expo-three
Version:
Utilities for using THREE.js with Expo
8 lines • 309 B
JavaScript
/*
**Super Hack:**
Override Texture Loader to use the `path` component as a callback to get resources or Expo `Asset`s
*/
import THREE from './Three';
import { loadTexture } from './loadTexture';
THREE.TextureLoader.prototype.load = loadTexture;
//# sourceMappingURL=polyfillTextureLoader.fx.native.js.map