expo-asset
Version:
An Expo universal module to download assets and pass them into other APIs
49 lines (48 loc) • 2.12 kB
JavaScript
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.withAssetsAndroid = void 0;
const config_plugins_1 = require("expo/config-plugins");
const fs_1 = __importDefault(require("fs"));
const promises_1 = __importDefault(require("fs/promises"));
const path_1 = __importDefault(require("path"));
const utils_1 = require("./utils");
const withAssetsAndroid = (config, assets) => {
return (0, config_plugins_1.withDangerousMod)(config, [
'android',
async (config) => {
const resolvedAssets = await (0, utils_1.resolveAssetPaths)(assets, config.modRequest.projectRoot);
const validAssets = (0, utils_1.validateAssets)(resolvedAssets);
validAssets.forEach((asset) => {
const assetsDir = getAssetDir(asset, config.modRequest.platformProjectRoot);
fs_1.default.mkdirSync(assetsDir, { recursive: true });
});
await Promise.all(validAssets.map(async (asset) => {
const assetsDir = getAssetDir(asset, config.modRequest.platformProjectRoot);
const output = path_1.default.join(assetsDir, path_1.default.basename(asset));
await promises_1.default.copyFile(asset, output);
}));
return config;
},
]);
};
exports.withAssetsAndroid = withAssetsAndroid;
function getAssetDir(asset, root) {
const assetPath = ['app', 'src', 'main', 'assets'];
const resPath = ['app', 'src', 'main', 'res'];
const ext = path_1.default.extname(asset);
if (utils_1.IMAGE_TYPES.includes(ext)) {
return path_1.default.join(root, ...resPath, 'drawable');
}
else if (utils_1.FONT_TYPES.includes(ext)) {
return path_1.default.join(root, ...assetPath, 'fonts');
}
else if (utils_1.MEDIA_TYPES.includes(ext)) {
return path_1.default.join(root, ...resPath, 'raw');
}
else {
return path_1.default.join(root, ...assetPath);
}
}
;