eve
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Filesystem-first framework for durable backend AI agents that run anywhere.
356 lines (355 loc) • 13.5 kB
TypeScript
import { type AgentInfoResult, type ConnectionAuthorizationOutcome, type InputRequest, Client, ClientSession } from "#client/index.js";
import { type DevBootProgressReporter } from "#internal/dev-boot-progress.js";
import { type PromptCommand } from "./prompt-commands.js";
import { type BootDetection } from "./setup-issues.js";
import type { SetupFlowRenderer } from "./setup-flow.js";
import type { AssistantResponseStatsMode, LogDisplayMode, TerminalPartDisplayMode, TuiDisplayOptions } from "./types.js";
import { type TerminalInput, type TerminalOutput } from "./terminal-renderer.js";
import { type VercelStatusEffect, type VercelStatusSnapshot } from "./vercel-status.js";
import type { detectProjectIdentity } from "#setup/project-resolution.js";
import { getVercelAuthStatus } from "#setup/vercel-project.js";
export { parsePromptCommand, type PromptCommand } from "./prompt-commands.js";
export type AgentTUIStreamResult = {
events: AsyncIterable<AgentTUIStreamEvent> | ReadableStream<AgentTUIStreamEvent>;
abort?: () => void;
turnState?: AgentTUITurnState;
};
export type AgentTUIStreamUsage = {
inputTokens?: number;
outputTokens?: number;
};
export type AgentTUIStreamEvent = {
type: "step-start";
} | {
type: "step-finish";
usage?: AgentTUIStreamUsage;
} | {
type: "assistant-delta";
id: string;
delta: string;
} | {
type: "assistant-complete";
id: string;
text?: string | null;
} | {
type: "reasoning-delta";
id: string;
delta: string;
} | {
type: "reasoning-complete";
id: string;
} | {
type: "tool-call";
toolCallId: string;
toolName: string;
input: unknown;
} | {
type: "tool-approval-request";
approvalId: string;
toolCallId: string;
} | {
type: "tool-result";
toolCallId: string;
output: unknown;
} | {
type: "tool-error";
toolCallId: string;
errorText: string;
} | {
type: "error";
errorText: string;
detail?: string;
} | {
type: "finish";
usage?: AgentTUIStreamUsage;
};
export type AgentTUITurnState = {
boundaryEvent?: "session.completed" | "session.failed" | "session.waiting";
pendingApprovals: AgentTUIToolApprovalRequest[];
pendingQuestions: InputRequest[];
sawSessionFailure: boolean;
};
export type AgentTUISessionOptions = {
title?: string;
/**
* Text to seed the editable prompt buffer with before the user types.
* Set by the runner for the first prompt when `eve dev --input` is used.
*/
initialDraft?: string;
submittedPrompt?: string;
continueSession?: boolean;
tools?: TerminalPartDisplayMode;
reasoning?: TerminalPartDisplayMode;
subagents?: TerminalPartDisplayMode;
connectionAuth?: TerminalPartDisplayMode;
assistantResponseStats?: AssistantResponseStatsMode;
contextSize?: number;
};
export type AgentTUIToolApprovalRequest = {
approvalId: string;
toolCallId: string;
toolName: string;
title?: string;
input: unknown;
};
export type AgentTUIToolApprovalResponse = {
approved: boolean;
reason?: string;
};
export type AgentTUIInputOption = {
id: string;
label: string;
description?: string;
style?: "primary" | "danger" | "default";
};
export type AgentTUIInputQuestion = {
requestId: string;
prompt: string;
display: "select" | "text";
options?: ReadonlyArray<AgentTUIInputOption>;
allowFreeform?: boolean;
};
export type AgentTUIInputQuestionResponse = {
optionId?: string;
text?: string;
};
export type AgentTUIAgentHeader = {
name: string;
serverUrl: string;
info?: AgentInfoResult;
/** Message-of-the-day line shown under the brand line (local sessions only). */
tip?: string;
};
export type AgentTUIRenderer = {
/**
* Commits a startup header describing the connected agent (brand mark,
* model, instructions, tools, skills, subagents) to the transcript before
* the first prompt, and refreshes it after local dev artifact changes.
* Optional — renderers without a header simply skip it.
*/
renderAgentHeader?(header: AgentTUIAgentHeader): void;
/**
* Commits a single informational line to the transcript. Used for session
* recovery and slash-command results. Optional.
*/
renderNotice?(text: string): void;
/**
* Commits one development sandbox lifecycle line to the transcript.
* Optional so non-terminal renderers can ignore local prewarm progress.
*/
renderSandboxLog?(text: string): void;
renderSetupWarning?(text: string): void;
/** Clears the setup attention line once its issue is resolved. */
clearSetupWarning?(): void;
renderCommandResult?(text: string): void;
readonly setupFlow?: SetupFlowRenderer;
readPrompt?(options?: AgentTUISessionOptions): Promise<string | undefined>;
readToolApproval?(request: AgentTUIToolApprovalRequest, options?: AgentTUISessionOptions): Promise<AgentTUIToolApprovalResponse>;
readInputQuestion?(question: AgentTUIInputQuestion, options?: AgentTUISessionOptions): Promise<AgentTUIInputQuestionResponse | undefined>;
renderStream(result: AgentTUIStreamResult, options?: AgentTUISessionOptions): Promise<void>;
/**
* Out-of-band update for one child step (reasoning + message text) of a
* subagent dispatch. Called by the runner as child-session stream events
* arrive. The renderer renders this as a body section colored by the
* subagent palette.
*/
upsertSubagentStep?(update: SubagentStepUpdate): void;
/**
* Out-of-band update for one child tool call of a subagent dispatch.
*/
upsertSubagentTool?(update: SubagentToolUpdate): void;
/**
* Registers a tool call id as originating from a subagent's child
* session. The renderer must skip or remove parent-level tool blocks for
* these ids — they are surfaced via {@link upsertSubagentTool} instead.
*/
markChildToolCallId?(callId: string): void;
/**
* Out-of-band update for one MCP connection authorization lifecycle.
* Called by the runner as `authorization.*` events arrive.
* The renderer renders this as a persistent body section per
* connection that transitions through `required` → `pending` →
* one of the terminal `ConnectionAuthorizationOutcome` states.
*/
upsertConnectionAuth?(update: ConnectionAuthUpdate): void;
/**
* Sets the number of connections currently awaiting an OAuth
* callback. The renderer overrides its bottom status bar with a
* "waiting for connection authorization" hint while this is > 0,
* so the user understands the agent is parked, not hung.
*/
setConnectionAuthPendingCount?(count: number): void;
/**
* The log display mode currently in effect. Paired with
* {@link setLogDisplayMode}; both are absent on renderers that do not
* capture process output.
*/
logDisplayMode?(): LogDisplayMode;
/**
* Switches which captured log sources (stdout/stderr) the transcript
* shows. Captured output is buffered regardless of mode, so a change
* applies retroactively: hiding removes already-rendered log lines from
* the transcript and showing restores buffered ones at their original
* positions. Used by the `/loglevel` command.
*/
setLogDisplayMode?(mode: LogDisplayMode): void;
/**
* Commits any delayed local dev build errors immediately before dispatching
* a user prompt. Renderers without process-log capture ignore it.
*/
flushDelayedDevBuildErrors?(): void;
/**
* Sets the workspace-scoped Vercel segment of the persistent bottom
* status line: linked project identity and the session's pending-deploy
* flag. Pushed by the runner at startup (async probe) and after
* /vercel, /channels, /deploy outcomes. Renderers without a status
* line ignore it.
*/
setVercelStatus?(status: VercelStatusSnapshot): void;
/**
* Clears the rendered transcript and resets per-conversation display
* state, leaving the UI interactive on a fresh screen. Used by the
* `/new` command to start a new session with a clean slate.
*/
reset?(): void;
/**
* Tears down interactive mode and restores the terminal when the runner's
* lifecycle ends.
*/
shutdown?(): void;
};
export interface PromptCommandHandlerContext {
readonly renderer: AgentTUIRenderer;
readonly title: string;
/** Provider entry authorized by confirmed boot-time model-access evidence. */
readonly initialModelStep?: "provider";
}
/** What one handled slash command leaves behind for the runner to apply. */
export interface PromptCommandOutcome {
/** Outcome line rendered under the echoed command; absent renders nothing. */
message?: string;
/** Post-command work; model access also re-probes the Vercel identity. */
effect?: VercelStatusEffect | {
kind: "model-access-changed";
};
}
export interface PromptCommandHandler {
handle(command: Extract<PromptCommand, {
type: "extension";
}>, context: PromptCommandHandlerContext): Promise<PromptCommandOutcome | undefined>;
}
export type EveTUIRunnerOptions = TuiDisplayOptions & {
session: ClientSession;
/**
* Optional client used to attach to child sessions for live subagent
* stream observation. When omitted, the TUI still shows the subagent
* section but cannot surface the subagent's reasoning / response /
* intermediate events — only the parent-stream `called` and
* `completed` transitions.
*/
client?: Client;
renderer?: AgentTUIRenderer;
screen?: TerminalOutput;
userInput?: TerminalInput;
/**
* Formats an error thrown while dispatching a turn (the initial
* `session.send()` POST — e.g. a transport failure or a Vercel
* Deployment Protection challenge) into the text rendered in the
* inline error region. Defaults to the error's message. Callers that
* know about transport-specific challenges (the `eve dev` glue) inject
* a richer formatter here.
*/
formatTransportError?: (error: unknown) => string;
/**
* Local `eve dev` server URL. When present, normal prompts refresh the
* active session after HMR so the next prompt uses the latest authored
* artifacts; input-response resumes keep the current session.
*/
serverUrl?: string;
/** Absolute local application root; omitted for remote `--url` sessions. */
appRoot?: string;
/**
* Seeds the editable prompt buffer for the first prompt only. The text is
* not auto-submitted — the user can edit it and presses Enter to send.
*/
initialInput?: string;
/** Handles non-core slash commands without adding feature branches to the runner. */
promptCommandHandler?: PromptCommandHandler;
/** Boot-time installation-state checks; defaults to the built-ins. */
bootDetections?: readonly BootDetection[];
/** Test seam for the status line's Vercel link probe; defaults to the real one. */
detectProjectIdentity?: typeof detectProjectIdentity;
/** Test seam for the off-critical-path boot login probe; defaults to the real one. */
getVercelAuthStatus?: typeof getVercelAuthStatus;
/** Reports phases from this runner's initial local-dev connection. */
onBootProgress?: DevBootProgressReporter;
};
export declare class EveTUIRunner {
#private;
constructor(options: EveTUIRunnerOptions);
run(): Promise<void>;
}
type SubagentChildStep = {
reasoning: string;
message: string;
finalized: boolean;
};
type SubagentToolState = {
toolName: string;
input: unknown;
status: "approval-requested" | "executing" | "done" | "failed";
output?: unknown;
errorText?: string;
};
export type SubagentRun = {
name: string;
/**
* One entry per logical "child message" — independent of the child's
* `stepIndex` field, which the harness can reuse across multiple
* assistant messages within a turn (e.g. a message before a tool call
* and another message after the tool result both arrive under
* `stepIndex: 0`). The key is a monotonic counter so each
* `message.completed` opens a new box on the next inbound delta.
*/
steps: Map<number, SubagentChildStep>;
/**
* Section currently accepting reasoning/message deltas. `null` means
* the next delta opens a new section.
*/
currentSectionKey: number | null;
/** Monotonic counter for new section keys. */
nextSectionKey: number;
tools: Map<string, SubagentToolState>;
};
export type SubagentStepUpdate = {
callId: string;
subagentName: string;
sectionKey: number;
reasoning: string;
message: string;
finalized: boolean;
};
export type SubagentToolUpdate = {
callId: string;
subagentName: string;
childCallId: string;
toolName: string;
input: unknown;
status: "approval-requested" | "executing" | "done" | "failed";
output?: unknown;
errorText?: string;
};
export type ConnectionAuthChallenge = {
url?: string;
userCode?: string;
expiresAt?: string;
instructions?: string;
};
export type ConnectionAuthState = "required" | "pending" | ConnectionAuthorizationOutcome;
export type ConnectionAuthUpdate = {
name: string;
description: string;
state: ConnectionAuthState;
challenge?: ConnectionAuthChallenge;
reason?: string;
};