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fabric-pure-browser

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Fabric.js package with no node-specific dependencies (node-canvas, jsdom). The project is published once a day (in case if a new version appears) from 'master' branch of https://github.com/fabricjs/fabric.js repository. You can keep original imports in

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(function(global) { 'use strict'; var fabric = global.fabric || (global.fabric = { }), clone = fabric.util.object.clone; if (fabric.Text) { fabric.warn('fabric.Text is already defined'); return; } /** * Text class * @class fabric.Text * @extends fabric.Object * @return {fabric.Text} thisArg * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#text} * @see {@link fabric.Text#initialize} for constructor definition */ fabric.Text = fabric.util.createClass(fabric.Object, /** @lends fabric.Text.prototype */ { /** * Properties which when set cause object to change dimensions * @type Array * @private */ _dimensionAffectingProps: [ 'fontSize', 'fontWeight', 'fontFamily', 'fontStyle', 'lineHeight', 'text', 'charSpacing', 'textAlign', 'styles', ], /** * @private */ _reNewline: /\r?\n/, /** * Use this regular expression to filter for whitespaces that is not a new line. * Mostly used when text is 'justify' aligned. * @private */ _reSpacesAndTabs: /[ \t\r]/g, /** * Use this regular expression to filter for whitespace that is not a new line. * Mostly used when text is 'justify' aligned. * @private */ _reSpaceAndTab: /[ \t\r]/, /** * Use this regular expression to filter consecutive groups of non spaces. * Mostly used when text is 'justify' aligned. * @private */ _reWords: /\S+/g, /** * Type of an object * @type String * @default */ type: 'text', /** * Font size (in pixels) * @type Number * @default */ fontSize: 40, /** * Font weight (e.g. bold, normal, 400, 600, 800) * @type {(Number|String)} * @default */ fontWeight: 'normal', /** * Font family * @type String * @default */ fontFamily: 'Times New Roman', /** * Text decoration underline. * @type Boolean * @default */ underline: false, /** * Text decoration overline. * @type Boolean * @default */ overline: false, /** * Text decoration linethrough. * @type Boolean * @default */ linethrough: false, /** * Text alignment. Possible values: "left", "center", "right", "justify", * "justify-left", "justify-center" or "justify-right". * @type String * @default */ textAlign: 'left', /** * Font style . Possible values: "", "normal", "italic" or "oblique". * @type String * @default */ fontStyle: 'normal', /** * Line height * @type Number * @default */ lineHeight: 1.16, /** * Superscript schema object (minimum overlap) * @type {Object} * @default */ superscript: { size: 0.60, // fontSize factor baseline: -0.35 // baseline-shift factor (upwards) }, /** * Subscript schema object (minimum overlap) * @type {Object} * @default */ subscript: { size: 0.60, // fontSize factor baseline: 0.11 // baseline-shift factor (downwards) }, /** * Background color of text lines * @type String * @default */ textBackgroundColor: '', /** * List of properties to consider when checking if * state of an object is changed ({@link fabric.Object#hasStateChanged}) * as well as for history (undo/redo) purposes * @type Array */ stateProperties: fabric.Object.prototype.stateProperties.concat('fontFamily', 'fontWeight', 'fontSize', 'text', 'underline', 'overline', 'linethrough', 'textAlign', 'fontStyle', 'lineHeight', 'textBackgroundColor', 'charSpacing', 'styles'), /** * List of properties to consider when checking if cache needs refresh * @type Array */ cacheProperties: fabric.Object.prototype.cacheProperties.concat('fontFamily', 'fontWeight', 'fontSize', 'text', 'underline', 'overline', 'linethrough', 'textAlign', 'fontStyle', 'lineHeight', 'textBackgroundColor', 'charSpacing', 'styles'), /** * When defined, an object is rendered via stroke and this property specifies its color. * <b>Backwards incompatibility note:</b> This property was named "strokeStyle" until v1.1.6 * @type String * @default */ stroke: null, /** * Shadow object representing shadow of this shape. * <b>Backwards incompatibility note:</b> This property was named "textShadow" (String) until v1.2.11 * @type fabric.Shadow * @default */ shadow: null, /** * @private */ _fontSizeFraction: 0.222, /** * @private */ offsets: { underline: 0.10, linethrough: -0.315, overline: -0.88 }, /** * Text Line proportion to font Size (in pixels) * @type Number * @default */ _fontSizeMult: 1.13, /** * additional space between characters * expressed in thousands of em unit * @type Number * @default */ charSpacing: 0, /** * Object containing character styles - top-level properties -> line numbers, * 2nd-level properties - charater numbers * @type Object * @default */ styles: null, /** * Reference to a context to measure text char or couple of chars * the cacheContext of the canvas will be used or a freshly created one if the object is not on canvas * once created it will be referenced on fabric._measuringContext to avoide creating a canvas for every * text object created. * @type {CanvasRenderingContext2D} * @default */ _measuringContext: null, /** * Baseline shift, stlyes only, keep at 0 for the main text object * @type {Number} * @default */ deltaY: 0, /** * Array of properties that define a style unit (of 'styles'). * @type {Array} * @default */ _styleProperties: [ 'stroke', 'strokeWidth', 'fill', 'fontFamily', 'fontSize', 'fontWeight', 'fontStyle', 'underline', 'overline', 'linethrough', 'deltaY', 'textBackgroundColor', ], /** * contains characters bounding boxes */ __charBounds: [], /** * use this size when measuring text. To avoid IE11 rounding errors * @type {Number} * @default * @readonly * @private */ CACHE_FONT_SIZE: 400, /** * contains the min text width to avoid getting 0 * @type {Number} * @default */ MIN_TEXT_WIDTH: 2, /** * Constructor * @param {String} text Text string * @param {Object} [options] Options object * @return {fabric.Text} thisArg */ initialize: function(text, options) { this.styles = options ? (options.styles || { }) : { }; this.text = text; this.__skipDimension = true; this.callSuper('initialize', options); this.__skipDimension = false; this.initDimensions(); this.setCoords(); this.setupState({ propertySet: '_dimensionAffectingProps' }); }, /** * Return a contex for measurement of text string. * if created it gets stored for reuse * @param {String} text Text string * @param {Object} [options] Options object * @return {fabric.Text} thisArg */ getMeasuringContext: function() { // if we did not return we have to measure something. if (!fabric._measuringContext) { fabric._measuringContext = this.canvas && this.canvas.contextCache || fabric.util.createCanvasElement().getContext('2d'); } return fabric._measuringContext; }, /** * @private * Divides text into lines of text and lines of graphemes. */ _splitText: function() { var newLines = this._splitTextIntoLines(this.text); this.textLines = newLines.lines; this._textLines = newLines.graphemeLines; this._unwrappedTextLines = newLines._unwrappedLines; this._text = newLines.graphemeText; return newLines; }, /** * Initialize or update text dimensions. * Updates this.width and this.height with the proper values. * Does not return dimensions. */ initDimensions: function() { if (this.__skipDimension) { return; } this._splitText(); this._clearCache(); this.width = this.calcTextWidth() || this.cursorWidth || this.MIN_TEXT_WIDTH; if (this.textAlign.indexOf('justify') !== -1) { // once text is measured we need to make space fatter to make justified text. this.enlargeSpaces(); } this.height = this.calcTextHeight(); this.saveState({ propertySet: '_dimensionAffectingProps' }); }, /** * Enlarge space boxes and shift the others */ enlargeSpaces: function() { var diffSpace, currentLineWidth, numberOfSpaces, accumulatedSpace, line, charBound, spaces; for (var i = 0, len = this._textLines.length; i < len; i++) { if (this.textAlign !== 'justify' && (i === len - 1 || this.isEndOfWrapping(i))) { continue; } accumulatedSpace = 0; line = this._textLines[i]; currentLineWidth = this.getLineWidth(i); if (currentLineWidth < this.width && (spaces = this.textLines[i].match(this._reSpacesAndTabs))) { numberOfSpaces = spaces.length; diffSpace = (this.width - currentLineWidth) / numberOfSpaces; for (var j = 0, jlen = line.length; j <= jlen; j++) { charBound = this.__charBounds[i][j]; if (this._reSpaceAndTab.test(line[j])) { charBound.width += diffSpace; charBound.kernedWidth += diffSpace; charBound.left += accumulatedSpace; accumulatedSpace += diffSpace; } else { charBound.left += accumulatedSpace; } } } } }, /** * Detect if the text line is ended with an hard break * text and itext do not have wrapping, return false * @return {Boolean} */ isEndOfWrapping: function(lineIndex) { return lineIndex === this._textLines.length - 1; }, /** * Detect if a line has a linebreak and so we need to account for it when moving * and counting style. * It return always for text and Itext. * @return Number */ missingNewlineOffset: function() { return 1; }, /** * Returns string representation of an instance * @return {String} String representation of text object */ toString: function() { return '#<fabric.Text (' + this.complexity() + '): { "text": "' + this.text + '", "fontFamily": "' + this.fontFamily + '" }>'; }, /** * Return the dimension and the zoom level needed to create a cache canvas * big enough to host the object to be cached. * @private * @param {Object} dim.x width of object to be cached * @param {Object} dim.y height of object to be cached * @return {Object}.width width of canvas * @return {Object}.height height of canvas * @return {Object}.zoomX zoomX zoom value to unscale the canvas before drawing cache * @return {Object}.zoomY zoomY zoom value to unscale the canvas before drawing cache */ _getCacheCanvasDimensions: function() { var dims = this.callSuper('_getCacheCanvasDimensions'); var fontSize = this.fontSize; dims.width += fontSize * dims.zoomX; dims.height += fontSize * dims.zoomY; return dims; }, /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _render: function(ctx) { this._setTextStyles(ctx); this._renderTextLinesBackground(ctx); this._renderTextDecoration(ctx, 'underline'); this._renderText(ctx); this._renderTextDecoration(ctx, 'overline'); this._renderTextDecoration(ctx, 'linethrough'); }, /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderText: function(ctx) { if (this.paintFirst === 'stroke') { this._renderTextStroke(ctx); this._renderTextFill(ctx); } else { this._renderTextFill(ctx); this._renderTextStroke(ctx); } }, /** * Set the font parameter of the context with the object properties or with charStyle * @private * @param {CanvasRenderingContext2D} ctx Context to render on * @param {Object} [charStyle] object with font style properties * @param {String} [charStyle.fontFamily] Font Family * @param {Number} [charStyle.fontSize] Font size in pixels. ( without px suffix ) * @param {String} [charStyle.fontWeight] Font weight * @param {String} [charStyle.fontStyle] Font style (italic|normal) */ _setTextStyles: function(ctx, charStyle, forMeasuring) { ctx.textBaseline = 'alphabetic'; ctx.font = this._getFontDeclaration(charStyle, forMeasuring); }, /** * calculate and return the text Width measuring each line. * @private * @param {CanvasRenderingContext2D} ctx Context to render on * @return {Number} Maximum width of fabric.Text object */ calcTextWidth: function() { var maxWidth = this.getLineWidth(0); for (var i = 1, len = this._textLines.length; i < len; i++) { var currentLineWidth = this.getLineWidth(i); if (currentLineWidth > maxWidth) { maxWidth = currentLineWidth; } } return maxWidth; }, /** * @private * @param {String} method Method name ("fillText" or "strokeText") * @param {CanvasRenderingContext2D} ctx Context to render on * @param {String} line Text to render * @param {Number} left Left position of text * @param {Number} top Top position of text * @param {Number} lineIndex Index of a line in a text */ _renderTextLine: function(method, ctx, line, left, top, lineIndex) { this._renderChars(method, ctx, line, left, top, lineIndex); }, /** * Renders the text background for lines, taking care of style * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextLinesBackground: function(ctx) { if (!this.textBackgroundColor && !this.styleHas('textBackgroundColor')) { return; } var lineTopOffset = 0, heightOfLine, lineLeftOffset, originalFill = ctx.fillStyle, line, lastColor, leftOffset = this._getLeftOffset(), topOffset = this._getTopOffset(), boxStart = 0, boxWidth = 0, charBox, currentColor; for (var i = 0, len = this._textLines.length; i < len; i++) { heightOfLine = this.getHeightOfLine(i); if (!this.textBackgroundColor && !this.styleHas('textBackgroundColor', i)) { lineTopOffset += heightOfLine; continue; } line = this._textLines[i]; lineLeftOffset = this._getLineLeftOffset(i); boxWidth = 0; boxStart = 0; lastColor = this.getValueOfPropertyAt(i, 0, 'textBackgroundColor'); for (var j = 0, jlen = line.length; j < jlen; j++) { charBox = this.__charBounds[i][j]; currentColor = this.getValueOfPropertyAt(i, j, 'textBackgroundColor'); if (currentColor !== lastColor) { ctx.fillStyle = lastColor; lastColor && ctx.fillRect( leftOffset + lineLeftOffset + boxStart, topOffset + lineTopOffset, boxWidth, heightOfLine / this.lineHeight ); boxStart = charBox.left; boxWidth = charBox.width; lastColor = currentColor; } else { boxWidth += charBox.kernedWidth; } } if (currentColor) { ctx.fillStyle = currentColor; ctx.fillRect( leftOffset + lineLeftOffset + boxStart, topOffset + lineTopOffset, boxWidth, heightOfLine / this.lineHeight ); } lineTopOffset += heightOfLine; } ctx.fillStyle = originalFill; // if there is text background color no // other shadows should be casted this._removeShadow(ctx); }, /** * @private * @param {Object} decl style declaration for cache * @param {String} decl.fontFamily fontFamily * @param {String} decl.fontStyle fontStyle * @param {String} decl.fontWeight fontWeight * @return {Object} reference to cache */ getFontCache: function(decl) { var fontFamily = decl.fontFamily.toLowerCase(); if (!fabric.charWidthsCache[fontFamily]) { fabric.charWidthsCache[fontFamily] = { }; } var cache = fabric.charWidthsCache[fontFamily], cacheProp = decl.fontStyle.toLowerCase() + '_' + (decl.fontWeight + '').toLowerCase(); if (!cache[cacheProp]) { cache[cacheProp] = { }; } return cache[cacheProp]; }, /** * apply all the character style to canvas for rendering * @private * @param {String} _char * @param {Number} lineIndex * @param {Number} charIndex * @param {Object} [decl] */ _applyCharStyles: function(method, ctx, lineIndex, charIndex, styleDeclaration) { this._setFillStyles(ctx, styleDeclaration); this._setStrokeStyles(ctx, styleDeclaration); ctx.font = this._getFontDeclaration(styleDeclaration); }, /** * measure and return the width of a single character. * possibly overridden to accommodate different measure logic or * to hook some external lib for character measurement * @private * @param {String} _char, char to be measured * @param {Object} charStyle style of char to be measured * @param {String} [previousChar] previous char * @param {Object} [prevCharStyle] style of previous char */ _measureChar: function(_char, charStyle, previousChar, prevCharStyle) { // first i try to return from cache var fontCache = this.getFontCache(charStyle), fontDeclaration = this._getFontDeclaration(charStyle), previousFontDeclaration = this._getFontDeclaration(prevCharStyle), couple = previousChar + _char, stylesAreEqual = fontDeclaration === previousFontDeclaration, width, coupleWidth, previousWidth, fontMultiplier = charStyle.fontSize / this.CACHE_FONT_SIZE, kernedWidth; if (previousChar && fontCache[previousChar] !== undefined) { previousWidth = fontCache[previousChar]; } if (fontCache[_char] !== undefined) { kernedWidth = width = fontCache[_char]; } if (stylesAreEqual && fontCache[couple] !== undefined) { coupleWidth = fontCache[couple]; kernedWidth = coupleWidth - previousWidth; } if (width === undefined || previousWidth === undefined || coupleWidth === undefined) { var ctx = this.getMeasuringContext(); // send a TRUE to specify measuring font size CACHE_FONT_SIZE this._setTextStyles(ctx, charStyle, true); } if (width === undefined) { kernedWidth = width = ctx.measureText(_char).width; fontCache[_char] = width; } if (previousWidth === undefined && stylesAreEqual && previousChar) { previousWidth = ctx.measureText(previousChar).width; fontCache[previousChar] = previousWidth; } if (stylesAreEqual && coupleWidth === undefined) { // we can measure the kerning couple and subtract the width of the previous character coupleWidth = ctx.measureText(couple).width; fontCache[couple] = coupleWidth; kernedWidth = coupleWidth - previousWidth; } return { width: width * fontMultiplier, kernedWidth: kernedWidth * fontMultiplier }; }, /** * Computes height of character at given position * @param {Number} line the line index number * @param {Number} _char the character index number * @return {Number} fontSize of the character */ getHeightOfChar: function(line, _char) { return this.getValueOfPropertyAt(line, _char, 'fontSize'); }, /** * measure a text line measuring all characters. * @param {Number} lineIndex line number * @return {Number} Line width */ measureLine: function(lineIndex) { var lineInfo = this._measureLine(lineIndex); if (this.charSpacing !== 0) { lineInfo.width -= this._getWidthOfCharSpacing(); } if (lineInfo.width < 0) { lineInfo.width = 0; } return lineInfo; }, /** * measure every grapheme of a line, populating __charBounds * @param {Number} lineIndex * @return {Object} object.width total width of characters * @return {Object} object.widthOfSpaces length of chars that match this._reSpacesAndTabs */ _measureLine: function(lineIndex) { var width = 0, i, grapheme, line = this._textLines[lineIndex], prevGrapheme, graphemeInfo, numOfSpaces = 0, lineBounds = new Array(line.length); this.__charBounds[lineIndex] = lineBounds; for (i = 0; i < line.length; i++) { grapheme = line[i]; graphemeInfo = this._getGraphemeBox(grapheme, lineIndex, i, prevGrapheme); lineBounds[i] = graphemeInfo; width += graphemeInfo.kernedWidth; prevGrapheme = grapheme; } // this latest bound box represent the last character of the line // to simplify cursor handling in interactive mode. lineBounds[i] = { left: graphemeInfo ? graphemeInfo.left + graphemeInfo.width : 0, width: 0, kernedWidth: 0, height: this.fontSize }; return { width: width, numOfSpaces: numOfSpaces }; }, /** * Measure and return the info of a single grapheme. * needs the the info of previous graphemes already filled * @private * @param {String} grapheme to be measured * @param {Number} lineIndex index of the line where the char is * @param {Number} charIndex position in the line * @param {String} [prevGrapheme] character preceding the one to be measured */ _getGraphemeBox: function(grapheme, lineIndex, charIndex, prevGrapheme, skipLeft) { var style = this.getCompleteStyleDeclaration(lineIndex, charIndex), prevStyle = prevGrapheme ? this.getCompleteStyleDeclaration(lineIndex, charIndex - 1) : { }, info = this._measureChar(grapheme, style, prevGrapheme, prevStyle), kernedWidth = info.kernedWidth, width = info.width, charSpacing; if (this.charSpacing !== 0) { charSpacing = this._getWidthOfCharSpacing(); width += charSpacing; kernedWidth += charSpacing; } var box = { width: width, left: 0, height: style.fontSize, kernedWidth: kernedWidth, deltaY: style.deltaY, }; if (charIndex > 0 && !skipLeft) { var previousBox = this.__charBounds[lineIndex][charIndex - 1]; box.left = previousBox.left + previousBox.width + info.kernedWidth - info.width; } return box; }, /** * Calculate height of line at 'lineIndex' * @param {Number} lineIndex index of line to calculate * @return {Number} */ getHeightOfLine: function(lineIndex) { if (this.__lineHeights[lineIndex]) { return this.__lineHeights[lineIndex]; } var line = this._textLines[lineIndex], // char 0 is measured before the line cycle because it nneds to char // emptylines maxHeight = this.getHeightOfChar(lineIndex, 0); for (var i = 1, len = line.length; i < len; i++) { maxHeight = Math.max(this.getHeightOfChar(lineIndex, i), maxHeight); } return this.__lineHeights[lineIndex] = maxHeight * this.lineHeight * this._fontSizeMult; }, /** * Calculate text box height */ calcTextHeight: function() { var lineHeight, height = 0; for (var i = 0, len = this._textLines.length; i < len; i++) { lineHeight = this.getHeightOfLine(i); height += (i === len - 1 ? lineHeight / this.lineHeight : lineHeight); } return height; }, /** * @private * @return {Number} Left offset */ _getLeftOffset: function() { return -this.width / 2; }, /** * @private * @return {Number} Top offset */ _getTopOffset: function() { return -this.height / 2; }, /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on * @param {String} method Method name ("fillText" or "strokeText") */ _renderTextCommon: function(ctx, method) { ctx.save(); var lineHeights = 0, left = this._getLeftOffset(), top = this._getTopOffset(), offsets = this._applyPatternGradientTransform(ctx, method === 'fillText' ? this.fill : this.stroke); for (var i = 0, len = this._textLines.length; i < len; i++) { var heightOfLine = this.getHeightOfLine(i), maxHeight = heightOfLine / this.lineHeight, leftOffset = this._getLineLeftOffset(i); this._renderTextLine( method, ctx, this._textLines[i], left + leftOffset - offsets.offsetX, top + lineHeights + maxHeight - offsets.offsetY, i ); lineHeights += heightOfLine; } ctx.restore(); }, /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextFill: function(ctx) { if (!this.fill && !this.styleHas('fill')) { return; } this._renderTextCommon(ctx, 'fillText'); }, /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextStroke: function(ctx) { if ((!this.stroke || this.strokeWidth === 0) && this.isEmptyStyles()) { return; } if (this.shadow && !this.shadow.affectStroke) { this._removeShadow(ctx); } ctx.save(); this._setLineDash(ctx, this.strokeDashArray); ctx.beginPath(); this._renderTextCommon(ctx, 'strokeText'); ctx.closePath(); ctx.restore(); }, /** * @private * @param {String} method * @param {CanvasRenderingContext2D} ctx Context to render on * @param {String} line Content of the line * @param {Number} left * @param {Number} top * @param {Number} lineIndex * @param {Number} charOffset */ _renderChars: function(method, ctx, line, left, top, lineIndex) { // set proper line offset var lineHeight = this.getHeightOfLine(lineIndex), isJustify = this.textAlign.indexOf('justify') !== -1, actualStyle, nextStyle, charsToRender = '', charBox, boxWidth = 0, timeToRender, shortCut = !isJustify && this.charSpacing === 0 && this.isEmptyStyles(lineIndex); ctx.save(); top -= lineHeight * this._fontSizeFraction / this.lineHeight; if (shortCut) { // render all the line in one pass without checking this._renderChar(method, ctx, lineIndex, 0, this.textLines[lineIndex], left, top, lineHeight); ctx.restore(); return; } for (var i = 0, len = line.length - 1; i <= len; i++) { timeToRender = i === len || this.charSpacing; charsToRender += line[i]; charBox = this.__charBounds[lineIndex][i]; if (boxWidth === 0) { left += charBox.kernedWidth - charBox.width; boxWidth += charBox.width; } else { boxWidth += charBox.kernedWidth; } if (isJustify && !timeToRender) { if (this._reSpaceAndTab.test(line[i])) { timeToRender = true; } } if (!timeToRender) { // if we have charSpacing, we render char by char actualStyle = actualStyle || this.getCompleteStyleDeclaration(lineIndex, i); nextStyle = this.getCompleteStyleDeclaration(lineIndex, i + 1); timeToRender = this._hasStyleChanged(actualStyle, nextStyle); } if (timeToRender) { this._renderChar(method, ctx, lineIndex, i, charsToRender, left, top, lineHeight); charsToRender = ''; actualStyle = nextStyle; left += boxWidth; boxWidth = 0; } } ctx.restore(); }, /** * @private * @param {String} method * @param {CanvasRenderingContext2D} ctx Context to render on * @param {Number} lineIndex * @param {Number} charIndex * @param {String} _char * @param {Number} left Left coordinate * @param {Number} top Top coordinate * @param {Number} lineHeight Height of the line */ _renderChar: function(method, ctx, lineIndex, charIndex, _char, left, top) { var decl = this._getStyleDeclaration(lineIndex, charIndex), fullDecl = this.getCompleteStyleDeclaration(lineIndex, charIndex), shouldFill = method === 'fillText' && fullDecl.fill, shouldStroke = method === 'strokeText' && fullDecl.stroke && fullDecl.strokeWidth; if (!shouldStroke && !shouldFill) { return; } decl && ctx.save(); this._applyCharStyles(method, ctx, lineIndex, charIndex, fullDecl); if (decl && decl.textBackgroundColor) { this._removeShadow(ctx); } if (decl && decl.deltaY) { top += decl.deltaY; } shouldFill && ctx.fillText(_char, left, top); shouldStroke && ctx.strokeText(_char, left, top); decl && ctx.restore(); }, /** * Turns the character into a 'superior figure' (i.e. 'superscript') * @param {Number} start selection start * @param {Number} end selection end * @returns {fabric.Text} thisArg * @chainable */ setSuperscript: function(start, end) { return this._setScript(start, end, this.superscript); }, /** * Turns the character into an 'inferior figure' (i.e. 'subscript') * @param {Number} start selection start * @param {Number} end selection end * @returns {fabric.Text} thisArg * @chainable */ setSubscript: function(start, end) { return this._setScript(start, end, this.subscript); }, /** * Applies 'schema' at given position * @private * @param {Number} start selection start * @param {Number} end selection end * @param {Number} schema * @returns {fabric.Text} thisArg * @chainable */ _setScript: function(start, end, schema) { var loc = this.get2DCursorLocation(start, true), fontSize = this.getValueOfPropertyAt(loc.lineIndex, loc.charIndex, 'fontSize'), dy = this.getValueOfPropertyAt(loc.lineIndex, loc.charIndex, 'deltaY'), style = { fontSize: fontSize * schema.size, deltaY: dy + fontSize * schema.baseline }; this.setSelectionStyles(style, start, end); return this; }, /** * @private * @param {Object} prevStyle * @param {Object} thisStyle */ _hasStyleChanged: function(prevStyle, thisStyle) { return prevStyle.fill !== thisStyle.fill || prevStyle.stroke !== thisStyle.stroke || prevStyle.strokeWidth !== thisStyle.strokeWidth || prevStyle.fontSize !== thisStyle.fontSize || prevStyle.fontFamily !== thisStyle.fontFamily || prevStyle.fontWeight !== thisStyle.fontWeight || prevStyle.fontStyle !== thisStyle.fontStyle || prevStyle.deltaY !== thisStyle.deltaY; }, /** * @private * @param {Object} prevStyle * @param {Object} thisStyle */ _hasStyleChangedForSvg: function(prevStyle, thisStyle) { return this._hasStyleChanged(prevStyle, thisStyle) || prevStyle.overline !== thisStyle.overline || prevStyle.underline !== thisStyle.underline || prevStyle.linethrough !== thisStyle.linethrough; }, /** * @private * @param {Number} lineIndex index text line * @return {Number} Line left offset */ _getLineLeftOffset: function(lineIndex) { var lineWidth = this.getLineWidth(lineIndex); if (this.textAlign === 'center') { return (this.width - lineWidth) / 2; } if (this.textAlign === 'right') { return this.width - lineWidth; } if (this.textAlign === 'justify-center' && this.isEndOfWrapping(lineIndex)) { return (this.width - lineWidth) / 2; } if (this.textAlign === 'justify-right' && this.isEndOfWrapping(lineIndex)) { return this.width - lineWidth; } return 0; }, /** * @private */ _clearCache: function() { this.__lineWidths = []; this.__lineHeights = []; this.__charBounds = []; }, /** * @private */ _shouldClearDimensionCache: function() { var shouldClear = this._forceClearCache; shouldClear || (shouldClear = this.hasStateChanged('_dimensionAffectingProps')); if (shouldClear) { this.dirty = true; this._forceClearCache = false; } return shouldClear; }, /** * Measure a single line given its index. Used to calculate the initial * text bounding box. The values are calculated and stored in __lineWidths cache. * @private * @param {Number} lineIndex line number * @return {Number} Line width */ getLineWidth: function(lineIndex) { if (this.__lineWidths[lineIndex]) { return this.__lineWidths[lineIndex]; } var width, line = this._textLines[lineIndex], lineInfo; if (line === '') { width = 0; } else { lineInfo = this.measureLine(lineIndex); width = lineInfo.width; } this.__lineWidths[lineIndex] = width; return width; }, _getWidthOfCharSpacing: function() { if (this.charSpacing !== 0) { return this.fontSize * this.charSpacing / 1000; } return 0; }, /** * Retrieves the value of property at given character position * @param {Number} lineIndex the line number * @param {Number} charIndex the charater number * @param {String} property the property name * @returns the value of 'property' */ getValueOfPropertyAt: function(lineIndex, charIndex, property) { var charStyle = this._getStyleDeclaration(lineIndex, charIndex); if (charStyle && typeof charStyle[property] !== 'undefined') { return charStyle[property]; } return this[property]; }, /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextDecoration: function(ctx, type) { if (!this[type] && !this.styleHas(type)) { return; } var heightOfLine, size, _size, lineLeftOffset, dy, _dy, line, lastDecoration, leftOffset = this._getLeftOffset(), topOffset = this._getTopOffset(), top, boxStart, boxWidth, charBox, currentDecoration, maxHeight, currentFill, lastFill, charSpacing = this._getWidthOfCharSpacing(); for (var i = 0, len = this._textLines.length; i < len; i++) { heightOfLine = this.getHeightOfLine(i); if (!this[type] && !this.styleHas(type, i)) { topOffset += heightOfLine; continue; } line = this._textLines[i]; maxHeight = heightOfLine / this.lineHeight; lineLeftOffset = this._getLineLeftOffset(i); boxStart = 0; boxWidth = 0; lastDecoration = this.getValueOfPropertyAt(i, 0, type); lastFill = this.getValueOfPropertyAt(i, 0, 'fill'); top = topOffset + maxHeight * (1 - this._fontSizeFraction); size = this.getHeightOfChar(i, 0); dy = this.getValueOfPropertyAt(i, 0, 'deltaY'); for (var j = 0, jlen = line.length; j < jlen; j++) { charBox = this.__charBounds[i][j]; currentDecoration = this.getValueOfPropertyAt(i, j, type); currentFill = this.getValueOfPropertyAt(i, j, 'fill'); _size = this.getHeightOfChar(i, j); _dy = this.getValueOfPropertyAt(i, j, 'deltaY'); if ((currentDecoration !== lastDecoration || currentFill !== lastFill || _size !== size || _dy !== dy) && boxWidth > 0) { ctx.fillStyle = lastFill; lastDecoration && lastFill && ctx.fillRect( leftOffset + lineLeftOffset + boxStart, top + this.offsets[type] * size + dy, boxWidth, this.fontSize / 15 ); boxStart = charBox.left; boxWidth = charBox.width; lastDecoration = currentDecoration; lastFill = currentFill; size = _size; dy = _dy; } else { boxWidth += charBox.kernedWidth; } } ctx.fillStyle = currentFill; currentDecoration && currentFill && ctx.fillRect( leftOffset + lineLeftOffset + boxStart, top + this.offsets[type] * size + dy, boxWidth - charSpacing, this.fontSize / 15 ); topOffset += heightOfLine; } // if there is text background color no // other shadows should be casted this._removeShadow(ctx); }, /** * return font declaration string for canvas context * @param {Object} [styleObject] object * @returns {String} font declaration formatted for canvas context. */ _getFontDeclaration: function(styleObject, forMeasuring) { var style = styleObject || this, family = this.fontFamily, fontIsGeneric = fabric.Text.genericFonts.indexOf(family.toLowerCase()) > -1; var fontFamily = family === undefined || family.indexOf('\'') > -1 || family.indexOf(',') > -1 || family.indexOf('"') > -1 || fontIsGeneric ? style.fontFamily : '"' + style.fontFamily + '"'; return [ // node-canvas needs "weight style", while browsers need "style weight" // verify if this can be fixed in JSDOM (fabric.isLikelyNode ? style.fontWeight : style.fontStyle), (fabric.isLikelyNode ? style.fontStyle : style.fontWeight), forMeasuring ? this.CACHE_FONT_SIZE + 'px' : style.fontSize + 'px', fontFamily ].join(' '); }, /** * Renders text instance on a specified context * @param {CanvasRenderingContext2D} ctx Context to render on */ render: function(ctx) { // do not render if object is not visible if (!this.visible) { return; } if (this.canvas && this.canvas.skipOffscreen && !this.group && !this.isOnScreen()) { return; } if (this._shouldClearDimensionCache()) { this.initDimensions(); } this.callSuper('render', ctx); }, /** * Returns the text as an array of lines. * @param {String} text text to split * @returns {Array} Lines in the text */ _splitTextIntoLines: function(text) { var lines = text.split(this._reNewline), newLines = new Array(lines.length), newLine = ['\n'], newText = []; for (var i = 0; i < lines.length; i++) { newLines[i] = fabric.util.string.graphemeSplit(lines[i]); newText = newText.concat(newLines[i], newLine); } newText.pop(); return { _unwrappedLines: newLines, lines: lines, graphemeText: newText, graphemeLines: newLines }; }, /** * Returns object representation of an instance * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output * @return {Object} Object representation of an instance */ toObject: function(propertiesToInclude) { var additionalProperties = [ 'text', 'fontSize', 'fontWeight', 'fontFamily', 'fontStyle', 'lineHeight', 'underline', 'overline', 'linethrough', 'textAlign', 'textBackgroundColor', 'charSpacing', ].concat(propertiesToInclude); var obj = this.callSuper('toObject', additionalProperties); obj.styles = clone(this.styles, true); return obj; }, /** * Sets property to a given value. When changing position/dimension -related properties (left, top, scale, angle, etc.) `set` does not update position of object's borders/controls. If you need to update those, call `setCoords()`. * @param {String|Object} key Property name or object (if object, iterate over the object properties) * @param {Object|Function} value Property value (if function, the value is passed into it and its return value is used as a new one) * @return {fabric.Object} thisArg * @chainable */ set: function(key, value) { this.callSuper('set', key, value); var needsDims = false; if (typeof key === 'object') { for (var _key in key) { needsDims = needsDims || this._dimensionAffectingProps.indexOf(_key) !== -1; } } else { needsDims = this._dimensionAffectingProps.indexOf(key) !== -1; } if (needsDims) { this.initDimensions(); this.setCoords(); } return this; }, /** * Returns complexity of an instance * @return {Number} complexity */ complexity: function() { return 1; } }); /* _FROM_SVG_START_ */ /** * List of attribute names to account for when parsing SVG element (used by {@link fabric.Text.fromElement}) * @static * @memberOf fabric.Text * @see: http://www.w3.org/TR/SVG/text.html#TextElement */ fabric.Text.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat( 'x y dx dy font-family font-style font-weight font-size letter-spacing text-decoration text-anchor'.split(' ')); /** * Default SVG font size * @static * @memberOf fabric.Text */ fabric.Text.DEFAULT_SVG_FONT_SIZE = 16; /** * Returns fabric.Text instance from an SVG element (<b>not yet implemented</b>) * @static * @memberOf fabric.Text * @param {SVGElement} element Element to parse * @param {Function} callback callback function invoked after parsing * @param {Object} [options] Options object */ fabric.Text.fromElement = function(element, callback, options) { if (!element) { return callback(null); } var parsedAttributes = fabric.parseAttributes(element, fabric.Text.ATTRIBUTE_NAMES), parsedAnchor = parsedAttributes.textAnchor || 'left'; options = fabric.util.object.extend((options ? clone(options) : { }), parsedAttributes); options.top = options.top || 0; options.left = options.left || 0; if (parsedAttributes.textDecoration) { var textDecoration = parsedAttributes.textDecoration; if (textDecoration.indexOf('underline') !== -1) { options.underline = true; } if (textDecoration.indexOf('overline') !== -1) { options.overline = true; } if (textDecoration.indexOf('line-through') !== -1) { options.linethrough = true; } delete options.textDecoration; } if ('dx' in parsedAttributes) { options.left += parsedAttributes.dx; } if ('dy' in parsedAttributes) { options.top += parsedAttributes.dy; } if (!('fontSize' in options)) { options.fontSize = fabric.Text.DEFAULT_SVG_FONT_SIZE; } var textContent = ''; // The XML is not properly parsed in IE9 so a workaround to get // textContent is through firstChild.data. Another workaround would be // to convert XML loaded from a file to be converted using DOMParser (same way loadSVGFromString() does) if (!('textContent' in element)) { if ('firstChild' in element && element.firstChild !== null) { if ('data' in element.firstChild && element.firstChild.data !== null) { textContent = element.firstChild.data; } } } else { textContent = element.textContent; } textContent = textContent.replace(/^\s+|\s+$|\n+/g, '').replace(/\s+/g, ' '); var originalStrokeWidth = options.strokeWidth; options.strokeWidth = 0; var text = new fabric.Text(textContent, options), textHeightScaleFactor = text.getScaledHeight() / text.height, lineHeightDiff = (text.height + text.strokeWidth) * text.lineHeight - text.height, scaledDiff = lineHeightDiff * textHeightScaleFactor, textHeight = text.getScaledHeight() + scaledDiff, offX = 0; /* Adjust positioning: x/y attributes in SVG correspond to the bottom-left corner of text bounding box fabric output by default at top, left. */ if (parsedAnchor === 'center') { offX = text.getScaledWidth() / 2; } if (parsedAnchor === 'right') { offX = text.getScaledWidth(); } text.set({ left: text.left - offX, top: text.top - (textHeight - text.fontSize * (0.07 + text._fontSizeFraction)) / text.lineHeight, strokeWidth: typeof originalStrokeWidth !== 'undefined' ? originalStrokeWidth : 1, }); callback(text); }; /* _FROM_SVG_END_ */ /** * Returns fabric.Text instance from an object representation * @static * @memberOf fabric.Text * @param {Object} object Object to create an instance from * @param {Function} [callback] Callback to invoke when an fabric.Text instance is created */ fabric.Text.fromObject = function(object, callback) { return fabric.Object._fromObject('Text', object, callback, 'text'); }; fabric.Text.genericFonts = ['sans-serif', 'serif', 'cursive', 'fantasy', 'monospace']; fabric.util.createAccessors && fabric.util.createAccessors(fabric.Text); })(typeof exports !== 'undefined' ? exports : this);