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excalibur

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Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.

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import { Entity } from '../../EntityComponentSystem'; import { Action } from '../Action'; import { ActionContext } from '../ActionContext'; /** * Action that can represent a sequence of actions, this can be useful in conjunction with * {@apilink ParallelActions} to run multiple sequences in parallel. */ export declare class ActionSequence implements Action { id: number; private _actionQueue; private _stopped; private _sequenceContext; private _sequenceBuilder; constructor(entity: Entity, actionBuilder: (actionContext: ActionContext) => any); update(elapsed: number): void; isComplete(): boolean; stop(): void; reset(): void; clone(entity: Entity): ActionSequence; }