expo-asset
Version:
An Expo universal module to download assets and pass them into other APIs
50 lines (39 loc) • 1.93 kB
text/typescript
import Constants from 'expo-constants';
import { requireNativeModule, requireOptionalNativeModule } from 'expo-modules-core';
// @ts-ignore -- optional interface, will gracefully degrade to `any` if not installed
import type { ExpoUpdatesModule } from 'expo-updates';
import { getManifestBaseUrl } from './AssetUris';
const ExpoUpdates = requireOptionalNativeModule<ExpoUpdatesModule>('ExpoUpdates');
const NativeExpoGoModule = (() => {
try {
return requireNativeModule('ExpoGo');
} catch {
return null;
}
})();
function isRunningInExpoGo(): boolean {
return NativeExpoGoModule != null;
}
// expo-updates (and Expo Go expo-updates override) manages assets from updates and exposes
// the ExpoUpdates.localAssets constant containing information about the assets.
const expoUpdatesIsInstalledAndEnabled = !!ExpoUpdates?.isEnabled;
const expoUpdatesIsUsingEmbeddedAssets = ExpoUpdates?.isUsingEmbeddedAssets;
// if expo-updates is installed but we're running directly from the embedded bundle, we don't want
// to override the AssetSourceResolver.
const shouldUseUpdatesAssetResolution =
expoUpdatesIsInstalledAndEnabled && !expoUpdatesIsUsingEmbeddedAssets;
// Expo Go always uses the updates module for asset resolution (local assets) since it
// overrides the expo-updates module.
export const IS_ENV_WITH_LOCAL_ASSETS = isRunningInExpoGo() || shouldUseUpdatesAssetResolution;
// Get the localAssets property from the ExpoUpdates native module so that we do
// not need to include expo-updates as a dependency of expo-asset
export function getLocalAssets(): Record<string, string> {
return ExpoUpdates?.localAssets ?? {};
}
export function getManifest2(): typeof Constants.__unsafeNoWarnManifest2 {
return Constants.__unsafeNoWarnManifest2;
}
// Compute manifest base URL if available
export const manifestBaseUrl = Constants.experienceUrl
? getManifestBaseUrl(Constants.experienceUrl)
: null;