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eslint-plugin-neverthrow-must-use

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An ESLint plugin enforcing proper handling of neverthrow Result values.

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# 🚀 Publishing `eslint-plugin-neverthrow-must-use` to npm This guide outlines the steps to **publish** or **update** the ESLint plugin. --- ## ✅ Step 1: Ensure You Are Logged In First, make sure you're logged into npm: ```sh npm login ``` To verify your login: ```sh npm whoami ``` If this prints your username, you're good to go! --- ## ✅ Step 2: Verify `package.json` Before publishing, make sure: - The **name** is correct: `"eslint-plugin-neverthrow-must-use"` - The **version** is updated (e.g., `0.1.0` `0.1.1` for minor changes) - `"type": "module"` is set (since we use ES modules) - `"main": "index.js"` is set - `"peerDependencies"` includes: ```json { "eslint": "^9.0.0", "@typescript-eslint/parser": "^8.0.0" } ``` --- ## ✅ Step 3: Prepare for Publishing Run this command to check what will be published: ```sh npm pack ``` This creates a `.tgz` package file simulating what would be published. If everything looks good, proceed. --- ## ✅ Step 4: Publish the Package To publish the package **for the first time**, run: ```sh npm publish --access public ``` 🚀 **Your package is now live on npm!** 🎉 --- ## ✅ Step 5: Verify the Published Package 1️⃣ Check that it's live: ```sh npm info eslint-plugin-neverthrow-must-use ``` Or visit: 👉 [https://www.npmjs.com/package/eslint-plugin-neverthrow-must-use](https://www.npmjs.com/package/eslint-plugin-neverthrow-must-use) 2️⃣ Install it in another project to confirm: ```sh npm install --save-dev eslint-plugin-neverthrow-must-use ``` --- ## ✅ Step 6: Updating the Package (New Version) When making changes: 1. **Bump the version in `package.json`** (e.g., `0.1.0` `0.1.1` for fixes) 2. **Commit and push the changes**: ```sh git add . git commit -m "Bump version to 0.1.1" git push ``` 3. **Publish the new version**: ```sh npm publish --access public ``` --- ## ✅ Step 7: Tag the Release on GitHub (Optional) To create a GitHub release: ```sh git tag v0.1.1 git push origin v0.1.1 ``` Then, go to the GitHub repository and create a new **release**. --- ## 🎯 Future Notes - **For major updates** (`0.x.0` `1.0.0`), make sure to announce it clearly. - **For minor fixes**, use **semantic versioning** (e.g., `0.1.0` `0.1.1`). --- 🚀 **Now you have a structured process for publishing your ESLint plugin!** 🔥🔥🔥