UNPKG

eslint-plugin-n

Version:
116 lines (115 loc) 4.74 kB
export = CodePathSegment; /** * A code path segment. * * Each segment is arranged in a series of linked lists (implemented by arrays) * that keep track of the previous and next segments in a code path. In this way, * you can navigate between all segments in any code path so long as you have a * reference to any segment in that code path. * * When first created, the segment is in a detached state, meaning that it knows the * segments that came before it but those segments don't know that this new segment * follows it. Only when `CodePathSegment#markUsed()` is called on a segment does it * officially become part of the code path by updating the previous segments to know * that this new segment follows. */ declare class CodePathSegment { /** * Creates the root segment. * @param {string} id An identifier. * @returns {CodePathSegment} The created segment. */ static newRoot(id: string): CodePathSegment; /** * Creates a new segment and appends it after the given segments. * @param {string} id An identifier. * @param {CodePathSegment[]} allPrevSegments An array of the previous segments * to append to. * @returns {CodePathSegment} The created segment. */ static newNext(id: string, allPrevSegments: CodePathSegment[]): CodePathSegment; /** * Creates an unreachable segment and appends it after the given segments. * @param {string} id An identifier. * @param {CodePathSegment[]} allPrevSegments An array of the previous segments. * @returns {CodePathSegment} The created segment. */ static newUnreachable(id: string, allPrevSegments: CodePathSegment[]): CodePathSegment; /** * Creates a segment that follows given segments. * This factory method does not connect with `allPrevSegments`. * But this inherits `reachable` flag. * @param {string} id An identifier. * @param {CodePathSegment[]} allPrevSegments An array of the previous segments. * @returns {CodePathSegment} The created segment. */ static newDisconnected(id: string, allPrevSegments: CodePathSegment[]): CodePathSegment; /** * Marks a given segment as used. * * And this function registers the segment into the previous segments as a next. * @param {CodePathSegment} segment A segment to mark. * @returns {void} */ static markUsed(segment: CodePathSegment): void; /** * Marks a previous segment as looped. * @param {CodePathSegment} segment A segment. * @param {CodePathSegment} prevSegment A previous segment to mark. * @returns {void} */ static markPrevSegmentAsLooped(segment: CodePathSegment, prevSegment: CodePathSegment): void; /** * Creates a new array based on an array of segments. If any segment in the * array is unused, then it is replaced by all of its previous segments. * All used segments are returned as-is without replacement. * @param {CodePathSegment[]} segments The array of segments to flatten. * @returns {CodePathSegment[]} The flattened array. */ static flattenUnusedSegments(segments: CodePathSegment[]): CodePathSegment[]; /** * Creates a new instance. * @param {string} id An identifier. * @param {CodePathSegment[]} allPrevSegments An array of the previous segments. * This array includes unreachable segments. * @param {boolean} reachable A flag which shows this is reachable. */ constructor(id: string, allPrevSegments: CodePathSegment[], reachable: boolean); /** * The identifier of this code path. * Rules use it to store additional information of each rule. * @type {string} */ id: string; /** * An array of the next reachable segments. * @type {CodePathSegment[]} */ nextSegments: CodePathSegment[]; /** * An array of the previous reachable segments. * @type {CodePathSegment[]} */ prevSegments: CodePathSegment[]; /** * An array of all next segments including reachable and unreachable. * @type {CodePathSegment[]} */ allNextSegments: CodePathSegment[]; /** * An array of all previous segments including reachable and unreachable. * @type {CodePathSegment[]} */ allPrevSegments: CodePathSegment[]; /** * A flag which shows this is reachable. * @type {boolean} */ reachable: boolean; /** * Checks a given previous segment is coming from the end of a loop. * @param {CodePathSegment} segment A previous segment to check. * @returns {boolean} `true` if the segment is coming from the end of a loop. */ isLoopedPrevSegment(segment: CodePathSegment): boolean; }