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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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/** * Describes the different image filtering modes */ export declare enum ImageFiltering { /** * Pixel is useful when you do not want smoothing aka antialiasing applied to your graphics. * * Useful for Pixel art aesthetics. */ Pixel = "Pixel", /** * Blended is useful when you have high resolution artwork and would like it blended and smoothed */ Blended = "Blended" } /** * Parse the image filtering attribute value, if it doesn't match returns null */ export declare function parseImageFiltering(val: string): ImageFiltering | undefined;