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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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import { Vector } from '../../../Math/vector'; import { Color } from '../../../Color'; import { ExcaliburGraphicsContextWebGL } from '../ExcaliburGraphicsContextWebGL'; import { RendererPlugin } from '../renderer'; export interface LineOptions { color?: Color; width?: number; } export declare class LineRenderer implements RendererPlugin { readonly type = "ex.line"; priority: number; private _context; private _gl; private _shader; private _maxLines; private _vertexBuffer; private _layout; private _vertexIndex; private _lineCount; initialize(gl: WebGL2RenderingContext, context: ExcaliburGraphicsContextWebGL): void; dispose(): void; private _startScratch; private _endScratch; draw(start: Vector, end: Vector, color: Color): void; private _isFull; hasPendingDraws(): boolean; flush(): void; }