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expo-av

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Expo universal module for Audio and Video playback

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import { EventEmitter } from 'expo-modules-core'; import { Playback, PlaybackMixin, AVPlaybackSource, AVMetadata, AVPlaybackStatus, AVPlaybackStatusToSet, assertStatusValuesInBounds, getNativeSourceAndFullInitialStatusForLoadAsync, getUnloadedStatus, } from '../AV'; import { PitchCorrectionQuality } from '../Audio'; import ExponentAV from '../ExponentAV'; import { throwIfAudioIsDisabled } from './AudioAvailability'; type AudioInstance = number | HTMLMediaElement | null; export class Sound implements Playback { _loaded: boolean = false; _loading: boolean = false; _key: AudioInstance = null; _lastStatusUpdate: string | null = null; _lastStatusUpdateTime: Date | null = null; _subscriptions: { remove: () => void }[] = []; _eventEmitter: EventEmitter = new EventEmitter(ExponentAV); _coalesceStatusUpdatesInMillis: number = 100; _onPlaybackStatusUpdate: ((status: AVPlaybackStatus) => void) | null = null; _onMetadataUpdate: ((metadata: AVMetadata) => void) | null = null; /** @deprecated Use `Sound.createAsync()` instead */ static create = async ( source: AVPlaybackSource, initialStatus: AVPlaybackStatusToSet = {}, onPlaybackStatusUpdate: ((status: AVPlaybackStatus) => void) | null = null, downloadFirst: boolean = true ): Promise<{ sound: Sound; status: AVPlaybackStatus }> => { console.warn( `Sound.create is deprecated in favor of Sound.createAsync with the same API except for the new method name` ); return Sound.createAsync(source, initialStatus, onPlaybackStatusUpdate, downloadFirst); }; static createAsync = async ( source: AVPlaybackSource, initialStatus: AVPlaybackStatusToSet = {}, onPlaybackStatusUpdate: ((status: AVPlaybackStatus) => void) | null = null, downloadFirst: boolean = true ): Promise<{ sound: Sound; status: AVPlaybackStatus }> => { const sound: Sound = new Sound(); sound.setOnPlaybackStatusUpdate(onPlaybackStatusUpdate); const status: AVPlaybackStatus = await sound.loadAsync(source, initialStatus, downloadFirst); return { sound, status }; }; // Internal methods _callOnPlaybackStatusUpdateForNewStatus(status: AVPlaybackStatus) { const shouldDismissBasedOnCoalescing = this._lastStatusUpdateTime && JSON.stringify(status) === this._lastStatusUpdate && Date.now() - this._lastStatusUpdateTime.getTime() < this._coalesceStatusUpdatesInMillis; if (this._onPlaybackStatusUpdate != null && !shouldDismissBasedOnCoalescing) { this._onPlaybackStatusUpdate(status); this._lastStatusUpdateTime = new Date(); this._lastStatusUpdate = JSON.stringify(status); } } async _performOperationAndHandleStatusAsync( operation: () => Promise<AVPlaybackStatus> ): Promise<AVPlaybackStatus> { throwIfAudioIsDisabled(); if (this._loaded) { const status = await operation(); this._callOnPlaybackStatusUpdateForNewStatus(status); return status; } else { throw new Error('Cannot complete operation because sound is not loaded.'); } } _internalStatusUpdateCallback = ({ key, status, }: { key: AudioInstance; status: AVPlaybackStatus; }) => { if (this._key === key) { this._callOnPlaybackStatusUpdateForNewStatus(status); } }; _internalMetadataUpdateCallback = ({ key, metadata, }: { key: AudioInstance; metadata: AVMetadata; }) => { if (this._key === key) { this._onMetadataUpdate?.(metadata); } }; _internalErrorCallback = ({ key, error }: { key: AudioInstance; error: string }) => { if (this._key === key) { this._errorCallback(error); } }; // TODO: We can optimize by only using time observer on native if (this._onPlaybackStatusUpdate). _subscribeToNativeEvents() { if (this._loaded) { this._subscriptions.push( this._eventEmitter.addListener( 'didUpdatePlaybackStatus', this._internalStatusUpdateCallback ), this._eventEmitter.addListener('didUpdateMetadata', this._internalMetadataUpdateCallback) ); this._subscriptions.push( this._eventEmitter.addListener('ExponentAV.onError', this._internalErrorCallback) ); } } _clearSubscriptions() { this._subscriptions.forEach((e) => e.remove()); this._subscriptions = []; } _errorCallback = (error: string) => { this._clearSubscriptions(); this._loaded = false; this._key = null; this._callOnPlaybackStatusUpdateForNewStatus(getUnloadedStatus(error)); }; // ### Unified playback API ### (consistent with Video.js) // All calls automatically call onPlaybackStatusUpdate as a side effect. // Get status API getStatusAsync = async (): Promise<AVPlaybackStatus> => { if (this._loaded) { return this._performOperationAndHandleStatusAsync(() => ExponentAV.getStatusForSound(this._key) ); } const status: AVPlaybackStatus = getUnloadedStatus(); this._callOnPlaybackStatusUpdateForNewStatus(status); return status; }; setOnPlaybackStatusUpdate(onPlaybackStatusUpdate: ((status: AVPlaybackStatus) => void) | null) { this._onPlaybackStatusUpdate = onPlaybackStatusUpdate; this.getStatusAsync(); } setOnMetadataUpdate(onMetadataUpdate: (AVMetadata) => void) { this._onMetadataUpdate = onMetadataUpdate; } // Loading / unloading API async loadAsync( source: AVPlaybackSource, initialStatus: AVPlaybackStatusToSet = {}, downloadFirst: boolean = true ): Promise<AVPlaybackStatus> { throwIfAudioIsDisabled(); if (this._loading) { throw new Error('The Sound is already loading.'); } if (!this._loaded) { this._loading = true; const { nativeSource, fullInitialStatus } = await getNativeSourceAndFullInitialStatusForLoadAsync(source, initialStatus, downloadFirst); // This is a workaround, since using load with resolve / reject seems to not work. return new Promise<AVPlaybackStatus>((resolve, reject) => { const loadSuccess = (result: [AudioInstance, AVPlaybackStatus]) => { const [key, status] = result; this._key = key; this._loaded = true; this._loading = false; this._subscribeToNativeEvents(); this._callOnPlaybackStatusUpdateForNewStatus(status); resolve(status); }; const loadError = (error: Error) => { this._loading = false; reject(error); }; ExponentAV.loadForSound(nativeSource, fullInitialStatus).then(loadSuccess).catch(loadError); }); } else { throw new Error('The Sound is already loaded.'); } } async unloadAsync(): Promise<AVPlaybackStatus> { if (this._loaded) { this._loaded = false; const key = this._key; this._key = null; const status = await ExponentAV.unloadForSound(key); this._callOnPlaybackStatusUpdateForNewStatus(status); this._clearSubscriptions(); return status; } else { return this.getStatusAsync(); // Automatically calls onPlaybackStatusUpdate. } } // Set status API (only available while isLoaded = true) async setStatusAsync(status: AVPlaybackStatusToSet): Promise<AVPlaybackStatus> { assertStatusValuesInBounds(status); return this._performOperationAndHandleStatusAsync(() => ExponentAV.setStatusForSound(this._key, status) ); } async replayAsync(status: AVPlaybackStatusToSet = {}): Promise<AVPlaybackStatus> { if (status.positionMillis && status.positionMillis !== 0) { throw new Error('Requested position after replay has to be 0.'); } return this._performOperationAndHandleStatusAsync(() => ExponentAV.replaySound(this._key, { ...status, positionMillis: 0, shouldPlay: true, }) ); } // Methods of the Playback interface that are set via PlaybackMixin playAsync!: () => Promise<AVPlaybackStatus>; playFromPositionAsync!: ( positionMillis: number, tolerances?: { toleranceMillisBefore?: number; toleranceMillisAfter?: number } ) => Promise<AVPlaybackStatus>; pauseAsync!: () => Promise<AVPlaybackStatus>; stopAsync!: () => Promise<AVPlaybackStatus>; setPositionAsync!: ( positionMillis: number, tolerances?: { toleranceMillisBefore?: number; toleranceMillisAfter?: number } ) => Promise<AVPlaybackStatus>; setRateAsync!: ( rate: number, shouldCorrectPitch: boolean, pitchCorrectionQuality?: PitchCorrectionQuality ) => Promise<AVPlaybackStatus>; setVolumeAsync!: (volume: number) => Promise<AVPlaybackStatus>; setIsMutedAsync!: (isMuted: boolean) => Promise<AVPlaybackStatus>; setIsLoopingAsync!: (isLooping: boolean) => Promise<AVPlaybackStatus>; setProgressUpdateIntervalAsync!: ( progressUpdateIntervalMillis: number ) => Promise<AVPlaybackStatus>; } Object.assign(Sound.prototype, PlaybackMixin);