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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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import { Vector } from '../Math/vector'; import { Raster, RasterOptions } from './Raster'; export interface PolygonOptions { points: Vector[]; } /** * A polygon {@apilink Graphic} for drawing arbitrary polygons to the {@apilink ExcaliburGraphicsContext} * * Polygons default to {@apilink ImageFiltering.Blended} */ export declare class Polygon extends Raster { private _points; get points(): Vector[]; set points(points: Vector[]); get minPoint(): Vector; constructor(options: RasterOptions & PolygonOptions); clone(): Polygon; execute(ctx: CanvasRenderingContext2D): void; }