excalibur
Version:
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
28 lines (27 loc) • 904 B
TypeScript
export * from './ActionContext';
export * from './ActionQueue';
export * from './Actionable';
export * from './Action';
export * from './Action/ActionSequence';
export * from './Action/ParallelActions';
export * from './Action/Repeat';
export * from './Action/RepeatForever';
export * from './Action/Blink';
export * from './Action/Die';
export * from './Action/EaseTo';
export * from './Action/EaseBy';
export * from './Action/Fade';
export * from './Action/Follow';
export * from './Action/Meet';
export * from './Action/MoveBy';
export * from './Action/MoveTo';
export * from './Action/RotateBy';
export * from './Action/RotateTo';
export * from './Action/ScaleBy';
export * from './Action/ScaleTo';
export * from './Action/Delay';
export * from './Action/Flash';
export * from './Action/CurveTo';
export * from './Action/CurveBy';
export * from './ActionsComponent';
export * from './ActionsSystem';