excalibur
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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
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TypeScript
/**
* Enum representing the coordinate plane for the position 2D vector in the {@apilink TransformComponent}
*/
export declare enum CoordPlane {
/**
* The world coordinate plane (default) represents world space, any entities drawn with world
* space move when the camera moves.
*/
World = "world",
/**
* The screen coordinate plane represents screen space, entities drawn in screen space are pinned
* to screen coordinates ignoring the camera.
*/
Screen = "screen"
}