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expo-av

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Expo universal module for Audio and Video playback

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import { EventEmitter } from 'expo-modules-core'; import { PlaybackMixin, assertStatusValuesInBounds, getNativeSourceAndFullInitialStatusForLoadAsync, getUnloadedStatus, } from '../AV'; import ExponentAV from '../ExponentAV'; import { throwIfAudioIsDisabled } from './AudioAvailability'; export class Sound { _loaded = false; _loading = false; _key = null; _lastStatusUpdate = null; _lastStatusUpdateTime = null; _subscriptions = []; _eventEmitter = new EventEmitter(ExponentAV); _coalesceStatusUpdatesInMillis = 100; _onPlaybackStatusUpdate = null; _onMetadataUpdate = null; /** @deprecated Use `Sound.createAsync()` instead */ static create = async (source, initialStatus = {}, onPlaybackStatusUpdate = null, downloadFirst = true) => { console.warn(`Sound.create is deprecated in favor of Sound.createAsync with the same API except for the new method name`); return Sound.createAsync(source, initialStatus, onPlaybackStatusUpdate, downloadFirst); }; static createAsync = async (source, initialStatus = {}, onPlaybackStatusUpdate = null, downloadFirst = true) => { const sound = new Sound(); sound.setOnPlaybackStatusUpdate(onPlaybackStatusUpdate); const status = await sound.loadAsync(source, initialStatus, downloadFirst); return { sound, status }; }; // Internal methods _callOnPlaybackStatusUpdateForNewStatus(status) { const shouldDismissBasedOnCoalescing = this._lastStatusUpdateTime && JSON.stringify(status) === this._lastStatusUpdate && Date.now() - this._lastStatusUpdateTime.getTime() < this._coalesceStatusUpdatesInMillis; if (this._onPlaybackStatusUpdate != null && !shouldDismissBasedOnCoalescing) { this._onPlaybackStatusUpdate(status); this._lastStatusUpdateTime = new Date(); this._lastStatusUpdate = JSON.stringify(status); } } async _performOperationAndHandleStatusAsync(operation) { throwIfAudioIsDisabled(); if (this._loaded) { const status = await operation(); this._callOnPlaybackStatusUpdateForNewStatus(status); return status; } else { throw new Error('Cannot complete operation because sound is not loaded.'); } } _internalStatusUpdateCallback = ({ key, status, }) => { if (this._key === key) { this._callOnPlaybackStatusUpdateForNewStatus(status); } }; _internalMetadataUpdateCallback = ({ key, metadata, }) => { if (this._key === key) { this._onMetadataUpdate?.(metadata); } }; _internalErrorCallback = ({ key, error }) => { if (this._key === key) { this._errorCallback(error); } }; // TODO: We can optimize by only using time observer on native if (this._onPlaybackStatusUpdate). _subscribeToNativeEvents() { if (this._loaded) { this._subscriptions.push(this._eventEmitter.addListener('didUpdatePlaybackStatus', this._internalStatusUpdateCallback), this._eventEmitter.addListener('didUpdateMetadata', this._internalMetadataUpdateCallback)); this._subscriptions.push(this._eventEmitter.addListener('ExponentAV.onError', this._internalErrorCallback)); } } _clearSubscriptions() { this._subscriptions.forEach((e) => e.remove()); this._subscriptions = []; } _errorCallback = (error) => { this._clearSubscriptions(); this._loaded = false; this._key = null; this._callOnPlaybackStatusUpdateForNewStatus(getUnloadedStatus(error)); }; // ### Unified playback API ### (consistent with Video.js) // All calls automatically call onPlaybackStatusUpdate as a side effect. // Get status API getStatusAsync = async () => { if (this._loaded) { return this._performOperationAndHandleStatusAsync(() => ExponentAV.getStatusForSound(this._key)); } const status = getUnloadedStatus(); this._callOnPlaybackStatusUpdateForNewStatus(status); return status; }; setOnPlaybackStatusUpdate(onPlaybackStatusUpdate) { this._onPlaybackStatusUpdate = onPlaybackStatusUpdate; this.getStatusAsync(); } setOnMetadataUpdate(onMetadataUpdate) { this._onMetadataUpdate = onMetadataUpdate; } // Loading / unloading API async loadAsync(source, initialStatus = {}, downloadFirst = true) { throwIfAudioIsDisabled(); if (this._loading) { throw new Error('The Sound is already loading.'); } if (!this._loaded) { this._loading = true; const { nativeSource, fullInitialStatus } = await getNativeSourceAndFullInitialStatusForLoadAsync(source, initialStatus, downloadFirst); // This is a workaround, since using load with resolve / reject seems to not work. return new Promise((resolve, reject) => { const loadSuccess = (result) => { const [key, status] = result; this._key = key; this._loaded = true; this._loading = false; this._subscribeToNativeEvents(); this._callOnPlaybackStatusUpdateForNewStatus(status); resolve(status); }; const loadError = (error) => { this._loading = false; reject(error); }; ExponentAV.loadForSound(nativeSource, fullInitialStatus).then(loadSuccess).catch(loadError); }); } else { throw new Error('The Sound is already loaded.'); } } async unloadAsync() { if (this._loaded) { this._loaded = false; const key = this._key; this._key = null; const status = await ExponentAV.unloadForSound(key); this._callOnPlaybackStatusUpdateForNewStatus(status); this._clearSubscriptions(); return status; } else { return this.getStatusAsync(); // Automatically calls onPlaybackStatusUpdate. } } // Set status API (only available while isLoaded = true) async setStatusAsync(status) { assertStatusValuesInBounds(status); return this._performOperationAndHandleStatusAsync(() => ExponentAV.setStatusForSound(this._key, status)); } async replayAsync(status = {}) { if (status.positionMillis && status.positionMillis !== 0) { throw new Error('Requested position after replay has to be 0.'); } return this._performOperationAndHandleStatusAsync(() => ExponentAV.replaySound(this._key, { ...status, positionMillis: 0, shouldPlay: true, })); } // Methods of the Playback interface that are set via PlaybackMixin playAsync; playFromPositionAsync; pauseAsync; stopAsync; setPositionAsync; setRateAsync; setVolumeAsync; setIsMutedAsync; setIsLoopingAsync; setProgressUpdateIntervalAsync; } Object.assign(Sound.prototype, PlaybackMixin); //# sourceMappingURL=Sound.js.map