esp-web-tools
Version:
Web tools for ESP devices
236 lines (207 loc) • 5.65 kB
text/typescript
import { connect, ESPLoader, Logger } from "esp-web-flasher";
import { Build, FlashError, FlashState, Manifest, State } from "./const";
import { fireEvent, getChipFamilyName, sleep } from "./util";
export const flash = async (
eventTarget: EventTarget,
logger: Logger,
manifestPath: string,
eraseFirst: boolean
) => {
let manifest: Manifest;
let build: Build | undefined;
let chipFamily: "ESP32" | "ESP8266" | "ESP32-S2" | "Unknown Chip";
const fireStateEvent = (stateUpdate: FlashState) => {
fireEvent(eventTarget, "state-changed", {
...stateUpdate,
manifest,
build,
chipFamily,
});
};
const manifestURL = new URL(manifestPath, location.toString()).toString();
const manifestProm = fetch(manifestURL).then(
(resp): Promise<Manifest> => resp.json()
);
let esploader: ESPLoader | undefined;
try {
esploader = await connect(logger);
} catch (err) {
// User pressed cancel on web serial
return;
}
// For debugging
(window as any).esploader = esploader;
fireStateEvent({
state: State.INITIALIZING,
message: "Initializing...",
details: { done: false },
});
try {
await esploader.initialize();
} catch (err) {
logger.error(err);
if (esploader.connected) {
fireStateEvent({
state: State.ERROR,
message:
"Failed to initialize. Try resetting your device or holding the BOOT button while selecting your serial port.",
details: { error: FlashError.FAILED_INITIALIZING, details: err },
});
await esploader.disconnect();
}
return;
}
chipFamily = getChipFamilyName(esploader);
fireStateEvent({
state: State.INITIALIZING,
message: `Initialized. Found ${chipFamily}`,
details: { done: true },
});
fireStateEvent({
state: State.MANIFEST,
message: "Fetching manifest...",
details: { done: false },
});
try {
manifest = await manifestProm;
} catch (err) {
fireStateEvent({
state: State.ERROR,
message: `Unable to fetch manifest: ${err.message}`,
details: { error: FlashError.FAILED_MANIFEST_FETCH, details: err },
});
await esploader.disconnect();
return;
}
build = manifest.builds.find((b) => b.chipFamily === chipFamily);
fireStateEvent({
state: State.MANIFEST,
message: `Found manifest for ${manifest.name}`,
details: { done: true },
});
if (!build) {
fireStateEvent({
state: State.ERROR,
message: `Your ${chipFamily} board is not supported.`,
details: { error: FlashError.NOT_SUPPORTED, details: chipFamily },
});
await esploader.disconnect();
return;
}
fireStateEvent({
state: State.PREPARING,
message: "Preparing installation...",
details: { done: false },
});
const filePromises = build.parts.map(async (part) => {
const url = new URL(part.path, manifestURL).toString();
const resp = await fetch(url);
if (!resp.ok) {
throw new Error(
`Downlading firmware ${part.path} failed: ${resp.status}`
);
}
return resp.arrayBuffer();
});
// Run the stub while we wait for files to download
const espStub = await esploader.runStub();
const files: ArrayBuffer[] = [];
let totalSize = 0;
for (const prom of filePromises) {
try {
const data = await prom;
files.push(data);
totalSize += data.byteLength;
} catch (err) {
fireStateEvent({
state: State.ERROR,
message: err,
details: { error: FlashError.FAILED_FIRMWARE_DOWNLOAD, details: err },
});
await esploader.disconnect();
return;
}
}
fireStateEvent({
state: State.PREPARING,
message: "Installation prepared",
details: { done: true },
});
if (eraseFirst) {
fireStateEvent({
state: State.ERASING,
message: "Erasing device...",
details: { done: false },
});
await espStub.eraseFlash();
fireStateEvent({
state: State.ERASING,
message: "Device erased",
details: { done: true },
});
}
let lastPct = 0;
fireStateEvent({
state: State.WRITING,
message: `Writing progress: ${lastPct}%`,
details: {
bytesTotal: totalSize,
bytesWritten: 0,
percentage: lastPct,
},
});
let totalWritten = 0;
for (const part of build.parts) {
const file = files.shift()!;
try {
await espStub.flashData(
file,
(bytesWritten: number) => {
const newPct = Math.floor(
((totalWritten + bytesWritten) / totalSize) * 100
);
if (newPct === lastPct) {
return;
}
lastPct = newPct;
fireStateEvent({
state: State.WRITING,
message: `Writing progress: ${newPct}%`,
details: {
bytesTotal: totalSize,
bytesWritten: totalWritten + bytesWritten,
percentage: newPct,
},
});
},
part.offset,
true
);
} catch (err) {
fireStateEvent({
state: State.ERROR,
message: err,
details: { error: FlashError.WRITE_FAILED, details: err },
});
await esploader.disconnect();
return;
}
totalWritten += file.byteLength;
}
fireStateEvent({
state: State.WRITING,
message: "Writing complete",
details: {
bytesTotal: totalSize,
bytesWritten: totalWritten,
percentage: 100,
},
});
await sleep(100);
await esploader.hardReset();
await esploader.disconnect();
fireStateEvent({
state: State.FINISHED,
message: "All done!",
});
};