extjs-gpl
Version:
GPL licensed version of Sencha Ext JS
204 lines (172 loc) • 6.04 kB
JavaScript
/**
* @class Ext.chart.interactions.Rotate
* @extends Ext.chart.interactions.Abstract
*
* The Rotate interaction allows the user to rotate a polar chart about its central point.
*
* @example
* Ext.create('Ext.Container', {
* renderTo: Ext.getBody(),
* width: 600,
* height: 400,
* layout: 'fit',
* items: {
* xtype: 'polar',
* interactions: 'rotate',
* colors: ["#115fa6", "#94ae0a", "#a61120", "#ff8809", "#ffd13e"],
* store: {
* fields: ['name', 'data1', 'data2', 'data3', 'data4', 'data5'],
* data: [
* {'name':'metric one', 'data1':10, 'data2':12, 'data3':14, 'data4':8, 'data5':13},
* {'name':'metric two', 'data1':7, 'data2':8, 'data3':16, 'data4':10, 'data5':3},
* {'name':'metric three', 'data1':5, 'data2':2, 'data3':14, 'data4':12, 'data5':7},
* {'name':'metric four', 'data1':2, 'data2':14, 'data3':6, 'data4':1, 'data5':23},
* {'name':'metric five', 'data1':27, 'data2':38, 'data3':36, 'data4':13, 'data5':33}
* ]
* },
* series: {
* type: 'pie',
* label: {
* field: 'name',
* display: 'rotate'
* },
* xField: 'data3',
* donut: 30
* }
* }
* });
*/
Ext.define('Ext.chart.interactions.Rotate', {
extend: 'Ext.chart.interactions.Abstract',
type: 'rotate',
alias: 'interaction.rotate',
/**
* @event rotate
* Fires on every tick of the rotation
* @param {Ext.chart.interactions.Rotate} this This interaction.
* @param {Number} angle The new current rotation angle.
*/
/**
* @event rotationEnd
* Fires after a user finishes the rotation
* @param {Ext.chart.interactions.Rotate} this This interaction.
* @param {Number} angle The new current rotation angle.
*/
config: {
/**
* @cfg {String} gesture
* Defines the gesture type that will be used to rotate the chart. Currently only
* supports `pinch` for two-finger rotation and `drag` for single-finger rotation.
* @private
*/
gesture: 'rotate',
gestures: {
rotate: 'onRotate',
rotateend: 'onRotate',
dragstart: 'onGestureStart',
drag: 'onGesture',
dragend: 'onGestureEnd'
},
/**
* @cfg {Number} rotation
* Saves the current rotation of the series. Accepts negative values and values > 360 ( / 180 * Math.PI)
* @private
*/
rotation: 0
},
oldRotations: null,
getAngle: function(e) {
var me = this,
chart = me.getChart(),
xy = chart.getEventXY(e),
center = chart.getCenter();
return Math.atan2(
xy[1] - center[1],
xy[0] - center[0]
);
},
getRadius: function (e) {
return this.getChart().getRadius();
},
getEventRadius: function(e) {
var me = this,
chart = me.getChart(),
xy = chart.getEventXY(e),
center = chart.getCenter(),
dx = xy[0] - center[0],
dy = xy[1] - center[1];
return Math.sqrt(dx * dx + dy * dy);
},
onGestureStart: function(e) {
var me = this,
radius = me.getRadius(e),
eventRadius = me.getEventRadius(e);
e.claimGesture();
if (radius >= eventRadius) {
me.lockEvents('drag');
me.angle = me.getAngle(e);
me.oldRotations = {};
return false;
}
},
onGesture: function(e) {
var me = this,
angle = me.getAngle(e) - me.angle;
if (me.getLocks().drag === me) {
me.doRotateTo(angle, true);
return false;
}
},
/**
* @private
*/
doRotateTo: function(angle, relative, animate) {
var me = this,
chart = me.getChart(),
axes = chart.getAxes(),
series = chart.getSeries(),
oldRotations = me.oldRotations,
axis, seriesItem, oldRotation,
i, ln;
if (!animate) {
chart.suspendAnimation();
}
for (i = 0, ln = axes.length; i < ln; i++) {
axis = axes[i];
oldRotation = oldRotations[axis.getId()] || (oldRotations[axis.getId()] = axis.getRotation());
axis.setRotation( angle + (relative ? oldRotation : 0) );
}
for (i = 0, ln = series.length; i < ln; i++) {
seriesItem = series[i];
oldRotation = oldRotations[seriesItem.getId()] || (oldRotations[seriesItem.getId()] = seriesItem.getRotation());
seriesItem.setRotation( angle + (relative ? oldRotation : 0) );
}
me.setRotation(angle + (relative ? oldRotation : 0));
me.fireEvent('rotate', me, me.getRotation());
me.sync();
if (!animate) {
chart.resumeAnimation();
}
},
/**
* Rotates a polar chart about its center point to the specified angle.
* @param {Number} angle The angle to rotate to.
* @param {Boolean} [relative=false] Whether the rotation is relative to the current angle or not.
* @param {Boolean} [animate=false] Whether to animate the rotation or not.
*/
rotateTo: function (angle, relative, animate) {
this.doRotateTo(angle, relative, animate);
this.oldRotations = {};
},
onGestureEnd: function(e) {
var me = this;
if (me.getLocks().drag === me) {
me.onGesture(e);
me.unlockEvents('drag');
me.fireEvent('rotationEnd', me, me.getRotation());
return false;
}
},
onRotate: function(e) {
}
});