evrythng-extended
Version:
Javascript SDK to communicate with EVRYTHNG REST API
1,632 lines (1,391 loc) • 158 kB
JavaScript
// EVRYTHNG JS SDK v4.7.2
// (c) 2012-2017 EVRYTHNG Ltd. London / New York / San Francisco.
// Released under the Apache Software License, Version 2.0.
// For all details and usage:
// https://github.com/evrythng/evrythng.js
/**
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* https://raw.github.com/facebook/regenerator/master/LICENSE file. An
* additional grant of patent rights can be found in the PATENTS file in
* the same directory.
*/
!(function(global) {
"use strict";
var hasOwn = Object.prototype.hasOwnProperty;
var undefined; // More compressible than void 0.
var $Symbol = typeof Symbol === "function" ? Symbol : {};
var iteratorSymbol = $Symbol.iterator || "@@iterator";
var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
var inModule = typeof module === "object";
var runtime = global.regeneratorRuntime;
if (runtime) {
if (inModule) {
// If regeneratorRuntime is defined globally and we're in a module,
// make the exports object identical to regeneratorRuntime.
module.exports = runtime;
}
// Don't bother evaluating the rest of this file if the runtime was
// already defined globally.
return;
}
// Define the runtime globally (as expected by generated code) as either
// module.exports (if we're in a module) or a new, empty object.
runtime = global.regeneratorRuntime = inModule ? module.exports : {};
function wrap(innerFn, outerFn, self, tryLocsList) {
// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
var generator = Object.create(protoGenerator.prototype);
var context = new Context(tryLocsList || []);
// The ._invoke method unifies the implementations of the .next,
// .throw, and .return methods.
generator._invoke = makeInvokeMethod(innerFn, self, context);
return generator;
}
runtime.wrap = wrap;
// Try/catch helper to minimize deoptimizations. Returns a completion
// record like context.tryEntries[i].completion. This interface could
// have been (and was previously) designed to take a closure to be
// invoked without arguments, but in all the cases we care about we
// already have an existing method we want to call, so there's no need
// to create a new function object. We can even get away with assuming
// the method takes exactly one argument, since that happens to be true
// in every case, so we don't have to touch the arguments object. The
// only additional allocation required is the completion record, which
// has a stable shape and so hopefully should be cheap to allocate.
function tryCatch(fn, obj, arg) {
try {
return { type: "normal", arg: fn.call(obj, arg) };
} catch (err) {
return { type: "throw", arg: err };
}
}
var GenStateSuspendedStart = "suspendedStart";
var GenStateSuspendedYield = "suspendedYield";
var GenStateExecuting = "executing";
var GenStateCompleted = "completed";
// Returning this object from the innerFn has the same effect as
// breaking out of the dispatch switch statement.
var ContinueSentinel = {};
// Dummy constructor functions that we use as the .constructor and
// .constructor.prototype properties for functions that return Generator
// objects. For full spec compliance, you may wish to configure your
// minifier not to mangle the names of these two functions.
function Generator() {}
function GeneratorFunction() {}
function GeneratorFunctionPrototype() {}
var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype;
GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
GeneratorFunctionPrototype.constructor = GeneratorFunction;
GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction";
// Helper for defining the .next, .throw, and .return methods of the
// Iterator interface in terms of a single ._invoke method.
function defineIteratorMethods(prototype) {
["next", "throw", "return"].forEach(function(method) {
prototype[method] = function(arg) {
return this._invoke(method, arg);
};
});
}
runtime.isGeneratorFunction = function(genFun) {
var ctor = typeof genFun === "function" && genFun.constructor;
return ctor
? ctor === GeneratorFunction ||
// For the native GeneratorFunction constructor, the best we can
// do is to check its .name property.
(ctor.displayName || ctor.name) === "GeneratorFunction"
: false;
};
runtime.mark = function(genFun) {
if (Object.setPrototypeOf) {
Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
} else {
genFun.__proto__ = GeneratorFunctionPrototype;
if (!(toStringTagSymbol in genFun)) {
genFun[toStringTagSymbol] = "GeneratorFunction";
}
}
genFun.prototype = Object.create(Gp);
return genFun;
};
// Within the body of any async function, `await x` is transformed to
// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
// `value instanceof AwaitArgument` to determine if the yielded value is
// meant to be awaited. Some may consider the name of this method too
// cutesy, but they are curmudgeons.
runtime.awrap = function(arg) {
return new AwaitArgument(arg);
};
function AwaitArgument(arg) {
this.arg = arg;
}
function AsyncIterator(generator) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
reject(record.arg);
} else {
var result = record.arg;
var value = result.value;
if (value instanceof AwaitArgument) {
return Promise.resolve(value.arg).then(function(value) {
invoke("next", value, resolve, reject);
}, function(err) {
invoke("throw", err, resolve, reject);
});
}
return Promise.resolve(value).then(function(unwrapped) {
// When a yielded Promise is resolved, its final value becomes
// the .value of the Promise<{value,done}> result for the
// current iteration. If the Promise is rejected, however, the
// result for this iteration will be rejected with the same
// reason. Note that rejections of yielded Promises are not
// thrown back into the generator function, as is the case
// when an awaited Promise is rejected. This difference in
// behavior between yield and await is important, because it
// allows the consumer to decide what to do with the yielded
// rejection (swallow it and continue, manually .throw it back
// into the generator, abandon iteration, whatever). With
// await, by contrast, there is no opportunity to examine the
// rejection reason outside the generator function, so the
// only option is to throw it from the await expression, and
// let the generator function handle the exception.
result.value = unwrapped;
resolve(result);
}, reject);
}
}
if (typeof process === "object" && process.domain) {
invoke = process.domain.bind(invoke);
}
var previousPromise;
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new Promise(function(resolve, reject) {
invoke(method, arg, resolve, reject);
});
}
return previousPromise =
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
}
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
this._invoke = enqueue;
}
defineIteratorMethods(AsyncIterator.prototype);
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
runtime.async = function(innerFn, outerFn, self, tryLocsList) {
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList)
);
return runtime.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
});
};
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
if (state === GenStateCompleted) {
if (method === "throw") {
throw arg;
}
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
return doneResult();
}
while (true) {
var delegate = context.delegate;
if (delegate) {
if (method === "return" ||
(method === "throw" && delegate.iterator[method] === undefined)) {
// A return or throw (when the delegate iterator has no throw
// method) always terminates the yield* loop.
context.delegate = null;
// If the delegate iterator has a return method, give it a
// chance to clean up.
var returnMethod = delegate.iterator["return"];
if (returnMethod) {
var record = tryCatch(returnMethod, delegate.iterator, arg);
if (record.type === "throw") {
// If the return method threw an exception, let that
// exception prevail over the original return or throw.
method = "throw";
arg = record.arg;
continue;
}
}
if (method === "return") {
// Continue with the outer return, now that the delegate
// iterator has been terminated.
continue;
}
}
var record = tryCatch(
delegate.iterator[method],
delegate.iterator,
arg
);
if (record.type === "throw") {
context.delegate = null;
// Like returning generator.throw(uncaught), but without the
// overhead of an extra function call.
method = "throw";
arg = record.arg;
continue;
}
// Delegate generator ran and handled its own exceptions so
// regardless of what the method was, we continue as if it is
// "next" with an undefined arg.
method = "next";
arg = undefined;
var info = record.arg;
if (info.done) {
context[delegate.resultName] = info.value;
context.next = delegate.nextLoc;
} else {
state = GenStateSuspendedYield;
return info;
}
context.delegate = null;
}
if (method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = arg;
} else if (method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
throw arg;
}
if (context.dispatchException(arg)) {
// If the dispatched exception was caught by a catch block,
// then let that catch block handle the exception normally.
method = "next";
arg = undefined;
}
} else if (method === "return") {
context.abrupt("return", arg);
}
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
state = context.done
? GenStateCompleted
: GenStateSuspendedYield;
var info = {
value: record.arg,
done: context.done
};
if (record.arg === ContinueSentinel) {
if (context.delegate && method === "next") {
// Deliberately forget the last sent value so that we don't
// accidentally pass it on to the delegate.
arg = undefined;
}
} else {
return info;
}
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(arg) call above.
method = "throw";
arg = record.arg;
}
}
};
}
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
Gp[iteratorSymbol] = function() {
return this;
};
Gp[toStringTagSymbol] = "Generator";
Gp.toString = function() {
return "[object Generator]";
};
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
if (1 in locs) {
entry.catchLoc = locs[1];
}
if (2 in locs) {
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
}
this.tryEntries.push(entry);
}
function resetTryEntry(entry) {
var record = entry.completion || {};
record.type = "normal";
delete record.arg;
entry.completion = record;
}
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
this.reset(true);
}
runtime.keys = function(object) {
var keys = [];
for (var key in object) {
keys.push(key);
}
keys.reverse();
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
return function next() {
while (keys.length) {
var key = keys.pop();
if (key in object) {
next.value = key;
next.done = false;
return next;
}
}
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
next.done = true;
return next;
};
};
function values(iterable) {
if (iterable) {
var iteratorMethod = iterable[iteratorSymbol];
if (iteratorMethod) {
return iteratorMethod.call(iterable);
}
if (typeof iterable.next === "function") {
return iterable;
}
if (!isNaN(iterable.length)) {
var i = -1, next = function next() {
while (++i < iterable.length) {
if (hasOwn.call(iterable, i)) {
next.value = iterable[i];
next.done = false;
return next;
}
}
next.value = undefined;
next.done = true;
return next;
};
return next.next = next;
}
}
// Return an iterator with no values.
return { next: doneResult };
}
runtime.values = values;
function doneResult() {
return { value: undefined, done: true };
}
Context.prototype = {
constructor: Context,
reset: function(skipTempReset) {
this.prev = 0;
this.next = 0;
// Resetting context._sent for legacy support of Babel's
// function.sent implementation.
this.sent = this._sent = undefined;
this.done = false;
this.delegate = null;
this.tryEntries.forEach(resetTryEntry);
if (!skipTempReset) {
for (var name in this) {
// Not sure about the optimal order of these conditions:
if (name.charAt(0) === "t" &&
hasOwn.call(this, name) &&
!isNaN(+name.slice(1))) {
this[name] = undefined;
}
}
}
},
stop: function() {
this.done = true;
var rootEntry = this.tryEntries[0];
var rootRecord = rootEntry.completion;
if (rootRecord.type === "throw") {
throw rootRecord.arg;
}
return this.rval;
},
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
var context = this;
function handle(loc, caught) {
record.type = "throw";
record.arg = exception;
context.next = loc;
return !!caught;
}
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
var record = entry.completion;
if (entry.tryLoc === "root") {
// Exception thrown outside of any try block that could handle
// it, so set the completion value of the entire function to
// throw the exception.
return handle("end");
}
if (entry.tryLoc <= this.prev) {
var hasCatch = hasOwn.call(entry, "catchLoc");
var hasFinally = hasOwn.call(entry, "finallyLoc");
if (hasCatch && hasFinally) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
} else if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else if (hasCatch) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else {
throw new Error("try statement without catch or finally");
}
}
}
},
abrupt: function(type, arg) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc <= this.prev &&
hasOwn.call(entry, "finallyLoc") &&
this.prev < entry.finallyLoc) {
var finallyEntry = entry;
break;
}
}
if (finallyEntry &&
(type === "break" ||
type === "continue") &&
finallyEntry.tryLoc <= arg &&
arg <= finallyEntry.finallyLoc) {
// Ignore the finally entry if control is not jumping to a
// location outside the try/catch block.
finallyEntry = null;
}
var record = finallyEntry ? finallyEntry.completion : {};
record.type = type;
record.arg = arg;
if (finallyEntry) {
this.next = finallyEntry.finallyLoc;
} else {
this.complete(record);
}
return ContinueSentinel;
},
complete: function(record, afterLoc) {
if (record.type === "throw") {
throw record.arg;
}
if (record.type === "break" ||
record.type === "continue") {
this.next = record.arg;
} else if (record.type === "return") {
this.rval = record.arg;
this.next = "end";
} else if (record.type === "normal" && afterLoc) {
this.next = afterLoc;
}
},
finish: function(finallyLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.finallyLoc === finallyLoc) {
this.complete(entry.completion, entry.afterLoc);
resetTryEntry(entry);
return ContinueSentinel;
}
}
},
"catch": function(tryLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc === tryLoc) {
var record = entry.completion;
if (record.type === "throw") {
var thrown = record.arg;
resetTryEntry(entry);
}
return thrown;
}
}
// The context.catch method must only be called with a location
// argument that corresponds to a known catch block.
throw new Error("illegal catch attempt");
},
delegateYield: function(iterable, resultName, nextLoc) {
this.delegate = {
iterator: values(iterable),
resultName: resultName,
nextLoc: nextLoc
};
return ContinueSentinel;
}
};
})(
// Among the various tricks for obtaining a reference to the global
// object, this seems to be the most reliable technique that does not
// use indirect eval (which violates Content Security Policy).
typeof global === "object" ? global :
typeof window === "object" ? window :
typeof self === "object" ? self : this
);
(function (root, factory) {
module.exports = factory(null, require('request'));
}(this, function (XMLHttpRequest, request) {
/**
* @license almond 0.3.3 Copyright jQuery Foundation and other contributors.
* Released under MIT license, http://github.com/requirejs/almond/LICENSE
*/
//Going sloppy to avoid 'use strict' string cost, but strict practices should
//be followed.
/*global setTimeout: false */
var requirejs, require, define;
(function (undef) {
var main, req, makeMap, handlers,
defined = {},
waiting = {},
config = {},
defining = {},
hasOwn = Object.prototype.hasOwnProperty,
aps = [].slice,
jsSuffixRegExp = /\.js$/;
function hasProp(obj, prop) {
return hasOwn.call(obj, prop);
}
/**
* Given a relative module name, like ./something, normalize it to
* a real name that can be mapped to a path.
* @param {String} name the relative name
* @param {String} baseName a real name that the name arg is relative
* to.
* @returns {String} normalized name
*/
function normalize(name, baseName) {
var nameParts, nameSegment, mapValue, foundMap, lastIndex,
foundI, foundStarMap, starI, i, j, part, normalizedBaseParts,
baseParts = baseName && baseName.split("/"),
map = config.map,
starMap = (map && map['*']) || {};
//Adjust any relative paths.
if (name) {
name = name.split('/');
lastIndex = name.length - 1;
// If wanting node ID compatibility, strip .js from end
// of IDs. Have to do this here, and not in nameToUrl
// because node allows either .js or non .js to map
// to same file.
if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) {
name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, '');
}
// Starts with a '.' so need the baseName
if (name[0].charAt(0) === '.' && baseParts) {
//Convert baseName to array, and lop off the last part,
//so that . matches that 'directory' and not name of the baseName's
//module. For instance, baseName of 'one/two/three', maps to
//'one/two/three.js', but we want the directory, 'one/two' for
//this normalization.
normalizedBaseParts = baseParts.slice(0, baseParts.length - 1);
name = normalizedBaseParts.concat(name);
}
//start trimDots
for (i = 0; i < name.length; i++) {
part = name[i];
if (part === '.') {
name.splice(i, 1);
i -= 1;
} else if (part === '..') {
// If at the start, or previous value is still ..,
// keep them so that when converted to a path it may
// still work when converted to a path, even though
// as an ID it is less than ideal. In larger point
// releases, may be better to just kick out an error.
if (i === 0 || (i === 1 && name[2] === '..') || name[i - 1] === '..') {
continue;
} else if (i > 0) {
name.splice(i - 1, 2);
i -= 2;
}
}
}
//end trimDots
name = name.join('/');
}
//Apply map config if available.
if ((baseParts || starMap) && map) {
nameParts = name.split('/');
for (i = nameParts.length; i > 0; i -= 1) {
nameSegment = nameParts.slice(0, i).join("/");
if (baseParts) {
//Find the longest baseName segment match in the config.
//So, do joins on the biggest to smallest lengths of baseParts.
for (j = baseParts.length; j > 0; j -= 1) {
mapValue = map[baseParts.slice(0, j).join('/')];
//baseName segment has config, find if it has one for
//this name.
if (mapValue) {
mapValue = mapValue[nameSegment];
if (mapValue) {
//Match, update name to the new value.
foundMap = mapValue;
foundI = i;
break;
}
}
}
}
if (foundMap) {
break;
}
//Check for a star map match, but just hold on to it,
//if there is a shorter segment match later in a matching
//config, then favor over this star map.
if (!foundStarMap && starMap && starMap[nameSegment]) {
foundStarMap = starMap[nameSegment];
starI = i;
}
}
if (!foundMap && foundStarMap) {
foundMap = foundStarMap;
foundI = starI;
}
if (foundMap) {
nameParts.splice(0, foundI, foundMap);
name = nameParts.join('/');
}
}
return name;
}
function makeRequire(relName, forceSync) {
return function () {
//A version of a require function that passes a moduleName
//value for items that may need to
//look up paths relative to the moduleName
var args = aps.call(arguments, 0);
//If first arg is not require('string'), and there is only
//one arg, it is the array form without a callback. Insert
//a null so that the following concat is correct.
if (typeof args[0] !== 'string' && args.length === 1) {
args.push(null);
}
return req.apply(undef, args.concat([relName, forceSync]));
};
}
function makeNormalize(relName) {
return function (name) {
return normalize(name, relName);
};
}
function makeLoad(depName) {
return function (value) {
defined[depName] = value;
};
}
function callDep(name) {
if (hasProp(waiting, name)) {
var args = waiting[name];
delete waiting[name];
defining[name] = true;
main.apply(undef, args);
}
if (!hasProp(defined, name) && !hasProp(defining, name)) {
throw new Error('No ' + name);
}
return defined[name];
}
//Turns a plugin!resource to [plugin, resource]
//with the plugin being undefined if the name
//did not have a plugin prefix.
function splitPrefix(name) {
var prefix,
index = name ? name.indexOf('!') : -1;
if (index > -1) {
prefix = name.substring(0, index);
name = name.substring(index + 1, name.length);
}
return [prefix, name];
}
//Creates a parts array for a relName where first part is plugin ID,
//second part is resource ID. Assumes relName has already been normalized.
function makeRelParts(relName) {
return relName ? splitPrefix(relName) : [];
}
/**
* Makes a name map, normalizing the name, and using a plugin
* for normalization if necessary. Grabs a ref to plugin
* too, as an optimization.
*/
makeMap = function (name, relParts) {
var plugin,
parts = splitPrefix(name),
prefix = parts[0],
relResourceName = relParts[1];
name = parts[1];
if (prefix) {
prefix = normalize(prefix, relResourceName);
plugin = callDep(prefix);
}
//Normalize according
if (prefix) {
if (plugin && plugin.normalize) {
name = plugin.normalize(name, makeNormalize(relResourceName));
} else {
name = normalize(name, relResourceName);
}
} else {
name = normalize(name, relResourceName);
parts = splitPrefix(name);
prefix = parts[0];
name = parts[1];
if (prefix) {
plugin = callDep(prefix);
}
}
//Using ridiculous property names for space reasons
return {
f: prefix ? prefix + '!' + name : name, //fullName
n: name,
pr: prefix,
p: plugin
};
};
function makeConfig(name) {
return function () {
return (config && config.config && config.config[name]) || {};
};
}
handlers = {
require: function (name) {
return makeRequire(name);
},
exports: function (name) {
var e = defined[name];
if (typeof e !== 'undefined') {
return e;
} else {
return (defined[name] = {});
}
},
module: function (name) {
return {
id: name,
uri: '',
exports: defined[name],
config: makeConfig(name)
};
}
};
main = function (name, deps, callback, relName) {
var cjsModule, depName, ret, map, i, relParts,
args = [],
callbackType = typeof callback,
usingExports;
//Use name if no relName
relName = relName || name;
relParts = makeRelParts(relName);
//Call the callback to define the module, if necessary.
if (callbackType === 'undefined' || callbackType === 'function') {
//Pull out the defined dependencies and pass the ordered
//values to the callback.
//Default to [require, exports, module] if no deps
deps = !deps.length && callback.length ? ['require', 'exports', 'module'] : deps;
for (i = 0; i < deps.length; i += 1) {
map = makeMap(deps[i], relParts);
depName = map.f;
//Fast path CommonJS standard dependencies.
if (depName === "require") {
args[i] = handlers.require(name);
} else if (depName === "exports") {
//CommonJS module spec 1.1
args[i] = handlers.exports(name);
usingExports = true;
} else if (depName === "module") {
//CommonJS module spec 1.1
cjsModule = args[i] = handlers.module(name);
} else if (hasProp(defined, depName) ||
hasProp(waiting, depName) ||
hasProp(defining, depName)) {
args[i] = callDep(depName);
} else if (map.p) {
map.p.load(map.n, makeRequire(relName, true), makeLoad(depName), {});
args[i] = defined[depName];
} else {
throw new Error(name + ' missing ' + depName);
}
}
ret = callback ? callback.apply(defined[name], args) : undefined;
if (name) {
//If setting exports via "module" is in play,
//favor that over return value and exports. After that,
//favor a non-undefined return value over exports use.
if (cjsModule && cjsModule.exports !== undef &&
cjsModule.exports !== defined[name]) {
defined[name] = cjsModule.exports;
} else if (ret !== undef || !usingExports) {
//Use the return value from the function.
defined[name] = ret;
}
}
} else if (name) {
//May just be an object definition for the module. Only
//worry about defining if have a module name.
defined[name] = callback;
}
};
requirejs = require = req = function (deps, callback, relName, forceSync, alt) {
if (typeof deps === "string") {
if (handlers[deps]) {
//callback in this case is really relName
return handlers[deps](callback);
}
//Just return the module wanted. In this scenario, the
//deps arg is the module name, and second arg (if passed)
//is just the relName.
//Normalize module name, if it contains . or ..
return callDep(makeMap(deps, makeRelParts(callback)).f);
} else if (!deps.splice) {
//deps is a config object, not an array.
config = deps;
if (config.deps) {
req(config.deps, config.callback);
}
if (!callback) {
return;
}
if (callback.splice) {
//callback is an array, which means it is a dependency list.
//Adjust args if there are dependencies
deps = callback;
callback = relName;
relName = null;
} else {
deps = undef;
}
}
//Support require(['a'])
callback = callback || function () {};
//If relName is a function, it is an errback handler,
//so remove it.
if (typeof relName === 'function') {
relName = forceSync;
forceSync = alt;
}
//Simulate async callback;
if (forceSync) {
main(undef, deps, callback, relName);
} else {
//Using a non-zero value because of concern for what old browsers
//do, and latest browsers "upgrade" to 4 if lower value is used:
//http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html#dom-windowtimers-settimeout:
//If want a value immediately, use require('id') instead -- something
//that works in almond on the global level, but not guaranteed and
//unlikely to work in other AMD implementations.
setTimeout(function () {
main(undef, deps, callback, relName);
}, 4);
}
return req;
};
/**
* Just drops the config on the floor, but returns req in case
* the config return value is used.
*/
req.config = function (cfg) {
return req(cfg);
};
/**
* Expose module registry for debugging and tooling
*/
requirejs._defined = defined;
define = function (name, deps, callback) {
if (typeof name !== 'string') {
throw new Error('See almond README: incorrect module build, no module name');
}
//This module may not have dependencies
if (!deps.splice) {
//deps is not an array, so probably means
//an object literal or factory function for
//the value. Adjust args.
callback = deps;
deps = [];
}
if (!hasProp(defined, name) && !hasProp(waiting, name)) {
waiting[name] = [name, deps, callback];
}
};
define.amd = {
jQuery: true
};
}());
define("almond", function(){});
/*! Native Promise Only
v0.7.8-a (c) Kyle Simpson
MIT License: http://getify.mit-license.org
*/
(function UMD(name,context,definition){
// special form of UMD for polyfilling across evironments
context[name] = context[name] || definition();
if (typeof define == "function" && define.amd) { define('promise',[],function $AMD$(){ return context[name]; }); }
else if (typeof module != "undefined" && module.exports) { module.exports = context[name]; }
})("Promise",typeof global != "undefined" ? global : this,function DEF(){
/*jshint validthis:true */
"use strict";
var builtInProp, cycle, scheduling_queue,
ToString = Object.prototype.toString,
timer = (typeof setImmediate != "undefined") ?
function timer(fn) { return setImmediate(fn); } :
setTimeout
;
// dammit, IE8.
try {
Object.defineProperty({},"x",{});
builtInProp = function builtInProp(obj,name,val,config) {
return Object.defineProperty(obj,name,{
value: val,
writable: true,
configurable: config !== false
});
};
}
catch (err) {
builtInProp = function builtInProp(obj,name,val) {
obj[name] = val;
return obj;
};
}
// Note: using a queue instead of array for efficiency
scheduling_queue = (function Queue() {
var first, last, item;
function Item(fn,self) {
this.fn = fn;
this.self = self;
this.next = void 0;
}
return {
add: function add(fn,self) {
item = new Item(fn,self);
if (last) {
last.next = item;
}
else {
first = item;
}
last = item;
item = void 0;
},
drain: function drain() {
var f = first;
first = last = cycle = void 0;
while (f) {
f.fn.call(f.self);
f = f.next;
}
}
};
})();
function schedule(fn,self) {
scheduling_queue.add(fn,self);
if (!cycle) {
cycle = timer(scheduling_queue.drain);
}
}
// promise duck typing
function isThenable(o) {
var _then, o_type = typeof o;
if (o != null &&
(
o_type == "object" || o_type == "function"
)
) {
_then = o.then;
}
return typeof _then == "function" ? _then : false;
}
function notify() {
for (var i=0; i<this.chain.length; i++) {
notifyIsolated(
this,
(this.state === 1) ? this.chain[i].success : this.chain[i].failure,
this.chain[i]
);
}
this.chain.length = 0;
}
// NOTE: This is a separate function to isolate
// the `try..catch` so that other code can be
// optimized better
function notifyIsolated(self,cb,chain) {
var ret, _then;
try {
if (cb === false) {
chain.reject(self.msg);
}
else {
if (cb === true) {
ret = self.msg;
}
else {
ret = cb.call(void 0,self.msg);
}
if (ret === chain.promise) {
chain.reject(TypeError("Promise-chain cycle"));
}
else if (_then = isThenable(ret)) {
_then.call(ret,chain.resolve,chain.reject);
}
else {
chain.resolve(ret);
}
}
}
catch (err) {
chain.reject(err);
}
}
function resolve(msg) {
var _then, def_wrapper, self = this;
// already triggered?
if (self.triggered) { return; }
self.triggered = true;
// unwrap
if (self.def) {
self = self.def;
}
try {
if (_then = isThenable(msg)) {
def_wrapper = new MakeDefWrapper(self);
_then.call(msg,
function $resolve$(){ resolve.apply(def_wrapper,arguments); },
function $reject$(){ reject.apply(def_wrapper,arguments); }
);
}
else {
self.msg = msg;
self.state = 1;
if (self.chain.length > 0) {
schedule(notify,self);
}
}
}
catch (err) {
reject.call(def_wrapper || (new MakeDefWrapper(self)),err);
}
}
function reject(msg) {
var self = this;
// already triggered?
if (self.triggered) { return; }
self.triggered = true;
// unwrap
if (self.def) {
self = self.def;
}
self.msg = msg;
self.state = 2;
if (self.chain.length > 0) {
schedule(notify,self);
}
}
function iteratePromises(Constructor,arr,resolver,rejecter) {
for (var idx=0; idx<arr.length; idx++) {
(function IIFE(idx){
Constructor.resolve(arr[idx])
.then(
function $resolver$(msg){
resolver(idx,msg);
},
rejecter
);
})(idx);
}
}
function MakeDefWrapper(self) {
this.def = self;
this.triggered = false;
}
function MakeDef(self) {
this.promise = self;
this.state = 0;
this.triggered = false;
this.chain = [];
this.msg = void 0;
}
function Promise(executor) {
if (typeof executor != "function") {
throw TypeError("Not a function");
}
if (this.__NPO__ !== 0) {
throw TypeError("Not a promise");
}
// instance shadowing the inherited "brand"
// to signal an already "initialized" promise
this.__NPO__ = 1;
var def = new MakeDef(this);
this["then"] = function then(success,failure) {
var o = {
success: typeof success == "function" ? success : true,
failure: typeof failure == "function" ? failure : false
};
// Note: `then(..)` itself can be borrowed to be used against
// a different promise constructor for making the chained promise,
// by substituting a different `this` binding.
o.promise = new this.constructor(function extractChain(resolve,reject) {
if (typeof resolve != "function" || typeof reject != "function") {
throw TypeError("Not a function");
}
o.resolve = resolve;
o.reject = reject;
});
def.chain.push(o);
if (def.state !== 0) {
schedule(notify,def);
}
return o.promise;
};
this["catch"] = function $catch$(failure) {
return this.then(void 0,failure);
};
try {
executor.call(
void 0,
function publicResolve(msg){
resolve.call(def,msg);
},
function publicReject(msg) {
reject.call(def,msg);
}
);
}
catch (err) {
reject.call(def,err);
}
}
var PromisePrototype = builtInProp({},"constructor",Promise,
/*configurable=*/false
);
// Note: Android 4 cannot use `Object.defineProperty(..)` here
Promise.prototype = PromisePrototype;
// built-in "brand" to signal an "uninitialized" promise
builtInProp(PromisePrototype,"__NPO__",0,
/*configurable=*/false
);
builtInProp(Promise,"resolve",function Promise$resolve(msg) {
var Constructor = this;
// spec mandated checks
// note: best "isPromise" check that's practical for now
if (msg && typeof msg == "object" && msg.__NPO__ === 1) {
return msg;
}
return new Constructor(function executor(resolve,reject){
if (typeof resolve != "function" || typeof reject != "function") {
throw TypeError("Not a function");
}
resolve(msg);
});
});
builtInProp(Promise,"reject",function Promise$reject(msg) {
return new this(function executor(resolve,reject){
if (typeof resolve != "function" || typeof reject != "function") {
throw TypeError("Not a function");
}
reject(msg);
});
});
builtInProp(Promise,"all",function Promise$all(arr) {
var Constructor = this;
// spec mandated checks
if (ToString.call(arr) != "[object Array]") {
return Constructor.reject(TypeError("Not an array"));
}
if (arr.length === 0) {
return Constructor.resolve([]);
}
return new Constructor(function executor(resolve,reject){
if (typeof resolve != "function" || typeof reject != "function") {
throw TypeError("Not a function");
}
var len = arr.length, msgs = Array(len), count = 0;
iteratePromises(Constructor,arr,function resolver(idx,msg) {
msgs[idx] = msg;
if (++count === len) {
resolve(msgs);
}
},reject);
});
});
builtInProp(Promise,"race",function Promise$race(arr) {
var Constructor = this;
// spec mandated checks
if (ToString.call(arr) != "[object Array]") {
return Constructor.reject(TypeError("Not an array"));
}
return new Constructor(function executor(resolve,reject){
if (typeof resolve != "function" || typeof reject != "function") {
throw TypeError("Not a function");
}
iteratePromises(Constructor,arr,function resolver(idx,msg){
resolve(msg);
},reject);
});
});
return Promise;
});
// ## UTILS.JS
// **The Utils module provide a set of utility methods used
// across the whole library. For that, it doesn't have any
// dependency.**
define('utils',['promise'], function (Promise) {
'use strict';
return {
// Check if a reference is defined.
isDefined: function(value){
return typeof value !== 'undefined';
},
// Check if a variable is a function.
isFunction: function(fn){
return Object.prototype.toString.call(fn) == '[object Function]';
},
// Check if a variable is a string.
isString: function(str){
return Object.prototype.toString.call(str) == '[object String]';
},
// Check if a variable is an array.
isArray: function(arr){
return Object.prototype.toString.call(arr) == '[object Array]';
},
// Check if a variable is an Object (includes Object functions and
// plain objects)
isObject: function(obj) {
return obj === Object(obj) && !this.isArray(obj);
},
// Simple and shallow extend method, used to extend an object's properties
// with another object's. The `override` parameter defines if the
// source object should be overriden or if this method should return a new
// object (it is *false by default*).
extend: function(source, obj, override) {
var out;
// Create extensible object.
if(override) {
out = source;
} else {
// Create shallow copy of source.
out = {};
for(var i in source){
if(source.hasOwnProperty(i)) {
out[i] = source[i];
}
}
}
// Copy properties.
for(var j in obj) {
if(obj.hasOwnProperty(j)) {
out[j] = obj[j];
}
}
return out;
},
// Curried version of extend function above, e.g:
// Utils.extend(source)(target);
extendCurried: function(source) {
var $this = this;
return function(obj) {
return $this.extend(source, obj, true);
};
},
// Build URL query string params out of a javascript object.
// Encode key and value components as they are appended to query string.
buildParams: function (params, noEncode) {
if(this.isObject(params)){
var paramsStr = [];
for (var key in params) {
if (params.hasOwnProperty(key) && params[key] !== undefined) {
var value = this.isObject(params[key])? this.buildParams(params[key], true) : params[key];
paramsStr.push((noEncode? key : encodeURIComponent(key)) +
'=' + (noEncode? this.escapeSpecials(value) : encodeURIComponent(value)));
}
}
// Build string from the array.
return paramsStr.join('&');
} else {
return params;
}
},
// Build full URL from a base url and params, if there are any.
buildUrl: function(options){
var url = options.apiUrl + (options.url ? options.url : '');
if(options.params) {
url += (url.indexOf('?') === -1 ? '?' : '&') + this.buildParams(options.params);
}
return url;
},
// Get current position using HTML5 Geolocation and resolve promise
// once it has returned.
getCurrentPosition: function(options){
if (typeof window !== 'undefined' && window.navigator.geolocation) {
// Have default options, but allow to extend with custom.
var geolocationOptions = this.extend({
maximumAge: 0,
timeout: 10000,
enableHighAccuracy: true
}, options);
return new Promise(function (resolve, reject) {
window.navigator.geolocation.getCurrentPosition(function (position) {
resolve(position);
}, function (err) {
var errorMessage = 'Geolocation: ';
if(err.code === 1) {
errorMessage = 'You didn\'t share your location.';
} else if(err.code === 2) {
errorMessage = 'Couldn\'t detect your current location.';
} else if(err.code === 3) {
errorMessage = 'Retrieving position timed out.';
} else {
errorMessage = 'Unknown error.';
}
reject(errorMessage);
}, geolocationOptions);
});