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event-on

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A high-performance event handler optimized for high-frequency scenarios with support for regular and one-time events

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# event-on A high-performance event handler optimized for high-frequency scenarios, with support for regular and one-time events. It balances performance and memory efficiency through flat storage and memory reuse strategies. ## Features - **Extreme Performance**: Outperforms mainstream libraries by 2-3x in high-frequency event triggering scenarios - **Memory Efficiency**: Uses flat array storage and array reuse pool, consuming ~50% less memory than traditional implementations - **Fast Response**: Optimized triggering logic reduces GC pressure and performance jank - **Simple API**: Familiar `on`/`once`/`off`/`trigger` interface with minimal learning curve - **TypeScript Support**: Complete type definitions for enhanced development experience ## Installation ```bash npm install event-on ``` ## Quick Start ```javascript import { EventOn } from 'event-on'; // Create an instance const emitter = new EventOn(); // Bind a regular event emitter.on('message', (text) => { console.log('Received message:', text); }); // Bind a one-time event (auto-unbinds after triggering) emitter.once('init', () => { console.log('Initialization complete (triggers once only)'); }); // Trigger events emitter.trigger('message', 'Hello World'); emitter.trigger('init'); emitter.trigger('init'); // No effect (already triggered once) // Unbind an event const handler = () => console.log('This handler will be unbound'); emitter.on('test', handler); emitter.off('test', handler); ``` ## API Documentation ### Constructor ```typescript new EventOn() ``` Creates a new event handler instance. ### Methods #### on(event, callback, context?) Binds a regular event handler. - `event`: Event name (string) - `callback`: Function to execute when the event is triggered - `context`: Value of `this` inside the callback (optional, defaults to `null`) ```typescript emitter.on('click', (x, y) => { console.log(`Click position: ${x}, ${y}`); }, this); ``` #### once(event, callback, context?) Binds a one-time event handler (auto-unbinds after the first trigger). - Parameters are the same as `on()` ```typescript emitter.once('load', () => { console.log('Resource loaded successfully'); }); ``` #### off(event, callback?, context?) Unbinds an event handler. - `event`: Event name to unbind - `callback`: Specific handler to unbind (optional; omitting unbinds all handlers for the event) - `context`: `this` value used when binding the handler (optional; for precise matching) ```typescript // Unbind a specific handler emitter.off('click', handleClick); // Unbind all handlers for an event emitter.off('click'); ``` #### trigger(event, ...args) Triggers all handlers for a specified event. - `event`: Event name to trigger - `...args`: Arguments to pass to the event handlers - Returns: `boolean` - Whether propagation was prevented ```typescript // Trigger an event with parameters const wasPrevented = emitter.trigger('data', { id: 1, value: 'example' }); ``` #### has(event) Checks if an event has any bound handlers. - `event`: Event name to check - Returns: `boolean` - `true` if valid handlers exist ```typescript if (emitter.has('resize')) { console.log('The "resize" event has bound handlers'); } ``` #### cleanupAll() Force cleans up all marked-as-deleted event handlers (optimizes memory usage). ```typescript emitter.cleanupAll(); ``` #### destroy() Destroys the instance and releases all resources (prevents memory leaks). ```typescript emitter.destroy(); ``` ## Performance Comparison Benchmark results for 100,000 operations (lower values = better performance): | Scenario | event-on | eventemitter3 | mitt | Node EventEmitter | |----------|----------|---------------|------|-------------------| | Short event binding | 2.8ms | 8.7ms | 7.2ms | 11.5ms | | Long event binding | 3.1ms | 9.3ms | 7.9ms | 12.8ms | | 10,000 callbacks trigger | 0.9ms | 4.2ms | 3.5ms | 6.3ms | | High-frequency triggering (100k/s) | 89ms | 256ms | 203ms | 342ms | | Memory usage (100k events) | 2.0MB | 4.5MB | 3.7MB | 6.9MB | ## Performance Optimizations `event-on` achieves high performance through several core optimizations: 1. **Flat Array Storage**: Stores event data in contiguous arrays to reduce object creation overhead 2. **LRU Hash Cache**: Optimizes long event name lookups while controlling memory growth 3. **Array Reuse Pool**: Recycles arrays to minimize GC pressure and memory allocation costs 4. **Argument Matching**: Uses `callback.length` to select the most efficient invocation method 5. **Lazy Cleanup**: Batches cleanup of invalid handlers to avoid real-time deletion overhead ## Use Cases Ideal for performance-critical scenarios: - Game development (frame updates, user input handling) - Real-time data visualization (high-frequency data streams) - Animations (smooth DOM animation events) - High-performance component libraries (frequently mounted/unmounted UI) - Real-time communication apps (WebSocket message handling) ## License [MIT](https://opensource.org/licenses/MIT)