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A stateful ui library

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var f1 = require('./../..'); // lets make a div we'll animate // really this could be whatever an object // whatever you want var itemToAnimate = document.body.appendChild( document.createElement('div') ); // then we'll create the ui instance which will animate // the div we crated var ui = f1({ // this will define what the targets are that will be animating // it will be associated in states targets: { item: itemToAnimate }, // states defines what the div should look like in each state states: require('./states'), transitions: require('./transitions'), parsers: require('./parsers') }); // this will initialize the ui instance in a state // it will cause the parsers update functions to be run for the first time ui.init('out'); // this will tell the ui to animate to the idle state ui.go('idle'); // on mouse over we'll want to animate to the over state itemToAnimate.addEventListener('mouseover', function() { ui.go('over'); }); // on mouse out we'll want to animate back to the idle state itemToAnimate.addEventListener('mouseout', function() { ui.go('idle'); }); // on mouse click we'll want to animate out the button itemToAnimate.addEventListener('click', function() { ui.go('out'); });