excalibur
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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
13 lines (12 loc) • 575 B
TypeScript
import { System, SystemType } from '../EntityComponentSystem/System';
import { TransformComponent } from '../EntityComponentSystem/Components/TransformComponent';
import { IsometricEntityComponent } from './IsometricEntityComponent';
import { Query, World } from '../EntityComponentSystem';
export declare class IsometricEntitySystem extends System {
world: World;
static priority: number;
readonly systemType = SystemType.Update;
query: Query<typeof TransformComponent | typeof IsometricEntityComponent>;
constructor(world: World);
update(): void;
}