncestors(other); return commonAncestors && !!commonAncestors.common.length; } /** * * @param {FabricObject} other object to compare against * @returns {boolean | undefined} if objects do not share a common ancestor or they are strictly equal it is impossible to determine which is in front of the other; in such cases the function returns `undefined` */ isInFrontOf(other) { if (this === other) { return undefined; } const ancestorData = this.findCommonAncestors(other); if (ancestorData.fork.includes(other)) { return true; } if (ancestorData.otherFork.includes(this)) { return false; } // if there isn't a common ancestor, we take the canvas. // if there is no canvas, there is nothing to compare const firstCommonAncestor = ancestorData.common[0] || this.canvas; if (!firstCommonAncestor) { return undefined; } const headOfFork = ancestorData.fork.pop(), headOfOtherFork = ancestorData.otherFork.pop(), thisIndex = firstCommonAncestor._objects.indexOf(headOfFork), otherIndex = firstCommonAncestor._objects.indexOf(headOfOtherFork); return thisIndex > -1 && thisIndex > otherIndex; } } export { StackedObject }; //# sourceMappingURL=StackedObject.mjs.map