expo-notifications
Version:
Provides an API to fetch push notification tokens and to present, schedule, receive, and respond to notifications.
114 lines (104 loc) • 3.54 kB
text/typescript
import {
ConfigPlugin,
withEntitlementsPlist,
IOSConfig,
withXcodeProject,
XcodeProject,
withInfoPlist,
} from 'expo/config-plugins';
import { copyFileSync } from 'fs';
import { basename, resolve } from 'path';
import { NotificationsPluginProps } from './withNotifications';
const ERROR_MSG_PREFIX = 'An error occurred while configuring iOS notifications. ';
export const withNotificationsIOS: ConfigPlugin<NotificationsPluginProps> = (
config,
{ mode = 'development', sounds = [], enableBackgroundRemoteNotifications }
) => {
config = withEntitlementsPlist(config, (config) => {
if (!config.modResults['aps-environment']) {
config.modResults['aps-environment'] = mode;
}
return config;
});
config = withNotificationSounds(config, { sounds });
config = withBackgroundRemoteNotifications(config, enableBackgroundRemoteNotifications);
return config;
};
const withBackgroundRemoteNotifications: ConfigPlugin<boolean | undefined> = (
config,
enableBackgroundRemoteNotifications
) => {
if (
!(
enableBackgroundRemoteNotifications === undefined ||
typeof enableBackgroundRemoteNotifications === 'boolean'
)
) {
throw new Error(
ERROR_MSG_PREFIX +
`"enableBackgroundRemoteNotifications" has an invalid value: ${enableBackgroundRemoteNotifications}. Expected a boolean.`
);
}
if (!enableBackgroundRemoteNotifications) {
return config;
}
return withInfoPlist(config, (config) => {
if (!Array.isArray(config.modResults.UIBackgroundModes)) {
config.modResults.UIBackgroundModes = [];
}
const notificationBackgroundMode = 'remote-notification';
if (!config.modResults.UIBackgroundModes.includes(notificationBackgroundMode)) {
config.modResults.UIBackgroundModes.push(notificationBackgroundMode);
}
return config;
});
};
const withNotificationSounds: ConfigPlugin<{ sounds: string[] }> = (config, { sounds }) => {
return withXcodeProject(config, (config) => {
setNotificationSounds(config.modRequest.projectRoot, {
sounds,
project: config.modResults,
projectName: config.modRequest.projectName,
});
return config;
});
};
/**
* Save sound files to the Xcode project root and add them to the Xcode project.
*/
export function setNotificationSounds(
projectRoot: string,
{
sounds,
project,
projectName,
}: { sounds: string[]; project: XcodeProject; projectName: string | undefined }
): XcodeProject {
if (!projectName) {
throw new Error(ERROR_MSG_PREFIX + `Unable to find iOS project name.`);
}
if (!Array.isArray(sounds)) {
throw new Error(
ERROR_MSG_PREFIX +
`Must provide an array of sound files in your app config, found ${typeof sounds}.`
);
}
const sourceRoot = IOSConfig.Paths.getSourceRoot(projectRoot);
for (const soundFileRelativePath of sounds) {
const fileName = basename(soundFileRelativePath);
const sourceFilepath = resolve(projectRoot, soundFileRelativePath);
const destinationFilepath = resolve(sourceRoot, fileName);
// Since it's possible that the filename is the same, but the
// file itself id different, let's copy it regardless
copyFileSync(sourceFilepath, destinationFilepath);
if (!project.hasFile(`${projectName}/${fileName}`)) {
project = IOSConfig.XcodeUtils.addResourceFileToGroup({
filepath: `${projectName}/${fileName}`,
groupName: projectName,
isBuildFile: true,
project,
});
}
}
return project;
}