UNPKG

excalibur

Version:

Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

25 lines (24 loc) 793 B
import { Sprite } from '../Graphics'; import { Engine } from '../Engine'; import { Scene } from '../Scene'; import { Transition, TransitionOptions } from './Transition'; export interface CrossFadeOptions { duration: number; } /** * CrossFades between the previous scene and the destination scene * * Note: CrossFade only works as an "in" transition */ export declare class CrossFade extends Transition { engine: Engine; image: HTMLImageElement; screenCover: Sprite; constructor(options: TransitionOptions & CrossFadeOptions); onPreviousSceneDeactivate(scene: Scene<unknown>): Promise<void>; onInitialize(engine: Engine): void; onStart(_progress: number): void; onReset(): void; onEnd(progress: number): void; onUpdate(progress: number): void; }