eventstorming
Version:
A Graphics Library for Event Storming
19 lines (18 loc) • 910 B
TypeScript
import { EventEntity } from "../entity/EventEntity";
import { IPosition } from "./IPosition";
import { EventPositionEntity } from "../entity/EventPositionEntity";
import { SVGGenerator } from "./SVGGenerator";
import { modelInterface } from "../model/IModel";
export declare class Renderer {
stickyEntities: EventPositionEntity[];
originPosition: IPosition;
private _svgGenerator;
constructor(svgGenerator: SVGGenerator);
createEntity(node: EventEntity, nodes: EventEntity[]): EventPositionEntity;
private handForChildNode(node, position, newEntity);
updateEntity(node: EventPositionEntity, nodes: EventEntity[]): EventPositionEntity;
calculatePositions(nodes: EventEntity[]): IPosition[];
calculateSubPosition(parentPosition: IPosition, parentNode: EventPositionEntity, currentNode: modelInterface): IPosition;
private calculatePosition(nodes);
render(): string;
}