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esp-ai

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Provide a complete set of AI dialogue solutions for your development board, including but not limited to the IAT+LLM+TTS integration solution for the ESP32 series development board. | 为你的开发板提供全套的AI对话方案,包括但不限于 `ESP32` 系列开发板的 `IAT+LLM+TTS` 集成方案。

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/** * Copyright (c) 2024 小明IO * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Commercial use of this software requires prior written authorization from the Licensor. * 请注意:将 ESP-AI 代码用于商业用途需要事先获得许可方的授权。 * 删除与修改版权属于侵权行为,请尊重作者版权,避免产生不必要的纠纷。 * * @author 小明IO * @email 1746809408@qq.com * @github https://github.com/wangzongming/esp-ai * @websit https://espai.fun */ function awaitPlayerDone(device_id) { try { return new Promise((resolve) => { if (!G_devices.get(device_id)) return resolve(); let { awaitSpeakingTimer } = G_devices.get(device_id); const isSpeaking = G_Instance.isSpeaking(device_id); if (!isSpeaking) { resolve() } else { // 兜底 let timerOutNum = 1200; clearInterval(awaitSpeakingTimer); awaitSpeakingTimer = setInterval(() => { // console.log('isSpeaking::: ', isSpeaking); if (!G_devices.get(device_id) || timerOutNum <= 0) { // 设备断开后自动清除定时器 clearInterval(awaitSpeakingTimer); resolve(); return; } const isSpeaking = G_Instance.isSpeaking(device_id); if (!isSpeaking) { clearInterval(awaitSpeakingTimer); resolve(); } timerOutNum--; }, 300); G_devices.set(device_id, { ...G_devices.get(device_id), awaitSpeakingTimer }) } }); } catch (err) { console.log(err); return false; } } module.exports = awaitPlayerDone;