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eslint-config-chain-able

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#!/usr/bin/env node 'use strict'; function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; } var fs = _interopDefault(require('fs')); var require$$0 = _interopDefault(require('path')); var stream = _interopDefault(require('stream')); var util = _interopDefault(require('util')); var events = _interopDefault(require('events')); var assert = _interopDefault(require('assert')); var readline = _interopDefault(require('readline')); const PassThrough = stream.PassThrough; var bufferStream$1 = opts => { opts = Object.assign({}, opts); const array = opts.array; let encoding = opts.encoding; const buffer = encoding === 'buffer'; let objectMode = false; if (array) { objectMode = !(encoding || buffer); } else { encoding = encoding || 'utf8'; } if (buffer) { encoding = null; } let len = 0; const ret = []; const stream$$1 = new PassThrough({objectMode}); if (encoding) { stream$$1.setEncoding(encoding); } stream$$1.on('data', chunk => { ret.push(chunk); if (objectMode) { len = ret.length; } else { len += chunk.length; } }); stream$$1.getBufferedValue = () => { if (array) { return ret; } return buffer ? Buffer.concat(ret, len) : ret.join(''); }; stream$$1.getBufferedLength = () => len; return stream$$1; }; const bufferStream = bufferStream$1; function getStream$1(inputStream, opts) { if (!inputStream) { return Promise.reject(new Error('Expected a stream')); } opts = Object.assign({maxBuffer: Infinity}, opts); const maxBuffer = opts.maxBuffer; let stream$$1; let clean; const p = new Promise((resolve, reject) => { const error = err => { if (err) { // null check err.bufferedData = stream$$1.getBufferedValue(); } reject(err); }; stream$$1 = bufferStream(opts); inputStream.once('error', error); inputStream.pipe(stream$$1); stream$$1.on('data', () => { if (stream$$1.getBufferedLength() > maxBuffer) { reject(new Error('maxBuffer exceeded')); } }); stream$$1.once('error', error); stream$$1.on('end', resolve); clean = () => { // some streams doesn't implement the `stream.Readable` interface correctly if (inputStream.unpipe) { inputStream.unpipe(stream$$1); } }; }); p.then(clean, clean); return p.then(() => stream$$1.getBufferedValue()); } var index = getStream$1; var buffer = (stream$$1, opts) => getStream$1(stream$$1, Object.assign({}, opts, {encoding: 'buffer'})); var array = (stream$$1, opts) => getStream$1(stream$$1, Object.assign({}, opts, {array: true})); index.buffer = buffer; index.array = array; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var pathModule = require$$0; var isWindows = process.platform === 'win32'; var fs$4 = fs; // JavaScript implementation of realpath, ported from node pre-v6 var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG); function rethrow() { // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and // is fairly slow to generate. var callback; if (DEBUG) { var backtrace = new Error; callback = debugCallback; } else callback = missingCallback; return callback; function debugCallback(err) { if (err) { backtrace.message = err.message; err = backtrace; missingCallback(err); } } function missingCallback(err) { if (err) { if (process.throwDeprecation) throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs else if (!process.noDeprecation) { var msg = 'fs: missing callback ' + (err.stack || err.message); if (process.traceDeprecation) console.trace(msg); else console.error(msg); } } } } function maybeCallback(cb) { return typeof cb === 'function' ? cb : rethrow(); } // Regexp that finds the next partion of a (partial) path // result is [base_with_slash, base], e.g. ['somedir/', 'somedir'] if (isWindows) { var nextPartRe = /(.*?)(?:[\/\\]+|$)/g; } else { var nextPartRe = /(.*?)(?:[\/]+|$)/g; } // Regex to find the device root, including trailing slash. E.g. 'c:\\'. if (isWindows) { var splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/; } else { var splitRootRe = /^[\/]*/; } var realpathSync$1 = function realpathSync(p, cache) { // make p is absolute p = pathModule.resolve(p); if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { return cache[p]; } var original = p, seenLinks = {}, knownHard = {}; // current character position in p var pos; // the partial path so far, including a trailing slash if any var current; // the partial path without a trailing slash (except when pointing at a root) var base; // the partial path scanned in the previous round, with slash var previous; start(); function start() { // Skip over roots var m = splitRootRe.exec(p); pos = m[0].length; current = m[0]; base = m[0]; previous = ''; // On windows, check that the root exists. On unix there is no need. if (isWindows && !knownHard[base]) { fs$4.lstatSync(base); knownHard[base] = true; } } // walk down the path, swapping out linked pathparts for their real // values // NB: p.length changes. while (pos < p.length) { // find the next part nextPartRe.lastIndex = pos; var result = nextPartRe.exec(p); previous = current; current += result[0]; base = previous + result[1]; pos = nextPartRe.lastIndex; // continue if not a symlink if (knownHard[base] || (cache && cache[base] === base)) { continue; } var resolvedLink; if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { // some known symbolic link. no need to stat again. resolvedLink = cache[base]; } else { var stat = fs$4.lstatSync(base); if (!stat.isSymbolicLink()) { knownHard[base] = true; if (cache) cache[base] = base; continue; } // read the link if it wasn't read before // dev/ino always return 0 on windows, so skip the check. var linkTarget = null; if (!isWindows) { var id = stat.dev.toString(32) + ':' + stat.ino.toString(32); if (seenLinks.hasOwnProperty(id)) { linkTarget = seenLinks[id]; } } if (linkTarget === null) { fs$4.statSync(base); linkTarget = fs$4.readlinkSync(base); } resolvedLink = pathModule.resolve(previous, linkTarget); // track this, if given a cache. if (cache) cache[base] = resolvedLink; if (!isWindows) seenLinks[id] = linkTarget; } // resolve the link, then start over p = pathModule.resolve(resolvedLink, p.slice(pos)); start(); } if (cache) cache[original] = p; return p; }; var realpath$1 = function realpath(p, cache, cb) { if (typeof cb !== 'function') { cb = maybeCallback(cache); cache = null; } // make p is absolute p = pathModule.resolve(p); if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { return process.nextTick(cb.bind(null, null, cache[p])); } var original = p, seenLinks = {}, knownHard = {}; // current character position in p var pos; // the partial path so far, including a trailing slash if any var current; // the partial path without a trailing slash (except when pointing at a root) var base; // the partial path scanned in the previous round, with slash var previous; start(); function start() { // Skip over roots var m = splitRootRe.exec(p); pos = m[0].length; current = m[0]; base = m[0]; previous = ''; // On windows, check that the root exists. On unix there is no need. if (isWindows && !knownHard[base]) { fs$4.lstat(base, function(err) { if (err) return cb(err); knownHard[base] = true; LOOP(); }); } else { process.nextTick(LOOP); } } // walk down the path, swapping out linked pathparts for their real // values function LOOP() { // stop if scanned past end of path if (pos >= p.length) { if (cache) cache[original] = p; return cb(null, p); } // find the next part nextPartRe.lastIndex = pos; var result = nextPartRe.exec(p); previous = current; current += result[0]; base = previous + result[1]; pos = nextPartRe.lastIndex; // continue if not a symlink if (knownHard[base] || (cache && cache[base] === base)) { return process.nextTick(LOOP); } if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { // known symbolic link. no need to stat again. return gotResolvedLink(cache[base]); } return fs$4.lstat(base, gotStat); } function gotStat(err, stat) { if (err) return cb(err); // if not a symlink, skip to the next path part if (!stat.isSymbolicLink()) { knownHard[base] = true; if (cache) cache[base] = base; return process.nextTick(LOOP); } // stat & read the link if not read before // call gotTarget as soon as the link target is known // dev/ino always return 0 on windows, so skip the check. if (!isWindows) { var id = stat.dev.toString(32) + ':' + stat.ino.toString(32); if (seenLinks.hasOwnProperty(id)) { return gotTarget(null, seenLinks[id], base); } } fs$4.stat(base, function(err) { if (err) return cb(err); fs$4.readlink(base, function(err, target) { if (!isWindows) seenLinks[id] = target; gotTarget(err, target); }); }); } function gotTarget(err, target, base) { if (err) return cb(err); var resolvedLink = pathModule.resolve(previous, target); if (cache) cache[base] = resolvedLink; gotResolvedLink(resolvedLink); } function gotResolvedLink(resolvedLink) { // resolve the link, then start over p = pathModule.resolve(resolvedLink, p.slice(pos)); start(); } }; var old$1 = { realpathSync: realpathSync$1, realpath: realpath$1 }; var index$2 = realpath; realpath.realpath = realpath; realpath.sync = realpathSync; realpath.realpathSync = realpathSync; realpath.monkeypatch = monkeypatch; realpath.unmonkeypatch = unmonkeypatch; var fs$3 = fs; var origRealpath = fs$3.realpath; var origRealpathSync = fs$3.realpathSync; var version = process.version; var ok = /^v[0-5]\./.test(version); var old = old$1; function newError (er) { return er && er.syscall === 'realpath' && ( er.code === 'ELOOP' || er.code === 'ENOMEM' || er.code === 'ENAMETOOLONG' ) } function realpath (p, cache, cb) { if (ok) { return origRealpath(p, cache, cb) } if (typeof cache === 'function') { cb = cache; cache = null; } origRealpath(p, cache, function (er, result) { if (newError(er)) { old.realpath(p, cache, cb); } else { cb(er, result); } }); } function realpathSync (p, cache) { if (ok) { return origRealpathSync(p, cache) } try { return origRealpathSync(p, cache) } catch (er) { if (newError(er)) { return old.realpathSync(p, cache) } else { throw er } } } function monkeypatch () { fs$3.realpath = realpath; fs$3.realpathSync = realpathSync; } function unmonkeypatch () { fs$3.realpath = origRealpath; fs$3.realpathSync = origRealpathSync; } var index$6 = function (xs, fn) { var res = []; for (var i = 0; i < xs.length; i++) { var x = fn(xs[i], i); if (isArray(x)) res.push.apply(res, x); else res.push(x); } return res; }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; var index$8 = balanced$1; function balanced$1(a, b, str) { if (a instanceof RegExp) a = maybeMatch(a, str); if (b instanceof RegExp) b = maybeMatch(b, str); var r = range(a, b, str); return r && { start: r[0], end: r[1], pre: str.slice(0, r[0]), body: str.slice(r[0] + a.length, r[1]), post: str.slice(r[1] + b.length) }; } function maybeMatch(reg, str) { var m = str.match(reg); return m ? m[0] : null; } balanced$1.range = range; function range(a, b, str) { var begs, beg, left, right, result; var ai = str.indexOf(a); var bi = str.indexOf(b, ai + 1); var i = ai; if (ai >= 0 && bi > 0) { begs = []; left = str.length; while (i >= 0 && !result) { if (i == ai) { begs.push(i); ai = str.indexOf(a, i + 1); } else if (begs.length == 1) { result = [ begs.pop(), bi ]; } else { beg = begs.pop(); if (beg < left) { left = beg; right = bi; } bi = str.indexOf(b, i + 1); } i = ai < bi && ai >= 0 ? ai : bi; } if (begs.length) { result = [ left, right ]; } } return result; } var concatMap = index$6; var balanced = index$8; var index$4 = expandTop; var escSlash = '\0SLASH'+Math.random()+'\0'; var escOpen = '\0OPEN'+Math.random()+'\0'; var escClose = '\0CLOSE'+Math.random()+'\0'; var escComma = '\0COMMA'+Math.random()+'\0'; var escPeriod = '\0PERIOD'+Math.random()+'\0'; function numeric(str) { return parseInt(str, 10) == str ? parseInt(str, 10) : str.charCodeAt(0); } function escapeBraces(str) { return str.split('\\\\').join(escSlash) .split('\\{').join(escOpen) .split('\\}').join(escClose) .split('\\,').join(escComma) .split('\\.').join(escPeriod); } function unescapeBraces(str) { return str.split(escSlash).join('\\') .split(escOpen).join('{') .split(escClose).join('}') .split(escComma).join(',') .split(escPeriod).join('.'); } // Basically just str.split(","), but handling cases // where we have nested braced sections, which should be // treated as individual members, like {a,{b,c},d} function parseCommaParts(str) { if (!str) return ['']; var parts = []; var m = balanced('{', '}', str); if (!m) return str.split(','); var pre = m.pre; var body = m.body; var post = m.post; var p = pre.split(','); p[p.length-1] += '{' + body + '}'; var postParts = parseCommaParts(post); if (post.length) { p[p.length-1] += postParts.shift(); p.push.apply(p, postParts); } parts.push.apply(parts, p); return parts; } function expandTop(str) { if (!str) return []; // I don't know why Bash 4.3 does this, but it does. // Anything starting with {} will have the first two bytes preserved // but *only* at the top level, so {},a}b will not expand to anything, // but a{},b}c will be expanded to [a}c,abc]. // One could argue that this is a bug in Bash, but since the goal of // this module is to match Bash's rules, we escape a leading {} if (str.substr(0, 2) === '{}') { str = '\\{\\}' + str.substr(2); } return expand$1(escapeBraces(str), true).map(unescapeBraces); } function embrace(str) { return '{' + str + '}'; } function isPadded(el) { return /^-?0\d/.test(el); } function lte(i, y) { return i <= y; } function gte(i, y) { return i >= y; } function expand$1(str, isTop) { var expansions = []; var m = balanced('{', '}', str); if (!m || /\$$/.test(m.pre)) return [str]; var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); var isSequence = isNumericSequence || isAlphaSequence; var isOptions = m.body.indexOf(',') >= 0; if (!isSequence && !isOptions) { // {a},b} if (m.post.match(/,.*\}/)) { str = m.pre + '{' + m.body + escClose + m.post; return expand$1(str); } return [str]; } var n; if (isSequence) { n = m.body.split(/\.\./); } else { n = parseCommaParts(m.body); if (n.length === 1) { // x{{a,b}}y ==> x{a}y x{b}y n = expand$1(n[0], false).map(embrace); if (n.length === 1) { var post = m.post.length ? expand$1(m.post, false) : ['']; return post.map(function(p) { return m.pre + n[0] + p; }); } } } // at this point, n is the parts, and we know it's not a comma set // with a single entry. // no need to expand pre, since it is guaranteed to be free of brace-sets var pre = m.pre; var post = m.post.length ? expand$1(m.post, false) : ['']; var N; if (isSequence) { var x = numeric(n[0]); var y = numeric(n[1]); var width = Math.max(n[0].length, n[1].length); var incr = n.length == 3 ? Math.abs(numeric(n[2])) : 1; var test = lte; var reverse = y < x; if (reverse) { incr *= -1; test = gte; } var pad = n.some(isPadded); N = []; for (var i = x; test(i, y); i += incr) { var c; if (isAlphaSequence) { c = String.fromCharCode(i); if (c === '\\') c = ''; } else { c = String(i); if (pad) { var need = width - c.length; if (need > 0) { var z = new Array(need + 1).join('0'); if (i < 0) c = '-' + z + c.slice(1); else c = z + c; } } } N.push(c); } } else { N = concatMap(n, function(el) { return expand$1(el, false) }); } for (var j = 0; j < N.length; j++) { for (var k = 0; k < post.length; k++) { var expansion = pre + N[j] + post[k]; if (!isTop || isSequence || expansion) expansions.push(expansion); } } return expansions; } var minimatch_1 = minimatch$1; minimatch$1.Minimatch = Minimatch$1; var path$2 = { sep: '/' }; try { path$2 = require$$0; } catch (er) {} var GLOBSTAR = minimatch$1.GLOBSTAR = Minimatch$1.GLOBSTAR = {}; var expand = index$4; var plTypes = { '!': { open: '(?:(?!(?:', close: '))[^/]*?)'}, '?': { open: '(?:', close: ')?' }, '+': { open: '(?:', close: ')+' }, '*': { open: '(?:', close: ')*' }, '@': { open: '(?:', close: ')' } }; // any single thing other than / // don't need to escape / when using new RegExp() var qmark = '[^/]'; // * => any number of characters var star = qmark + '*?'; // ** when dots are allowed. Anything goes, except .. and . // not (^ or / followed by one or two dots followed by $ or /), // followed by anything, any number of times. var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'; // not a ^ or / followed by a dot, // followed by anything, any number of times. var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'; // characters that need to be escaped in RegExp. var reSpecials = charSet('().*{}+?[]^$\\!'); // "abc" -> { a:true, b:true, c:true } function charSet (s) { return s.split('').reduce(function (set, c) { set[c] = true; return set }, {}) } // normalizes slashes. var slashSplit = /\/+/; minimatch$1.filter = filter; function filter (pattern, options) { options = options || {}; return function (p, i, list) { return minimatch$1(p, pattern, options) } } function ext (a, b) { a = a || {}; b = b || {}; var t = {}; Object.keys(b).forEach(function (k) { t[k] = b[k]; }); Object.keys(a).forEach(function (k) { t[k] = a[k]; }); return t } minimatch$1.defaults = function (def) { if (!def || !Object.keys(def).length) return minimatch$1 var orig = minimatch$1; var m = function minimatch (p, pattern, options) { return orig.minimatch(p, pattern, ext(def, options)) }; m.Minimatch = function Minimatch (pattern, options) { return new orig.Minimatch(pattern, ext(def, options)) }; return m }; Minimatch$1.defaults = function (def) { if (!def || !Object.keys(def).length) return Minimatch$1 return minimatch$1.defaults(def).Minimatch }; function minimatch$1 (p, pattern, options) { if (typeof pattern !== 'string') { throw new TypeError('glob pattern string required') } if (!options) options = {}; // shortcut: comments match nothing. if (!options.nocomment && pattern.charAt(0) === '#') { return false } // "" only matches "" if (pattern.trim() === '') return p === '' return new Minimatch$1(pattern, options).match(p) } function Minimatch$1 (pattern, options) { if (!(this instanceof Minimatch$1)) { return new Minimatch$1(pattern, options) } if (typeof pattern !== 'string') { throw new TypeError('glob pattern string required') } if (!options) options = {}; pattern = pattern.trim(); // windows support: need to use /, not \ if (path$2.sep !== '/') { pattern = pattern.split(path$2.sep).join('/'); } this.options = options; this.set = []; this.pattern = pattern; this.regexp = null; this.negate = false; this.comment = false; this.empty = false; // make the set of regexps etc. this.make(); } Minimatch$1.prototype.debug = function () {}; Minimatch$1.prototype.make = make; function make () { // don't do it more than once. if (this._made) return var pattern = this.pattern; var options = this.options; // empty patterns and comments match nothing. if (!options.nocomment && pattern.charAt(0) === '#') { this.comment = true; return } if (!pattern) { this.empty = true; return } // step 1: figure out negation, etc. this.parseNegate(); // step 2: expand braces var set = this.globSet = this.braceExpand(); if (options.debug) this.debug = console.error; this.debug(this.pattern, set); // step 3: now we have a set, so turn each one into a series of path-portion // matching patterns. // These will be regexps, except in the case of "**", which is // set to the GLOBSTAR object for globstar behavior, // and will not contain any / characters set = this.globParts = set.map(function (s) { return s.split(slashSplit) }); this.debug(this.pattern, set); // glob --> regexps set = set.map(function (s, si, set) { return s.map(this.parse, this) }, this); this.debug(this.pattern, set); // filter out everything that didn't compile properly. set = set.filter(function (s) { return s.indexOf(false) === -1 }); this.debug(this.pattern, set); this.set = set; } Minimatch$1.prototype.parseNegate = parseNegate; function parseNegate () { var pattern = this.pattern; var negate = false; var options = this.options; var negateOffset = 0; if (options.nonegate) return for (var i = 0, l = pattern.length ; i < l && pattern.charAt(i) === '!' ; i++) { negate = !negate; negateOffset++; } if (negateOffset) this.pattern = pattern.substr(negateOffset); this.negate = negate; } // Brace expansion: // a{b,c}d -> abd acd // a{b,}c -> abc ac // a{0..3}d -> a0d a1d a2d a3d // a{b,c{d,e}f}g -> abg acdfg acefg // a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg // // Invalid sets are not expanded. // a{2..}b -> a{2..}b // a{b}c -> a{b}c minimatch$1.braceExpand = function (pattern, options) { return braceExpand(pattern, options) }; Minimatch$1.prototype.braceExpand = braceExpand; function braceExpand (pattern, options) { if (!options) { if (this instanceof Minimatch$1) { options = this.options; } else { options = {}; } } pattern = typeof pattern === 'undefined' ? this.pattern : pattern; if (typeof pattern === 'undefined') { throw new TypeError('undefined pattern') } if (options.nobrace || !pattern.match(/\{.*\}/)) { // shortcut. no need to expand. return [pattern] } return expand(pattern) } // parse a component of the expanded set. // At this point, no pattern may contain "/" in it // so we're going to return a 2d array, where each entry is the full // pattern, split on '/', and then turned into a regular expression. // A regexp is made at the end which joins each array with an // escaped /, and another full one which joins each regexp with |. // // Following the lead of Bash 4.1, note that "**" only has special meaning // when it is the *only* thing in a path portion. Otherwise, any series // of * is equivalent to a single *. Globstar behavior is enabled by // default, and can be disabled by setting options.noglobstar. Minimatch$1.prototype.parse = parse; var SUBPARSE = {}; function parse (pattern, isSub) { if (pattern.length > 1024 * 64) { throw new TypeError('pattern is too long') } var options = this.options; // shortcuts if (!options.noglobstar && pattern === '**') return GLOBSTAR if (pattern === '') return '' var re = ''; var hasMagic = !!options.nocase; var escaping = false; // ? => one single character var patternListStack = []; var negativeLists = []; var stateChar; var inClass = false; var reClassStart = -1; var classStart = -1; // . and .. never match anything that doesn't start with ., // even when options.dot is set. var patternStart = pattern.charAt(0) === '.' ? '' // anything // not (start or / followed by . or .. followed by / or end) : options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))' : '(?!\\.)'; var self = this; function clearStateChar () { if (stateChar) { // we had some state-tracking character // that wasn't consumed by this pass. switch (stateChar) { case '*': re += star; hasMagic = true; break case '?': re += qmark; hasMagic = true; break default: re += '\\' + stateChar; break } self.debug('clearStateChar %j %j', stateChar, re); stateChar = false; } } for (var i = 0, len = pattern.length, c ; (i < len) && (c = pattern.charAt(i)) ; i++) { this.debug('%s\t%s %s %j', pattern, i, re, c); // skip over any that are escaped. if (escaping && reSpecials[c]) { re += '\\' + c; escaping = false; continue } switch (c) { case '/': // completely not allowed, even escaped. // Should already be path-split by now. return false case '\\': clearStateChar(); escaping = true; continue // the various stateChar values // for the "extglob" stuff. case '?': case '*': case '+': case '@': case '!': this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c); // all of those are literals inside a class, except that // the glob [!a] means [^a] in regexp if (inClass) { this.debug(' in class'); if (c === '!' && i === classStart + 1) c = '^'; re += c; continue } // if we already have a stateChar, then it means // that there was something like ** or +? in there. // Handle the stateChar, then proceed with this one. self.debug('call clearStateChar %j', stateChar); clearStateChar(); stateChar = c; // if extglob is disabled, then +(asdf|foo) isn't a thing. // just clear the statechar *now*, rather than even diving into // the patternList stuff. if (options.noext) clearStateChar(); continue case '(': if (inClass) { re += '('; continue } if (!stateChar) { re += '\\('; continue } patternListStack.push({ type: stateChar, start: i - 1, reStart: re.length, open: plTypes[stateChar].open, close: plTypes[stateChar].close }); // negation is (?:(?!js)[^/]*) re += stateChar === '!' ? '(?:(?!(?:' : '(?:'; this.debug('plType %j %j', stateChar, re); stateChar = false; continue case ')': if (inClass || !patternListStack.length) { re += '\\)'; continue } clearStateChar(); hasMagic = true; var pl = patternListStack.pop(); // negation is (?:(?!js)[^/]*) // The others are (?:<pattern>)<type> re += pl.close; if (pl.type === '!') { negativeLists.push(pl); } pl.reEnd = re.length; continue case '|': if (inClass || !patternListStack.length || escaping) { re += '\\|'; escaping = false; continue } clearStateChar(); re += '|'; continue // these are mostly the same in regexp and glob case '[': // swallow any state-tracking char before the [ clearStateChar(); if (inClass) { re += '\\' + c; continue } inClass = true; classStart = i; reClassStart = re.length; re += c; continue case ']': // a right bracket shall lose its special // meaning and represent itself in // a bracket expression if it occurs // first in the list. -- POSIX.2 2.8.3.2 if (i === classStart + 1 || !inClass) { re += '\\' + c; escaping = false; continue } // handle the case where we left a class open. // "[z-a]" is valid, equivalent to "\[z-a\]" if (inClass) { // split where the last [ was, make sure we don't have // an invalid re. if so, re-walk the contents of the // would-be class to re-translate any characters that // were passed through as-is // TODO: It would probably be faster to determine this // without a try/catch and a new RegExp, but it's tricky // to do safely. For now, this is safe and works. var cs = pattern.substring(classStart + 1, i); try { RegExp('[' + cs + ']'); } catch (er) { // not a valid class! var sp = this.parse(cs, SUBPARSE); re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]'; hasMagic = hasMagic || sp[1]; inClass = false; continue } } // finish up the class. hasMagic = true; inClass = false; re += c; continue default: // swallow any state char that wasn't consumed clearStateChar(); if (escaping) { // no need escaping = false; } else if (reSpecials[c] && !(c === '^' && inClass)) { re += '\\'; } re += c; } // switch } // for // handle the case where we left a class open. // "[abc" is valid, equivalent to "\[abc" if (inClass) { // split where the last [ was, and escape it // this is a huge pita. We now have to re-walk // the contents of the would-be class to re-translate // any characters that were passed through as-is cs = pattern.substr(classStart + 1); sp = this.parse(cs, SUBPARSE); re = re.substr(0, reClassStart) + '\\[' + sp[0]; hasMagic = hasMagic || sp[1]; } // handle the case where we had a +( thing at the *end* // of the pattern. // each pattern list stack adds 3 chars, and we need to go through // and escape any | chars that were passed through as-is for the regexp. // Go through and escape them, taking care not to double-escape any // | chars that were already escaped. for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) { var tail = re.slice(pl.reStart + pl.open.length); this.debug('setting tail', re, pl); // maybe some even number of \, then maybe 1 \, followed by a | tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) { if (!$2) { // the | isn't already escaped, so escape it. $2 = '\\'; } // need to escape all those slashes *again*, without escaping the // one that we need for escaping the | character. As it works out, // escaping an even number of slashes can be done by simply repeating // it exactly after itself. That's why this trick works. // // I am sorry that you have to see this. return $1 + $1 + $2 + '|' }); this.debug('tail=%j\n %s', tail, tail, pl, re); var t = pl.type === '*' ? star : pl.type === '?' ? qmark : '\\' + pl.type; hasMagic = true; re = re.slice(0, pl.reStart) + t + '\\(' + tail; } // handle trailing things that only matter at the very end. clearStateChar(); if (escaping) { // trailing \\ re += '\\\\'; } // only need to apply the nodot start if the re starts with // something that could conceivably capture a dot var addPatternStart = false; switch (re.charAt(0)) { case '.': case '[': case '(': addPatternStart = true; } // Hack to work around lack of negative lookbehind in JS // A pattern like: *.!(x).!(y|z) needs to ensure that a name // like 'a.xyz.yz' doesn't match. So, the first negative // lookahead, has to look ALL the way ahead, to the end of // the pattern. for (var n = negativeLists.length - 1; n > -1; n--) { var nl = negativeLists[n]; var nlBefore = re.slice(0, nl.reStart); var nlFirst = re.slice(nl.reStart, nl.reEnd - 8); var nlLast = re.slice(nl.reEnd - 8, nl.reEnd); var nlAfter = re.slice(nl.reEnd); nlLast += nlAfter; // Handle nested stuff like *(*.js|!(*.json)), where open parens // mean that we should *not* include the ) in the bit that is considered // "after" the negated section. var openParensBefore = nlBefore.split('(').length - 1; var cleanAfter = nlAfter; for (i = 0; i < openParensBefore; i++) { cleanAfter = cleanAfter.replace(/\)[+*?]?/, ''); } nlAfter = cleanAfter; var dollar = ''; if (nlAfter === '' && isSub !== SUBPARSE) { dollar = '$'; } var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast; re = newRe; } // if the re is not "" at this point, then we need to make sure // it doesn't match against an empty path part. // Otherwise a/* will match a/, which it should not. if (re !== '' && hasMagic) { re = '(?=.)' + re; } if (addPatternStart) { re = patternStart + re; } // parsing just a piece of a larger pattern. if (isSub === SUBPARSE) { return [re, hasMagic] } // skip the regexp for non-magical patterns // unescape anything in it, though, so that it'll be // an exact match against a file etc. if (!hasMagic) { return globUnescape(pattern) } var flags = options.nocase ? 'i' : ''; try { var regExp = new RegExp('^' + re + '$', flags); } catch (er) { // If it was an invalid regular expression, then it can't match // anything. This trick looks for a character after the end of // the string, which is of course impossible, except in multi-line // mode, but it's not a /m regex. return new RegExp('$.') } regExp._glob = pattern; regExp._src = re; return regExp } minimatch$1.makeRe = function (pattern, options) { return new Minimatch$1(pattern, options || {}).makeRe() }; Minimatch$1.prototype.makeRe = makeRe; function makeRe () { if (this.regexp || this.regexp === false) return this.regexp // at this point, this.set is a 2d array of partial // pattern strings, or "**". // // It's better to use .match(). This function shouldn't // be used, really, but it's pretty convenient sometimes, // when you just want to work with a regex. var set = this.set; if (!set.length) { this.regexp = false; return this.regexp } var options = this.options; var twoStar = options.noglobstar ? star : options.dot ? twoStarDot : twoStarNoDot; var flags = options.nocase ? 'i' : ''; var re = set.map(function (pattern) { return pattern.map(function (p) { return (p === GLOBSTAR) ? twoStar : (typeof p === 'string') ? regExpEscape(p) : p._src }).join('\\\/') }).join('|'); // must match entire pattern // ending in a * or ** will make it less strict. re = '^(?:' + re + ')$'; // can match anything, as long as it's not this. if (this.negate) re = '^(?!' + re + ').*$'; try { this.regexp = new RegExp(re, flags); } catch (ex) { this.regexp = false; } return this.regexp } minimatch$1.match = function (list, pattern, options) { options = options || {}; var mm = new Minimatch$1(pattern, options); list = list.filter(function (f) { return mm.match(f) }); if (mm.options.nonull && !list.length) { list.push(pattern); } return list }; Minimatch$1.prototype.match = match; function match (f, partial) { this.debug('match', f, this.pattern); // short-circuit in the case of busted things. // comments, etc. if (this.comment) return false if (this.empty) return f === '' if (f === '/' && partial) return true var options = this.options; // windows: need to use /, not \ if (path$2.sep !== '/') { f = f.split(path$2.sep).join('/'); } // treat the test path as a set of pathparts. f = f.split(slashSplit); this.debug(this.pattern, 'split', f); // just ONE of the pattern sets in this.set needs to match // in order for it to be valid. If negating, then just one // match means that we have failed. // Either way, return on the first hit. var set = this.set; this.debug(this.pattern, 'set', set); // Find the basename of the path by looking for the last non-empty segment var filename; var i; for (i = f.length - 1; i >= 0; i--) { filename = f[i]; if (filename) break } for (i = 0; i < set.length; i++) { var pattern = set[i]; var file = f; if (options.matchBase && pattern.length === 1) { file = [filename]; } var hit = this.matchOne(file, pattern, partial); if (hit) { if (options.flipNegate) return true return !this.negate } } // didn't get any hits. this is success if it's a negative // pattern, failure otherwise. if (options.flipNegate) return false return this.negate } // set partial to true to test if, for example, // "/a/b" matches the start of "/*/b/*/d" // Partial means, if you run out of file before you run // out of pattern, then that's fine, as long as all // the parts match. Minimatch$1.prototype.matchOne = function (file, pattern, partial) { var options = this.options; this.debug('matchOne', { 'this': this, file: file, pattern: pattern }); this.debug('matchOne', file.length, pattern.length); for (var fi = 0, pi = 0, fl = file.length, pl = pattern.length ; (fi < fl) && (pi < pl) ; fi++, pi++) { this.debug('matchOne loop'); var p = pattern[pi]; var f = file[fi]; this.debug(pattern, p, f); // should be impossible. // some invalid regexp stuff in the set. if (p === false) return false if (p === GLOBSTAR) { this.debug('GLOBSTAR', [pattern, p, f]); // "**" // a/**/b/**/c would match the following: // a/b/x/y/z/c // a/x/y/z/b/c // a/b/x/b/x/c // a/b/c // To do this, take the rest of the pattern after // the **, and see if it would match the file remainder. // If so, return success. // If not, the ** "swallows" a segment, and try again. // This is recursively awful. // // a/**/b/**/c matching a/b/x/y/z/c // - a matches a // - doublestar // - matchOne(b/x/y/z/c, b/**/c) // - b matches b // - doublestar // - matchOne(x/y/z/c, c) -> no // - matchOne(y/z/c, c) -> no // - matchOne(z/c, c) -> no // - matchOne(c, c) yes, hit var fr = fi; var pr = pi + 1; if (pr === pl) { this.debug('** at the end'); // a ** at the end will just swallow the rest. // We have found a match. // however, it will not swallow /.x, unless // options.dot is set. // . and .. are *never* matched by **, for explosively // exponential reasons. for (; fi < fl; fi++) { if (file[fi] === '.' || file[fi] === '..' || (!options.dot && file[fi].charAt(0) === '.')) return false } return true } // ok, let's see if we can swallow whatever we can. while (fr < fl) { var swallowee = file[fr]; this.debug('\nglobstar while', file, fr, pattern, pr, swallowee); // XXX remove this slice. Just pass the start index. if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) { this.debug('globstar found match!', fr, fl, swallowee); // found a match. return true } else { // can't swallow "." or ".." ever. // can only swallow ".foo" when explicitly asked. if (swallowee === '.' || swallowee === '..' || (!options.dot && swallowee.charAt(0) === '.')) { this.debug('dot detected!', file, fr, pattern, pr); break } // ** swallows a segment, and continue. this.debug('globstar swallow a segment, and continue'); fr++; } } // no match was found. // However, in partial mode, we can't say this is necessarily over. // If there's more *pattern* left, then if (partial) { // ran out of file this.debug('\n>>> no match, partial?', file, fr, pattern, pr); if (fr === fl) return true } return false } // something other than ** // non-magic patterns just have to match exactly // patterns with magic have been turned into regexps. var hit; if (typeof p === 'string') { if (options.nocase) { hit = f.toLowerCase() === p.toLowerCase(); } else { hit = f === p; } this.debug('string match', p, f, hit); } else { hit = f.match(p); this.debug('pattern match', p, f, hit); } if (!hit) return false } // Note: ending in / means that we'll get a final "" // at the end of the pattern. This can only match a // corresponding "" at the end of the file. // If the file ends in /, then it can only match a // a pattern that ends in /, unless the pattern just // doesn't have any more for it. But, a/b/ should *not* // match "a/b/*", even though "" matches against the // [^/]*? pattern, except in partial mode, where it might // simply not be reached yet. // However, a/b/ should still satisfy a/* // now either we fell off the end of the pattern, or we're done. if (fi === fl && pi === pl) { // ran out of pattern and filename at the same time. // an exact hit! return true } else if (fi === fl) { // ran out of file, but still had pattern left. // this is ok if we're doing the match as part of // a glob fs traversal. return partial } else if (pi === pl) { // ran out of pattern, still have file left. // this is only acceptable if we're on the very last // empty segment of a file with a trailing slash. // a/* should match a/b/ var emptyFileEnd = (fi === fl - 1) && (file[fi] === ''); return emptyFileEnd } // should be unreachable. throw new Error('wtf?') }; // replace stuff like \* with * function globUnescape (s) { return s.replace(/\\(.)/g, '$1') } function regExpEscape (s) { return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&') } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var inherits_browser = createCommonjsModule(function (module) { if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor; ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor; var TempCtor = function () {}; TempCtor.prototype = superCtor.prototype; ctor.prototype = new TempCtor(); ctor.prototype.constructor = ctor; }; } }); var inherits$1 = createCommonjsModule(function (module) { try { var util$$1 = util; if (typeof util$$1.inherits !== 'function') throw ''; module.exports = util$$1.inherits; } catch (e) { module.exports = inherits_browser; } }); function posix(path) { return path.charAt(0) === '/'; } function win32(path) { // https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56 var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/; var result = splitDeviceRe.exec(path); var device = result[1] || ''; var isUnc = Boolean(device && device.charAt(1) !== ':'); // UNC paths are always absolute return Boolean(result[2] || isUnc); } var index$10 = process.platform === 'win32' ? win32 : posix; var posix_1 = posix; var win32_1 = win32; index$10.posix = posix_1; index$10.win32 = win32_1; var alphasort_1 = alphasort$2; var alphasorti_1 = alphasorti$2; var setopts_1 = setopts$2; var ownProp_1 = ownProp$2; var makeAbs_1 = makeAbs; var finish_1 = finish; var mark_1 = mark; var isIgnored_1 = isIgnored$2; var childrenIgnored_1 = childrenIgnored$2; function ownProp$2 (obj, field) { return Object.prototype.hasOwnProperty.call(obj, field) } var path$4 = require$$0; var minimatch$3 = minimatch_1; var isAbsolute$2 = index$10; var Minimatch$3 = minimatch$3.Minimatch; function alphasorti$2 (a, b) { return a.toLowerCase().localeCompare(b.toLowerCase()) } function alphasort$2 (a, b) { return a.localeCompare(b) } function setupIgnores (self, options) { self.ignore = options.ignore || []; if (!Array.isArray(self.ignore)) self.ignore = [self.ignore]; if (self.ignore.length) { self.ignore = self.ignore.map(ignoreMap); } } // ignore patterns are always in dot:true mode. function ignoreMap (pattern) { var gmatcher = null; if (pattern.slice(-3) === '/**') { var gpattern = pattern.replace(/(\/\*\*)+$/, ''); gmatcher = new Minimatch$3(gpattern, { dot: true }); } return { matcher: new Minimatch$3(pattern, { dot: true }), gmatcher: gmatcher } } function setopts$2 (self, pattern, options) { if (!options) options = {}; // base-matching: just use globstar for that. if (options.matchBase && -1 === pattern.indexOf("/")) { if (options.noglobstar) { throw new Error("base matching requires globstar") } pattern = "**/" + pattern; } self.silent = !!options.silent; self.pattern = pattern; self.strict = options.strict !== false; self.realpath = !!options.realpath; self.realpathCache = options.realpathCache || Object.create(null); self.follow = !!options.follow; self.dot = !!options.dot; self.mark = !!options.mark; self.nodir = !!options.nodir; if (self.nodir) self.mark = true; self.sync = !!options.sync; self.nounique = !!options.nounique; self.nonull = !!options.nonull; self.nosort = !!options.nosort; self.nocase = !!options.nocase; self.stat = !!options.stat; self.noprocess = !!options.noprocess; self.absolute = !!options.absolute; self.maxLength = options.maxLength || Infinity; self.cache = options.cache || Object.create(null); self.statCache = options.statCache || Object.create(null); self.symlinks = options.symlinks || Object.create(null); setupIgnores(self, options); self.changedCwd = false; var cwd = process.cwd(); if (!ownProp$2(options, "cwd")) self.cwd = cwd; else { self.cwd = path$4.resolve(options.cwd); self.changedCwd = self.cwd !== cwd; } self.root = options.root || path$4.resolve(self.cwd, "/"); self.root = path$4.resolve(self.root); if (process.platform === "win32") self.root = self.root.replace(/\\/g, "/"); // TODO: is an absolute `cwd` supposed to be resolved against `root`? // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test') self.cwdAbs = isAbsolute$2(self.cwd) ? self.cwd : makeAbs(self, self.cwd); if (process.platform === "win32") self.cwdAbs = self.cwdAbs.replace(/\\/g, "/"); self.nomount = !!options.nomount; // disable comments and negation in Minimatch. // Note that they are not supported in Glob itself anyway. options.nonegate = true; options.nocomment = true; self.minimatch = new Minimatch$3(pattern, options); self.options = self.minimatch.options; } function finish (self) { var nou = self.nounique; var all = nou ? [] : Object.create(null); for (var i = 0, l = self.matches.length; i < l; i ++) { var matches = self.matches[i]; if (!matches || Object.keys(matches).length === 0) { if (self.nonull) { // do like the shell, and spit out the literal glob var literal = self.minimatch.globSet[i]; if (nou) all.push(li