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expo-gl

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Provides GLView that acts as OpenGL ES render target and gives GL context object implementing WebGL 2.0 specification.

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import * as React from 'react'; import { WebGLObject } from './GLView'; import { GLViewProps, GLSnapshot, SnapshotOptions, ComponentOrHandle } from './GLView.types'; export type GLViewWebProps = GLViewProps & { onContextCreate: (gl: WebGLRenderingContext) => void; onContextRestored?: (gl?: WebGLRenderingContext) => void; onContextLost?: () => void; webglContextAttributes?: WebGLContextAttributes; nativeRef_EXPERIMENTAL?(callback: ComponentOrHandle | HTMLCanvasElement | null): any; }; export declare class GLView extends React.Component<GLViewWebProps> { canvas?: HTMLCanvasElement; gl?: WebGLRenderingContext; static createContextAsync(): Promise<WebGLRenderingContext | null>; static destroyContextAsync(exgl?: WebGLRenderingContext | number): Promise<boolean>; static takeSnapshotAsync(gl: WebGLRenderingContext, options?: SnapshotOptions): Promise<GLSnapshot>; componentWillUnmount(): void; render(): JSX.Element; componentDidUpdate(prevProps: any): void; private getGLContextOrReject; private onContextLost; private onContextRestored; private getGLContext; private setCanvasRef; takeSnapshotAsync(options?: SnapshotOptions): Promise<GLSnapshot>; startARSessionAsync(): Promise<void>; createCameraTextureAsync(): Promise<void>; destroyObjectAsync(glObject: WebGLObject): Promise<void>; } //# sourceMappingURL=GLView.web.d.ts.map