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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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import { PostProcessor } from './PostProcessor'; import { ColorBlindnessMode } from './ColorBlindnessMode'; import { Shader } from '../Context/shader'; import { VertexLayout } from '../Context/vertex-layout'; export declare class ColorBlindnessPostProcessor implements PostProcessor { private _colorBlindnessMode; private _shader; private _simulate; constructor(_colorBlindnessMode: ColorBlindnessMode, simulate?: boolean); initialize(gl: WebGL2RenderingContext): void; getShader(): Shader; getLayout(): VertexLayout; set colorBlindnessMode(colorBlindMode: ColorBlindnessMode); get colorBlindnessMode(): ColorBlindnessMode; set simulate(value: boolean); get simulate(): boolean; }