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evrythng-extended

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Javascript SDK to communicate with EVRYTHNG REST API

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// EVRYTHNG JS SDK v4.7.2 // (c) 2012-2017 EVRYTHNG Ltd. London / New York / San Francisco. // Released under the Apache Software License, Version 2.0. // For all details and usage: // https://github.com/evrythng/evrythng.js /** * Copyright (c) 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * https://raw.github.com/facebook/regenerator/master/LICENSE file. An * additional grant of patent rights can be found in the PATENTS file in * the same directory. */ !(function(global) { "use strict"; var hasOwn = Object.prototype.hasOwnProperty; var undefined; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; var inModule = typeof module === "object"; var runtime = global.regeneratorRuntime; if (runtime) { if (inModule) { // If regeneratorRuntime is defined globally and we're in a module, // make the exports object identical to regeneratorRuntime. module.exports = runtime; } // Don't bother evaluating the rest of this file if the runtime was // already defined globally. return; } // Define the runtime globally (as expected by generated code) as either // module.exports (if we're in a module) or a new, empty object. runtime = global.regeneratorRuntime = inModule ? module.exports : {}; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } runtime.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype; GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function(method) { prototype[method] = function(arg) { return this._invoke(method, arg); }; }); } runtime.isGeneratorFunction = function(genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; runtime.mark = function(genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = "GeneratorFunction"; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `value instanceof AwaitArgument` to determine if the yielded value is // meant to be awaited. Some may consider the name of this method too // cutesy, but they are curmudgeons. runtime.awrap = function(arg) { return new AwaitArgument(arg); }; function AwaitArgument(arg) { this.arg = arg; } function AsyncIterator(generator) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value instanceof AwaitArgument) { return Promise.resolve(value.arg).then(function(value) { invoke("next", value, resolve, reject); }, function(err) { invoke("throw", err, resolve, reject); }); } return Promise.resolve(value).then(function(unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. If the Promise is rejected, however, the // result for this iteration will be rejected with the same // reason. Note that rejections of yielded Promises are not // thrown back into the generator function, as is the case // when an awaited Promise is rejected. This difference in // behavior between yield and await is important, because it // allows the consumer to decide what to do with the yielded // rejection (swallow it and continue, manually .throw it back // into the generator, abandon iteration, whatever). With // await, by contrast, there is no opportunity to examine the // rejection reason outside the generator function, so the // only option is to throw it from the await expression, and // let the generator function handle the exception. result.value = unwrapped; resolve(result); }, reject); } } if (typeof process === "object" && process.domain) { invoke = process.domain.bind(invoke); } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new Promise(function(resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then( callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg ) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. runtime.async = function(innerFn, outerFn, self, tryLocsList) { var iter = new AsyncIterator( wrap(innerFn, outerFn, self, tryLocsList) ); return runtime.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function(result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } while (true) { var delegate = context.delegate; if (delegate) { if (method === "return" || (method === "throw" && delegate.iterator[method] === undefined)) { // A return or throw (when the delegate iterator has no throw // method) always terminates the yield* loop. context.delegate = null; // If the delegate iterator has a return method, give it a // chance to clean up. var returnMethod = delegate.iterator["return"]; if (returnMethod) { var record = tryCatch(returnMethod, delegate.iterator, arg); if (record.type === "throw") { // If the return method threw an exception, let that // exception prevail over the original return or throw. method = "throw"; arg = record.arg; continue; } } if (method === "return") { // Continue with the outer return, now that the delegate // iterator has been terminated. continue; } } var record = tryCatch( delegate.iterator[method], delegate.iterator, arg ); if (record.type === "throw") { context.delegate = null; // Like returning generator.throw(uncaught), but without the // overhead of an extra function call. method = "throw"; arg = record.arg; continue; } // Delegate generator ran and handled its own exceptions so // regardless of what the method was, we continue as if it is // "next" with an undefined arg. method = "next"; arg = undefined; var info = record.arg; if (info.done) { context[delegate.resultName] = info.value; context.next = delegate.nextLoc; } else { state = GenStateSuspendedYield; return info; } context.delegate = null; } if (method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = arg; } else if (method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw arg; } if (context.dispatchException(arg)) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. method = "next"; arg = undefined; } } else if (method === "return") { context.abrupt("return", arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; var info = { value: record.arg, done: context.done }; if (record.arg === ContinueSentinel) { if (context.delegate && method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. arg = undefined; } } else { return info; } } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(arg) call above. method = "throw"; arg = record.arg; } } }; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[iteratorSymbol] = function() { return this; }; Gp[toStringTagSymbol] = "Generator"; Gp.toString = function() { return "[object Generator]"; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } runtime.keys = function(object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } runtime.values = values; function doneResult() { return { value: undefined, done: true }; } Context.prototype = { constructor: Context, reset: function(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined; this.done = false; this.delegate = null; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined; } } } }, stop: function() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; return !!caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.next = finallyEntry.finallyLoc; } else { this.complete(record); } return ContinueSentinel; }, complete: function(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = record.arg; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } }, finish: function(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; return ContinueSentinel; } }; })( // Among the various tricks for obtaining a reference to the global // object, this seems to be the most reliable technique that does not // use indirect eval (which violates Content Security Policy). typeof global === "object" ? global : typeof window === "object" ? window : typeof self === "object" ? self : this ); (function (root, factory) { module.exports = factory(null, require('request')); }(this, function (XMLHttpRequest, request) { /** * @license almond 0.3.3 Copyright jQuery Foundation and other contributors. * Released under MIT license, http://github.com/requirejs/almond/LICENSE */ //Going sloppy to avoid 'use strict' string cost, but strict practices should //be followed. /*global setTimeout: false */ var requirejs, require, define; (function (undef) { var main, req, makeMap, handlers, defined = {}, waiting = {}, config = {}, defining = {}, hasOwn = Object.prototype.hasOwnProperty, aps = [].slice, jsSuffixRegExp = /\.js$/; function hasProp(obj, prop) { return hasOwn.call(obj, prop); } /** * Given a relative module name, like ./something, normalize it to * a real name that can be mapped to a path. * @param {String} name the relative name * @param {String} baseName a real name that the name arg is relative * to. * @returns {String} normalized name */ function normalize(name, baseName) { var nameParts, nameSegment, mapValue, foundMap, lastIndex, foundI, foundStarMap, starI, i, j, part, normalizedBaseParts, baseParts = baseName && baseName.split("/"), map = config.map, starMap = (map && map['*']) || {}; //Adjust any relative paths. if (name) { name = name.split('/'); lastIndex = name.length - 1; // If wanting node ID compatibility, strip .js from end // of IDs. Have to do this here, and not in nameToUrl // because node allows either .js or non .js to map // to same file. if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) { name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, ''); } // Starts with a '.' so need the baseName if (name[0].charAt(0) === '.' && baseParts) { //Convert baseName to array, and lop off the last part, //so that . matches that 'directory' and not name of the baseName's //module. For instance, baseName of 'one/two/three', maps to //'one/two/three.js', but we want the directory, 'one/two' for //this normalization. normalizedBaseParts = baseParts.slice(0, baseParts.length - 1); name = normalizedBaseParts.concat(name); } //start trimDots for (i = 0; i < name.length; i++) { part = name[i]; if (part === '.') { name.splice(i, 1); i -= 1; } else if (part === '..') { // If at the start, or previous value is still .., // keep them so that when converted to a path it may // still work when converted to a path, even though // as an ID it is less than ideal. In larger point // releases, may be better to just kick out an error. if (i === 0 || (i === 1 && name[2] === '..') || name[i - 1] === '..') { continue; } else if (i > 0) { name.splice(i - 1, 2); i -= 2; } } } //end trimDots name = name.join('/'); } //Apply map config if available. if ((baseParts || starMap) && map) { nameParts = name.split('/'); for (i = nameParts.length; i > 0; i -= 1) { nameSegment = nameParts.slice(0, i).join("/"); if (baseParts) { //Find the longest baseName segment match in the config. //So, do joins on the biggest to smallest lengths of baseParts. for (j = baseParts.length; j > 0; j -= 1) { mapValue = map[baseParts.slice(0, j).join('/')]; //baseName segment has config, find if it has one for //this name. if (mapValue) { mapValue = mapValue[nameSegment]; if (mapValue) { //Match, update name to the new value. foundMap = mapValue; foundI = i; break; } } } } if (foundMap) { break; } //Check for a star map match, but just hold on to it, //if there is a shorter segment match later in a matching //config, then favor over this star map. if (!foundStarMap && starMap && starMap[nameSegment]) { foundStarMap = starMap[nameSegment]; starI = i; } } if (!foundMap && foundStarMap) { foundMap = foundStarMap; foundI = starI; } if (foundMap) { nameParts.splice(0, foundI, foundMap); name = nameParts.join('/'); } } return name; } function makeRequire(relName, forceSync) { return function () { //A version of a require function that passes a moduleName //value for items that may need to //look up paths relative to the moduleName var args = aps.call(arguments, 0); //If first arg is not require('string'), and there is only //one arg, it is the array form without a callback. Insert //a null so that the following concat is correct. if (typeof args[0] !== 'string' && args.length === 1) { args.push(null); } return req.apply(undef, args.concat([relName, forceSync])); }; } function makeNormalize(relName) { return function (name) { return normalize(name, relName); }; } function makeLoad(depName) { return function (value) { defined[depName] = value; }; } function callDep(name) { if (hasProp(waiting, name)) { var args = waiting[name]; delete waiting[name]; defining[name] = true; main.apply(undef, args); } if (!hasProp(defined, name) && !hasProp(defining, name)) { throw new Error('No ' + name); } return defined[name]; } //Turns a plugin!resource to [plugin, resource] //with the plugin being undefined if the name //did not have a plugin prefix. function splitPrefix(name) { var prefix, index = name ? name.indexOf('!') : -1; if (index > -1) { prefix = name.substring(0, index); name = name.substring(index + 1, name.length); } return [prefix, name]; } //Creates a parts array for a relName where first part is plugin ID, //second part is resource ID. Assumes relName has already been normalized. function makeRelParts(relName) { return relName ? splitPrefix(relName) : []; } /** * Makes a name map, normalizing the name, and using a plugin * for normalization if necessary. Grabs a ref to plugin * too, as an optimization. */ makeMap = function (name, relParts) { var plugin, parts = splitPrefix(name), prefix = parts[0], relResourceName = relParts[1]; name = parts[1]; if (prefix) { prefix = normalize(prefix, relResourceName); plugin = callDep(prefix); } //Normalize according if (prefix) { if (plugin && plugin.normalize) { name = plugin.normalize(name, makeNormalize(relResourceName)); } else { name = normalize(name, relResourceName); } } else { name = normalize(name, relResourceName); parts = splitPrefix(name); prefix = parts[0]; name = parts[1]; if (prefix) { plugin = callDep(prefix); } } //Using ridiculous property names for space reasons return { f: prefix ? prefix + '!' + name : name, //fullName n: name, pr: prefix, p: plugin }; }; function makeConfig(name) { return function () { return (config && config.config && config.config[name]) || {}; }; } handlers = { require: function (name) { return makeRequire(name); }, exports: function (name) { var e = defined[name]; if (typeof e !== 'undefined') { return e; } else { return (defined[name] = {}); } }, module: function (name) { return { id: name, uri: '', exports: defined[name], config: makeConfig(name) }; } }; main = function (name, deps, callback, relName) { var cjsModule, depName, ret, map, i, relParts, args = [], callbackType = typeof callback, usingExports; //Use name if no relName relName = relName || name; relParts = makeRelParts(relName); //Call the callback to define the module, if necessary. if (callbackType === 'undefined' || callbackType === 'function') { //Pull out the defined dependencies and pass the ordered //values to the callback. //Default to [require, exports, module] if no deps deps = !deps.length && callback.length ? ['require', 'exports', 'module'] : deps; for (i = 0; i < deps.length; i += 1) { map = makeMap(deps[i], relParts); depName = map.f; //Fast path CommonJS standard dependencies. if (depName === "require") { args[i] = handlers.require(name); } else if (depName === "exports") { //CommonJS module spec 1.1 args[i] = handlers.exports(name); usingExports = true; } else if (depName === "module") { //CommonJS module spec 1.1 cjsModule = args[i] = handlers.module(name); } else if (hasProp(defined, depName) || hasProp(waiting, depName) || hasProp(defining, depName)) { args[i] = callDep(depName); } else if (map.p) { map.p.load(map.n, makeRequire(relName, true), makeLoad(depName), {}); args[i] = defined[depName]; } else { throw new Error(name + ' missing ' + depName); } } ret = callback ? callback.apply(defined[name], args) : undefined; if (name) { //If setting exports via "module" is in play, //favor that over return value and exports. After that, //favor a non-undefined return value over exports use. if (cjsModule && cjsModule.exports !== undef && cjsModule.exports !== defined[name]) { defined[name] = cjsModule.exports; } else if (ret !== undef || !usingExports) { //Use the return value from the function. defined[name] = ret; } } } else if (name) { //May just be an object definition for the module. Only //worry about defining if have a module name. defined[name] = callback; } }; requirejs = require = req = function (deps, callback, relName, forceSync, alt) { if (typeof deps === "string") { if (handlers[deps]) { //callback in this case is really relName return handlers[deps](callback); } //Just return the module wanted. In this scenario, the //deps arg is the module name, and second arg (if passed) //is just the relName. //Normalize module name, if it contains . or .. return callDep(makeMap(deps, makeRelParts(callback)).f); } else if (!deps.splice) { //deps is a config object, not an array. config = deps; if (config.deps) { req(config.deps, config.callback); } if (!callback) { return; } if (callback.splice) { //callback is an array, which means it is a dependency list. //Adjust args if there are dependencies deps = callback; callback = relName; relName = null; } else { deps = undef; } } //Support require(['a']) callback = callback || function () {}; //If relName is a function, it is an errback handler, //so remove it. if (typeof relName === 'function') { relName = forceSync; forceSync = alt; } //Simulate async callback; if (forceSync) { main(undef, deps, callback, relName); } else { //Using a non-zero value because of concern for what old browsers //do, and latest browsers "upgrade" to 4 if lower value is used: //http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html#dom-windowtimers-settimeout: //If want a value immediately, use require('id') instead -- something //that works in almond on the global level, but not guaranteed and //unlikely to work in other AMD implementations. setTimeout(function () { main(undef, deps, callback, relName); }, 4); } return req; }; /** * Just drops the config on the floor, but returns req in case * the config return value is used. */ req.config = function (cfg) { return req(cfg); }; /** * Expose module registry for debugging and tooling */ requirejs._defined = defined; define = function (name, deps, callback) { if (typeof name !== 'string') { throw new Error('See almond README: incorrect module build, no module name'); } //This module may not have dependencies if (!deps.splice) { //deps is not an array, so probably means //an object literal or factory function for //the value. Adjust args. callback = deps; deps = []; } if (!hasProp(defined, name) && !hasProp(waiting, name)) { waiting[name] = [name, deps, callback]; } }; define.amd = { jQuery: true }; }()); define("almond", function(){}); /*! Native Promise Only v0.7.8-a (c) Kyle Simpson MIT License: http://getify.mit-license.org */ (function UMD(name,context,definition){ // special form of UMD for polyfilling across evironments context[name] = context[name] || definition(); if (typeof define == "function" && define.amd) { define('promise',[],function $AMD$(){ return context[name]; }); } else if (typeof module != "undefined" && module.exports) { module.exports = context[name]; } })("Promise",typeof global != "undefined" ? global : this,function DEF(){ /*jshint validthis:true */ "use strict"; var builtInProp, cycle, scheduling_queue, ToString = Object.prototype.toString, timer = (typeof setImmediate != "undefined") ? function timer(fn) { return setImmediate(fn); } : setTimeout ; // dammit, IE8. try { Object.defineProperty({},"x",{}); builtInProp = function builtInProp(obj,name,val,config) { return Object.defineProperty(obj,name,{ value: val, writable: true, configurable: config !== false }); }; } catch (err) { builtInProp = function builtInProp(obj,name,val) { obj[name] = val; return obj; }; } // Note: using a queue instead of array for efficiency scheduling_queue = (function Queue() { var first, last, item; function Item(fn,self) { this.fn = fn; this.self = self; this.next = void 0; } return { add: function add(fn,self) { item = new Item(fn,self); if (last) { last.next = item; } else { first = item; } last = item; item = void 0; }, drain: function drain() { var f = first; first = last = cycle = void 0; while (f) { f.fn.call(f.self); f = f.next; } } }; })(); function schedule(fn,self) { scheduling_queue.add(fn,self); if (!cycle) { cycle = timer(scheduling_queue.drain); } } // promise duck typing function isThenable(o) { var _then, o_type = typeof o; if (o != null && ( o_type == "object" || o_type == "function" ) ) { _then = o.then; } return typeof _then == "function" ? _then : false; } function notify() { for (var i=0; i<this.chain.length; i++) { notifyIsolated( this, (this.state === 1) ? this.chain[i].success : this.chain[i].failure, this.chain[i] ); } this.chain.length = 0; } // NOTE: This is a separate function to isolate // the `try..catch` so that other code can be // optimized better function notifyIsolated(self,cb,chain) { var ret, _then; try { if (cb === false) { chain.reject(self.msg); } else { if (cb === true) { ret = self.msg; } else { ret = cb.call(void 0,self.msg); } if (ret === chain.promise) { chain.reject(TypeError("Promise-chain cycle")); } else if (_then = isThenable(ret)) { _then.call(ret,chain.resolve,chain.reject); } else { chain.resolve(ret); } } } catch (err) { chain.reject(err); } } function resolve(msg) { var _then, def_wrapper, self = this; // already triggered? if (self.triggered) { return; } self.triggered = true; // unwrap if (self.def) { self = self.def; } try { if (_then = isThenable(msg)) { def_wrapper = new MakeDefWrapper(self); _then.call(msg, function $resolve$(){ resolve.apply(def_wrapper,arguments); }, function $reject$(){ reject.apply(def_wrapper,arguments); } ); } else { self.msg = msg; self.state = 1; if (self.chain.length > 0) { schedule(notify,self); } } } catch (err) { reject.call(def_wrapper || (new MakeDefWrapper(self)),err); } } function reject(msg) { var self = this; // already triggered? if (self.triggered) { return; } self.triggered = true; // unwrap if (self.def) { self = self.def; } self.msg = msg; self.state = 2; if (self.chain.length > 0) { schedule(notify,self); } } function iteratePromises(Constructor,arr,resolver,rejecter) { for (var idx=0; idx<arr.length; idx++) { (function IIFE(idx){ Constructor.resolve(arr[idx]) .then( function $resolver$(msg){ resolver(idx,msg); }, rejecter ); })(idx); } } function MakeDefWrapper(self) { this.def = self; this.triggered = false; } function MakeDef(self) { this.promise = self; this.state = 0; this.triggered = false; this.chain = []; this.msg = void 0; } function Promise(executor) { if (typeof executor != "function") { throw TypeError("Not a function"); } if (this.__NPO__ !== 0) { throw TypeError("Not a promise"); } // instance shadowing the inherited "brand" // to signal an already "initialized" promise this.__NPO__ = 1; var def = new MakeDef(this); this["then"] = function then(success,failure) { var o = { success: typeof success == "function" ? success : true, failure: typeof failure == "function" ? failure : false }; // Note: `then(..)` itself can be borrowed to be used against // a different promise constructor for making the chained promise, // by substituting a different `this` binding. o.promise = new this.constructor(function extractChain(resolve,reject) { if (typeof resolve != "function" || typeof reject != "function") { throw TypeError("Not a function"); } o.resolve = resolve; o.reject = reject; }); def.chain.push(o); if (def.state !== 0) { schedule(notify,def); } return o.promise; }; this["catch"] = function $catch$(failure) { return this.then(void 0,failure); }; try { executor.call( void 0, function publicResolve(msg){ resolve.call(def,msg); }, function publicReject(msg) { reject.call(def,msg); } ); } catch (err) { reject.call(def,err); } } var PromisePrototype = builtInProp({},"constructor",Promise, /*configurable=*/false ); // Note: Android 4 cannot use `Object.defineProperty(..)` here Promise.prototype = PromisePrototype; // built-in "brand" to signal an "uninitialized" promise builtInProp(PromisePrototype,"__NPO__",0, /*configurable=*/false ); builtInProp(Promise,"resolve",function Promise$resolve(msg) { var Constructor = this; // spec mandated checks // note: best "isPromise" check that's practical for now if (msg && typeof msg == "object" && msg.__NPO__ === 1) { return msg; } return new Constructor(function executor(resolve,reject){ if (typeof resolve != "function" || typeof reject != "function") { throw TypeError("Not a function"); } resolve(msg); }); }); builtInProp(Promise,"reject",function Promise$reject(msg) { return new this(function executor(resolve,reject){ if (typeof resolve != "function" || typeof reject != "function") { throw TypeError("Not a function"); } reject(msg); }); }); builtInProp(Promise,"all",function Promise$all(arr) { var Constructor = this; // spec mandated checks if (ToString.call(arr) != "[object Array]") { return Constructor.reject(TypeError("Not an array")); } if (arr.length === 0) { return Constructor.resolve([]); } return new Constructor(function executor(resolve,reject){ if (typeof resolve != "function" || typeof reject != "function") { throw TypeError("Not a function"); } var len = arr.length, msgs = Array(len), count = 0; iteratePromises(Constructor,arr,function resolver(idx,msg) { msgs[idx] = msg; if (++count === len) { resolve(msgs); } },reject); }); }); builtInProp(Promise,"race",function Promise$race(arr) { var Constructor = this; // spec mandated checks if (ToString.call(arr) != "[object Array]") { return Constructor.reject(TypeError("Not an array")); } return new Constructor(function executor(resolve,reject){ if (typeof resolve != "function" || typeof reject != "function") { throw TypeError("Not a function"); } iteratePromises(Constructor,arr,function resolver(idx,msg){ resolve(msg); },reject); }); }); return Promise; }); // ## UTILS.JS // **The Utils module provide a set of utility methods used // across the whole library. For that, it doesn't have any // dependency.** define('utils',['promise'], function (Promise) { 'use strict'; return { // Check if a reference is defined. isDefined: function(value){ return typeof value !== 'undefined'; }, // Check if a variable is a function. isFunction: function(fn){ return Object.prototype.toString.call(fn) == '[object Function]'; }, // Check if a variable is a string. isString: function(str){ return Object.prototype.toString.call(str) == '[object String]'; }, // Check if a variable is an array. isArray: function(arr){ return Object.prototype.toString.call(arr) == '[object Array]'; }, // Check if a variable is an Object (includes Object functions and // plain objects) isObject: function(obj) { return obj === Object(obj) && !this.isArray(obj); }, // Simple and shallow extend method, used to extend an object's properties // with another object's. The `override` parameter defines if the // source object should be overriden or if this method should return a new // object (it is *false by default*). extend: function(source, obj, override) { var out; // Create extensible object. if(override) { out = source; } else { // Create shallow copy of source. out = {}; for(var i in source){ if(source.hasOwnProperty(i)) { out[i] = source[i]; } } } // Copy properties. for(var j in obj) { if(obj.hasOwnProperty(j)) { out[j] = obj[j]; } } return out; }, // Curried version of extend function above, e.g: // Utils.extend(source)(target); extendCurried: function(source) { var $this = this; return function(obj) { return $this.extend(source, obj, true); }; }, // Build URL query string params out of a javascript object. // Encode key and value components as they are appended to query string. buildParams: function (params, noEncode) { if(this.isObject(params)){ var paramsStr = []; for (var key in params) { if (params.hasOwnProperty(key) && params[key] !== undefined) { var value = this.isObject(params[key])? this.buildParams(params[key], true) : params[key]; paramsStr.push((noEncode? key : encodeURIComponent(key)) + '=' + (noEncode? this.escapeSpecials(value) : encodeURIComponent(value))); } } // Build string from the array. return paramsStr.join('&'); } else { return params; } }, // Build full URL from a base url and params, if there are any. buildUrl: function(options){ var url = options.apiUrl + (options.url ? options.url : ''); if(options.params) { url += (url.indexOf('?') === -1 ? '?' : '&') + this.buildParams(options.params); } return url; }, // Get current position using HTML5 Geolocation and resolve promise // once it has returned. getCurrentPosition: function(options){ if (typeof window !== 'undefined' && window.navigator.geolocation) { // Have default options, but allow to extend with custom. var geolocationOptions = this.extend({ maximumAge: 0, timeout: 10000, enableHighAccuracy: true }, options); return new Promise(function (resolve, reject) { window.navigator.geolocation.getCurrentPosition(function (position) { resolve(position); }, function (err) { var errorMessage = 'Geolocation: '; if(err.code === 1) { errorMessage = 'You didn\'t share your location.'; } else if(err.code === 2) { errorMessage = 'Couldn\'t detect your current location.'; } else if(err.code === 3) { errorMessage = 'Retrieving position timed out.'; } else { errorMessage = 'Unknown error.'; } reject(errorMessage); }, geolocationOptions); });