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expo-updates

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Fetches and manages remotely-hosted assets and updates to your app's JS bundle.

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import { EventSubscription } from 'fbemitter'; import { LocalAssets, Manifest, UpdateCheckResult, UpdateEvent, UpdateFetchResult } from './Updates.types'; export * from './Updates.types'; /** * The UUID that uniquely identifies the currently running update if `expo-updates` is enabled. The * UUID is represented in its canonical string form (`xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`) and * will always use lowercase letters. In development mode, or any other environment in which * `expo-updates` is disabled, this value is `null`. */ export declare const updateId: string | null; /** * The name of the release channel currently configured in this standalone or bare app when using * classic updates. When using Expo Updates, the value of this field is always `"default"`. */ export declare const releaseChannel: string; /** * The channel name of the current build, if configured for use with EAS Update. Null otherwise. */ export declare const channel: string | null; /** * The runtime version of the current build. */ export declare const runtimeVersion: string | null; /** * @hidden */ export declare const localAssets: LocalAssets; /** * `expo-updates` does its very best to always launch monotonically newer versions of your app so * you don't need to worry about backwards compatibility when you put out an update. In very rare * cases, it's possible that `expo-updates` may need to fall back to the update that's embedded in * the app binary, even after newer updates have been downloaded and run (an "emergency launch"). * This boolean will be `true` if the app is launching under this fallback mechanism and `false` * otherwise. If you are concerned about backwards compatibility of future updates to your app, you * can use this constant to provide special behavior for this rare case. */ export declare const isEmergencyLaunch: boolean; /** * @hidden */ export declare const isUsingEmbeddedAssets: boolean; /** * If `expo-updates` is enabled, this is the * [manifest](/guides/how-expo-works#expo-development-server) object for the update that's currently * running. * * In development mode, or any other environment in which `expo-updates` is disabled, this object is * empty. */ export declare const manifest: Partial<Manifest>; /** * If `expo-updates` is enabled, this is a `Date` object representing the creation time of the update that's currently running (whether it was embedded or downloaded at runtime). * * In development mode, or any other environment in which `expo-updates` is disabled, this value is * null. */ export declare const createdAt: Date | null; /** * Instructs the app to reload using the most recently downloaded version. This is useful for * triggering a newly downloaded update to launch without the user needing to manually restart the * app. * * It is not recommended to place any meaningful logic after a call to `await * Updates.reloadAsync()`. This is because the promise is resolved after verifying that the app can * be reloaded, and immediately before posting an asynchronous task to the main thread to actually * reload the app. It is unsafe to make any assumptions about whether any more JS code will be * executed after the `Updates.reloadAsync` method call resolves, since that depends on the OS and * the state of the native module and main threads. * * This method cannot be used in development mode, and the returned promise will be rejected if you * try to do so. * * @return A promise that fulfills right before the reload instruction is sent to the JS runtime, or * rejects if it cannot find a reference to the JS runtime. If the promise is rejected in production * mode, it most likely means you have installed the module incorrectly. Double check you've * followed the installation instructions. In particular, on iOS ensure that you set the `bridge` * property on `EXUpdatesAppController` with a pointer to the `RCTBridge` you want to reload, and on * Android ensure you either call `UpdatesController.initialize` with the instance of * `ReactApplication` you want to reload, or call `UpdatesController.setReactNativeHost` with the * proper instance of `ReactNativeHost`. */ export declare function reloadAsync(): Promise<void>; /** * Checks the server to see if a newly deployed update to your project is available. Does not * actually download the update. This method cannot be used in development mode, and the returned * promise will be rejected if you try to do so. * * Checking for an update uses a device's bandwidth and battery life like any network call. * Additionally, updates served by Expo may be rate limited. A good rule of thumb to check for * updates judiciously is to check when the user launches or foregrounds the app. Avoid polling for * updates in a frequent loop. * * @return A promise that fulfills with an [`UpdateCheckResult`](#updatecheckresult) object. * * The promise rejects if the app is in development mode, or if there is an unexpected error or * timeout communicating with the server. */ export declare function checkForUpdateAsync(): Promise<UpdateCheckResult>; /** * Downloads the most recently deployed update to your project from server to the device's local * storage. This method cannot be used in development mode, and the returned promise will be * rejected if you try to do so. * * @return A promise that fulfills with an [`UpdateFetchResult`](#updatefetchresult) object. * * The promise rejects if the app is in development mode, or if there is an unexpected error or * timeout communicating with the server. */ export declare function fetchUpdateAsync(): Promise<UpdateFetchResult>; /** * @hidden */ export declare function clearUpdateCacheExperimentalAsync(_sdkVersion?: string): void; /** * Adds a callback to be invoked when updates-related events occur (such as upon the initial app * load) due to auto-update settings chosen at build-time. * * @param listener A function that will be invoked with an [`UpdateEvent`](#updateevent) instance * and should not return any value. * @return An `EventSubscription` object on which you can call `remove()` to unsubscribe the * listener. */ export declare function addListener(listener: (event: UpdateEvent) => void): EventSubscription; //# sourceMappingURL=Updates.d.ts.map