expo-image-manipulator
Version:
Provides functions that let you manipulation images on the local file system, eg: resize, crop.
120 lines (107 loc) • 3.62 kB
text/typescript
import { ActionResize } from '../../ImageManipulator.types';
import { getContext } from '../utils.web';
/**
* Hermite resize - fast image resize/resample using Hermite filter. 1 cpu version!
* https://stackoverflow.com/a/18320662/4047926
*
* @param {HTMLCanvasElement} canvas
* @param {int} width
* @param {int} height
* @param {boolean} resizeCanvas if true, canvas will be resized. Optional.
*/
function resampleSingle(
canvas: HTMLCanvasElement,
width: number,
height: number,
resizeCanvas: boolean = false
): HTMLCanvasElement {
const result = document.createElement('canvas');
result.width = canvas.width;
result.height = canvas.height;
const widthSource = canvas.width;
const heightSource = canvas.height;
width = Math.round(width);
height = Math.round(height);
const wRatio = widthSource / width;
const hRatio = heightSource / height;
const wRatioHalf = Math.ceil(wRatio / 2);
const hRatioHalf = Math.ceil(hRatio / 2);
const ctx = getContext(canvas);
const img = ctx.getImageData(0, 0, widthSource, heightSource);
const img2 = ctx.createImageData(width, height);
const data = img.data;
const data2 = img2.data;
for (let j = 0; j < height; j++) {
for (let i = 0; i < width; i++) {
const x2 = (i + j * width) * 4;
let weight = 0;
let weights = 0;
let weightsAlpha = 0;
let gx_r = 0;
let gx_g = 0;
let gx_b = 0;
let gx_a = 0;
const yCenter = (j + 0.5) * hRatio;
const yy_start = Math.floor(j * hRatio);
const yy_stop = Math.ceil((j + 1) * hRatio);
for (let yy = yy_start; yy < yy_stop; yy++) {
const dy = Math.abs(yCenter - (yy + 0.5)) / hRatioHalf;
const center_x = (i + 0.5) * wRatio;
const w0 = dy * dy; //pre-calc part of w
const xx_start = Math.floor(i * wRatio);
const xx_stop = Math.ceil((i + 1) * wRatio);
for (let xx = xx_start; xx < xx_stop; xx++) {
const dx = Math.abs(center_x - (xx + 0.5)) / wRatioHalf;
const w = Math.sqrt(w0 + dx * dx);
if (w >= 1) {
//pixel too far
continue;
}
//hermite filter
weight = 2 * w * w * w - 3 * w * w + 1;
const xPosition = 4 * (xx + yy * widthSource);
//alpha
gx_a += weight * data[xPosition + 3];
weightsAlpha += weight;
//colors
if (data[xPosition + 3] < 255) {
weight = (weight * data[xPosition + 3]) / 250;
}
gx_r += weight * data[xPosition];
gx_g += weight * data[xPosition + 1];
gx_b += weight * data[xPosition + 2];
weights += weight;
}
}
data2[x2] = gx_r / weights;
data2[x2 + 1] = gx_g / weights;
data2[x2 + 2] = gx_b / weights;
data2[x2 + 3] = gx_a / weightsAlpha;
}
}
//resize canvas
if (resizeCanvas) {
result.width = width;
result.height = height;
}
//draw
const context = getContext(result);
context.putImageData(img2, 0, 0);
return result;
}
export default (canvas: HTMLCanvasElement, { width, height }: ActionResize['resize']) => {
const imageRatio = canvas.width / canvas.height;
let requestedWidth: number = 0;
let requestedHeight: number = 0;
if (width !== undefined) {
requestedWidth = width;
requestedHeight = requestedWidth / imageRatio;
}
if (height !== undefined) {
requestedHeight = height;
if (requestedWidth === 0) {
requestedWidth = requestedHeight * imageRatio;
}
}
return resampleSingle(canvas, requestedWidth, requestedHeight, true);
};