excalibur
Version:
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
26 lines (25 loc) • 761 B
TypeScript
import { Audio } from './Audio';
export type ExResponseType = '' | 'arraybuffer' | 'blob' | 'document' | 'json' | 'text';
export interface ExResponseTypesLookup {
[name: string]: ExResponseType;
}
export declare class ExResponse {
static type: ExResponseTypesLookup;
}
/**
* Represents an audio implementation like {@apilink WebAudioInstance}
*/
export interface AudioImplementation {
/**
* XHR response type
*/
responseType: ExResponseType;
/**
* Processes raw data and transforms into sound data
*/
processData(data: Blob | ArrayBuffer): Promise<string | AudioBuffer>;
/**
* Factory method that returns an instance of a played audio track
*/
createInstance(data: string | AudioBuffer): Audio;
}