eve
Version:
Filesystem-first framework for durable backend AI agents that run anywhere.
53 lines (52 loc) • 2.15 kB
TypeScript
import type { Client } from "#client/client.js";
import type { ClientSession } from "#client/session.js";
import type { SendTurnInput, SessionState } from "#client/types.js";
import type { HandleMessageStreamEvent, TurnFailureStreamEvent } from "#protocol/message.js";
import type { InputRequest, InputResponse } from "#runtime/input/types.js";
import type { EveEvalSession, EveEvalSessionResult, EveEvalTurn } from "#evals/types.js";
/**
* Error thrown by {@link EveEvalTurn.expectOk} when a turn failed.
*/
export declare class EveEvalTurnFailedError extends Error {
readonly event: TurnFailureStreamEvent | undefined;
readonly turn: EveEvalTurn;
constructor(turn: EveEvalTurn);
}
export declare class EvalSessionDriver implements EveEvalSession {
#private;
constructor(input: {
readonly session: ClientSession;
readonly signal?: AbortSignal;
});
get events(): readonly HandleMessageStreamEvent[];
get lastTurn(): EveEvalTurn | undefined;
get pendingInputRequests(): readonly InputRequest[];
get sessionId(): string | undefined;
get state(): SessionState;
expectInputRequests(filter?: {
readonly display?: InputRequest["display"];
readonly toolName?: string;
}): readonly InputRequest[];
respond(...responses: InputResponse[]): Promise<EveEvalTurn>;
respondAll(optionId: string): Promise<EveEvalTurn>;
send(input: SendTurnInput): Promise<EveEvalTurn>;
sendFile(text: string, filePath: string, mediaType?: string): Promise<EveEvalTurn>;
readTurn(options?: {
readonly startIndex?: number;
}): Promise<EveEvalTurn>;
snapshot(primary: boolean): EveEvalSessionResult;
}
export declare class EvalSessionManager {
#private;
constructor(input: {
readonly client: Client;
readonly signal?: AbortSignal;
});
get primary(): EvalSessionDriver;
newSession(): EvalSessionDriver;
attachSession(sessionId: string, options?: {
readonly startIndex?: number;
}): Promise<EvalSessionDriver>;
snapshots(): readonly EveEvalSessionResult[];
lastTurnSession(): EvalSessionDriver | undefined;
}