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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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import { LineSegment } from './line-segment'; import { Vector } from './vector'; /** * A 2D ray that can be cast into the scene to do collision detection */ export declare class Ray { pos: Vector; dir: Vector; /** * @param pos The starting position for the ray * @param dir The vector indicating the direction of the ray */ constructor(pos: Vector, dir: Vector); /** * Tests a whether this ray intersects with a line segment. Returns a number greater than or equal to 0 on success. * This number indicates the mathematical intersection time. * @param line The line to test */ intersect(line: LineSegment): number; intersectPoint(line: LineSegment): Vector; /** * Returns the point of intersection given the intersection time */ getPoint(time: number): Vector; }