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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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export declare class RentalPool<T> { builder: () => T; cleaner: (used: T) => T; private _pool; private _size; constructor(builder: () => T, cleaner: (used: T) => T, preAllocate?: number); /** * Grow the pool size by an amount * @param amount */ grow(amount: number): void; /** * Rent an object from the pool, optionally clean it. If not cleaned previous state may be set. * * The pool will automatically double if depleted * @param clean */ rent(clean?: boolean): T; /** * Return an object to the pool * @param object */ return(object: T): void; }