eslint-config-chain-able
Version:
an opinionated ESLint configuration
1,881 lines (1,578 loc) • 159 kB
JavaScript
#!/usr/bin/env node
'use strict';
function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }
var fs = _interopDefault(require('fs'));
var require$$0 = _interopDefault(require('path'));
var stream = _interopDefault(require('stream'));
var util = _interopDefault(require('util'));
var events = _interopDefault(require('events'));
var assert = _interopDefault(require('assert'));
var readline = _interopDefault(require('readline'));
const PassThrough = stream.PassThrough;
var bufferStream$1 = opts => {
opts = Object.assign({}, opts);
const array = opts.array;
let encoding = opts.encoding;
const buffer = encoding === 'buffer';
let objectMode = false;
if (array) {
objectMode = !(encoding || buffer);
} else {
encoding = encoding || 'utf8';
}
if (buffer) {
encoding = null;
}
let len = 0;
const ret = [];
const stream$$1 = new PassThrough({objectMode});
if (encoding) {
stream$$1.setEncoding(encoding);
}
stream$$1.on('data', chunk => {
ret.push(chunk);
if (objectMode) {
len = ret.length;
} else {
len += chunk.length;
}
});
stream$$1.getBufferedValue = () => {
if (array) {
return ret;
}
return buffer ? Buffer.concat(ret, len) : ret.join('');
};
stream$$1.getBufferedLength = () => len;
return stream$$1;
};
const bufferStream = bufferStream$1;
function getStream$1(inputStream, opts) {
if (!inputStream) {
return Promise.reject(new Error('Expected a stream'));
}
opts = Object.assign({maxBuffer: Infinity}, opts);
const maxBuffer = opts.maxBuffer;
let stream$$1;
let clean;
const p = new Promise((resolve, reject) => {
const error = err => {
if (err) { // null check
err.bufferedData = stream$$1.getBufferedValue();
}
reject(err);
};
stream$$1 = bufferStream(opts);
inputStream.once('error', error);
inputStream.pipe(stream$$1);
stream$$1.on('data', () => {
if (stream$$1.getBufferedLength() > maxBuffer) {
reject(new Error('maxBuffer exceeded'));
}
});
stream$$1.once('error', error);
stream$$1.on('end', resolve);
clean = () => {
// some streams doesn't implement the `stream.Readable` interface correctly
if (inputStream.unpipe) {
inputStream.unpipe(stream$$1);
}
};
});
p.then(clean, clean);
return p.then(() => stream$$1.getBufferedValue());
}
var index = getStream$1;
var buffer = (stream$$1, opts) => getStream$1(stream$$1, Object.assign({}, opts, {encoding: 'buffer'}));
var array = (stream$$1, opts) => getStream$1(stream$$1, Object.assign({}, opts, {array: true}));
index.buffer = buffer;
index.array = array;
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var pathModule = require$$0;
var isWindows = process.platform === 'win32';
var fs$4 = fs;
// JavaScript implementation of realpath, ported from node pre-v6
var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);
function rethrow() {
// Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and
// is fairly slow to generate.
var callback;
if (DEBUG) {
var backtrace = new Error;
callback = debugCallback;
} else
callback = missingCallback;
return callback;
function debugCallback(err) {
if (err) {
backtrace.message = err.message;
err = backtrace;
missingCallback(err);
}
}
function missingCallback(err) {
if (err) {
if (process.throwDeprecation)
throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs
else if (!process.noDeprecation) {
var msg = 'fs: missing callback ' + (err.stack || err.message);
if (process.traceDeprecation)
console.trace(msg);
else
console.error(msg);
}
}
}
}
function maybeCallback(cb) {
return typeof cb === 'function' ? cb : rethrow();
}
// Regexp that finds the next partion of a (partial) path
// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']
if (isWindows) {
var nextPartRe = /(.*?)(?:[\/\\]+|$)/g;
} else {
var nextPartRe = /(.*?)(?:[\/]+|$)/g;
}
// Regex to find the device root, including trailing slash. E.g. 'c:\\'.
if (isWindows) {
var splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/;
} else {
var splitRootRe = /^[\/]*/;
}
var realpathSync$1 = function realpathSync(p, cache) {
// make p is absolute
p = pathModule.resolve(p);
if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {
return cache[p];
}
var original = p,
seenLinks = {},
knownHard = {};
// current character position in p
var pos;
// the partial path so far, including a trailing slash if any
var current;
// the partial path without a trailing slash (except when pointing at a root)
var base;
// the partial path scanned in the previous round, with slash
var previous;
start();
function start() {
// Skip over roots
var m = splitRootRe.exec(p);
pos = m[0].length;
current = m[0];
base = m[0];
previous = '';
// On windows, check that the root exists. On unix there is no need.
if (isWindows && !knownHard[base]) {
fs$4.lstatSync(base);
knownHard[base] = true;
}
}
// walk down the path, swapping out linked pathparts for their real
// values
// NB: p.length changes.
while (pos < p.length) {
// find the next part
nextPartRe.lastIndex = pos;
var result = nextPartRe.exec(p);
previous = current;
current += result[0];
base = previous + result[1];
pos = nextPartRe.lastIndex;
// continue if not a symlink
if (knownHard[base] || (cache && cache[base] === base)) {
continue;
}
var resolvedLink;
if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {
// some known symbolic link. no need to stat again.
resolvedLink = cache[base];
} else {
var stat = fs$4.lstatSync(base);
if (!stat.isSymbolicLink()) {
knownHard[base] = true;
if (cache) cache[base] = base;
continue;
}
// read the link if it wasn't read before
// dev/ino always return 0 on windows, so skip the check.
var linkTarget = null;
if (!isWindows) {
var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);
if (seenLinks.hasOwnProperty(id)) {
linkTarget = seenLinks[id];
}
}
if (linkTarget === null) {
fs$4.statSync(base);
linkTarget = fs$4.readlinkSync(base);
}
resolvedLink = pathModule.resolve(previous, linkTarget);
// track this, if given a cache.
if (cache) cache[base] = resolvedLink;
if (!isWindows) seenLinks[id] = linkTarget;
}
// resolve the link, then start over
p = pathModule.resolve(resolvedLink, p.slice(pos));
start();
}
if (cache) cache[original] = p;
return p;
};
var realpath$1 = function realpath(p, cache, cb) {
if (typeof cb !== 'function') {
cb = maybeCallback(cache);
cache = null;
}
// make p is absolute
p = pathModule.resolve(p);
if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {
return process.nextTick(cb.bind(null, null, cache[p]));
}
var original = p,
seenLinks = {},
knownHard = {};
// current character position in p
var pos;
// the partial path so far, including a trailing slash if any
var current;
// the partial path without a trailing slash (except when pointing at a root)
var base;
// the partial path scanned in the previous round, with slash
var previous;
start();
function start() {
// Skip over roots
var m = splitRootRe.exec(p);
pos = m[0].length;
current = m[0];
base = m[0];
previous = '';
// On windows, check that the root exists. On unix there is no need.
if (isWindows && !knownHard[base]) {
fs$4.lstat(base, function(err) {
if (err) return cb(err);
knownHard[base] = true;
LOOP();
});
} else {
process.nextTick(LOOP);
}
}
// walk down the path, swapping out linked pathparts for their real
// values
function LOOP() {
// stop if scanned past end of path
if (pos >= p.length) {
if (cache) cache[original] = p;
return cb(null, p);
}
// find the next part
nextPartRe.lastIndex = pos;
var result = nextPartRe.exec(p);
previous = current;
current += result[0];
base = previous + result[1];
pos = nextPartRe.lastIndex;
// continue if not a symlink
if (knownHard[base] || (cache && cache[base] === base)) {
return process.nextTick(LOOP);
}
if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {
// known symbolic link. no need to stat again.
return gotResolvedLink(cache[base]);
}
return fs$4.lstat(base, gotStat);
}
function gotStat(err, stat) {
if (err) return cb(err);
// if not a symlink, skip to the next path part
if (!stat.isSymbolicLink()) {
knownHard[base] = true;
if (cache) cache[base] = base;
return process.nextTick(LOOP);
}
// stat & read the link if not read before
// call gotTarget as soon as the link target is known
// dev/ino always return 0 on windows, so skip the check.
if (!isWindows) {
var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);
if (seenLinks.hasOwnProperty(id)) {
return gotTarget(null, seenLinks[id], base);
}
}
fs$4.stat(base, function(err) {
if (err) return cb(err);
fs$4.readlink(base, function(err, target) {
if (!isWindows) seenLinks[id] = target;
gotTarget(err, target);
});
});
}
function gotTarget(err, target, base) {
if (err) return cb(err);
var resolvedLink = pathModule.resolve(previous, target);
if (cache) cache[base] = resolvedLink;
gotResolvedLink(resolvedLink);
}
function gotResolvedLink(resolvedLink) {
// resolve the link, then start over
p = pathModule.resolve(resolvedLink, p.slice(pos));
start();
}
};
var old$1 = {
realpathSync: realpathSync$1,
realpath: realpath$1
};
var index$2 = realpath;
realpath.realpath = realpath;
realpath.sync = realpathSync;
realpath.realpathSync = realpathSync;
realpath.monkeypatch = monkeypatch;
realpath.unmonkeypatch = unmonkeypatch;
var fs$3 = fs;
var origRealpath = fs$3.realpath;
var origRealpathSync = fs$3.realpathSync;
var version = process.version;
var ok = /^v[0-5]\./.test(version);
var old = old$1;
function newError (er) {
return er && er.syscall === 'realpath' && (
er.code === 'ELOOP' ||
er.code === 'ENOMEM' ||
er.code === 'ENAMETOOLONG'
)
}
function realpath (p, cache, cb) {
if (ok) {
return origRealpath(p, cache, cb)
}
if (typeof cache === 'function') {
cb = cache;
cache = null;
}
origRealpath(p, cache, function (er, result) {
if (newError(er)) {
old.realpath(p, cache, cb);
} else {
cb(er, result);
}
});
}
function realpathSync (p, cache) {
if (ok) {
return origRealpathSync(p, cache)
}
try {
return origRealpathSync(p, cache)
} catch (er) {
if (newError(er)) {
return old.realpathSync(p, cache)
} else {
throw er
}
}
}
function monkeypatch () {
fs$3.realpath = realpath;
fs$3.realpathSync = realpathSync;
}
function unmonkeypatch () {
fs$3.realpath = origRealpath;
fs$3.realpathSync = origRealpathSync;
}
var index$6 = function (xs, fn) {
var res = [];
for (var i = 0; i < xs.length; i++) {
var x = fn(xs[i], i);
if (isArray(x)) res.push.apply(res, x);
else res.push(x);
}
return res;
};
var isArray = Array.isArray || function (xs) {
return Object.prototype.toString.call(xs) === '[object Array]';
};
var index$8 = balanced$1;
function balanced$1(a, b, str) {
if (a instanceof RegExp) a = maybeMatch(a, str);
if (b instanceof RegExp) b = maybeMatch(b, str);
var r = range(a, b, str);
return r && {
start: r[0],
end: r[1],
pre: str.slice(0, r[0]),
body: str.slice(r[0] + a.length, r[1]),
post: str.slice(r[1] + b.length)
};
}
function maybeMatch(reg, str) {
var m = str.match(reg);
return m ? m[0] : null;
}
balanced$1.range = range;
function range(a, b, str) {
var begs, beg, left, right, result;
var ai = str.indexOf(a);
var bi = str.indexOf(b, ai + 1);
var i = ai;
if (ai >= 0 && bi > 0) {
begs = [];
left = str.length;
while (i >= 0 && !result) {
if (i == ai) {
begs.push(i);
ai = str.indexOf(a, i + 1);
} else if (begs.length == 1) {
result = [ begs.pop(), bi ];
} else {
beg = begs.pop();
if (beg < left) {
left = beg;
right = bi;
}
bi = str.indexOf(b, i + 1);
}
i = ai < bi && ai >= 0 ? ai : bi;
}
if (begs.length) {
result = [ left, right ];
}
}
return result;
}
var concatMap = index$6;
var balanced = index$8;
var index$4 = expandTop;
var escSlash = '\0SLASH'+Math.random()+'\0';
var escOpen = '\0OPEN'+Math.random()+'\0';
var escClose = '\0CLOSE'+Math.random()+'\0';
var escComma = '\0COMMA'+Math.random()+'\0';
var escPeriod = '\0PERIOD'+Math.random()+'\0';
function numeric(str) {
return parseInt(str, 10) == str
? parseInt(str, 10)
: str.charCodeAt(0);
}
function escapeBraces(str) {
return str.split('\\\\').join(escSlash)
.split('\\{').join(escOpen)
.split('\\}').join(escClose)
.split('\\,').join(escComma)
.split('\\.').join(escPeriod);
}
function unescapeBraces(str) {
return str.split(escSlash).join('\\')
.split(escOpen).join('{')
.split(escClose).join('}')
.split(escComma).join(',')
.split(escPeriod).join('.');
}
// Basically just str.split(","), but handling cases
// where we have nested braced sections, which should be
// treated as individual members, like {a,{b,c},d}
function parseCommaParts(str) {
if (!str)
return [''];
var parts = [];
var m = balanced('{', '}', str);
if (!m)
return str.split(',');
var pre = m.pre;
var body = m.body;
var post = m.post;
var p = pre.split(',');
p[p.length-1] += '{' + body + '}';
var postParts = parseCommaParts(post);
if (post.length) {
p[p.length-1] += postParts.shift();
p.push.apply(p, postParts);
}
parts.push.apply(parts, p);
return parts;
}
function expandTop(str) {
if (!str)
return [];
// I don't know why Bash 4.3 does this, but it does.
// Anything starting with {} will have the first two bytes preserved
// but *only* at the top level, so {},a}b will not expand to anything,
// but a{},b}c will be expanded to [a}c,abc].
// One could argue that this is a bug in Bash, but since the goal of
// this module is to match Bash's rules, we escape a leading {}
if (str.substr(0, 2) === '{}') {
str = '\\{\\}' + str.substr(2);
}
return expand$1(escapeBraces(str), true).map(unescapeBraces);
}
function embrace(str) {
return '{' + str + '}';
}
function isPadded(el) {
return /^-?0\d/.test(el);
}
function lte(i, y) {
return i <= y;
}
function gte(i, y) {
return i >= y;
}
function expand$1(str, isTop) {
var expansions = [];
var m = balanced('{', '}', str);
if (!m || /\$$/.test(m.pre)) return [str];
var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body);
var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body);
var isSequence = isNumericSequence || isAlphaSequence;
var isOptions = m.body.indexOf(',') >= 0;
if (!isSequence && !isOptions) {
// {a},b}
if (m.post.match(/,.*\}/)) {
str = m.pre + '{' + m.body + escClose + m.post;
return expand$1(str);
}
return [str];
}
var n;
if (isSequence) {
n = m.body.split(/\.\./);
} else {
n = parseCommaParts(m.body);
if (n.length === 1) {
// x{{a,b}}y ==> x{a}y x{b}y
n = expand$1(n[0], false).map(embrace);
if (n.length === 1) {
var post = m.post.length
? expand$1(m.post, false)
: [''];
return post.map(function(p) {
return m.pre + n[0] + p;
});
}
}
}
// at this point, n is the parts, and we know it's not a comma set
// with a single entry.
// no need to expand pre, since it is guaranteed to be free of brace-sets
var pre = m.pre;
var post = m.post.length
? expand$1(m.post, false)
: [''];
var N;
if (isSequence) {
var x = numeric(n[0]);
var y = numeric(n[1]);
var width = Math.max(n[0].length, n[1].length);
var incr = n.length == 3
? Math.abs(numeric(n[2]))
: 1;
var test = lte;
var reverse = y < x;
if (reverse) {
incr *= -1;
test = gte;
}
var pad = n.some(isPadded);
N = [];
for (var i = x; test(i, y); i += incr) {
var c;
if (isAlphaSequence) {
c = String.fromCharCode(i);
if (c === '\\')
c = '';
} else {
c = String(i);
if (pad) {
var need = width - c.length;
if (need > 0) {
var z = new Array(need + 1).join('0');
if (i < 0)
c = '-' + z + c.slice(1);
else
c = z + c;
}
}
}
N.push(c);
}
} else {
N = concatMap(n, function(el) { return expand$1(el, false) });
}
for (var j = 0; j < N.length; j++) {
for (var k = 0; k < post.length; k++) {
var expansion = pre + N[j] + post[k];
if (!isTop || isSequence || expansion)
expansions.push(expansion);
}
}
return expansions;
}
var minimatch_1 = minimatch$1;
minimatch$1.Minimatch = Minimatch$1;
var path$2 = { sep: '/' };
try {
path$2 = require$$0;
} catch (er) {}
var GLOBSTAR = minimatch$1.GLOBSTAR = Minimatch$1.GLOBSTAR = {};
var expand = index$4;
var plTypes = {
'!': { open: '(?:(?!(?:', close: '))[^/]*?)'},
'?': { open: '(?:', close: ')?' },
'+': { open: '(?:', close: ')+' },
'*': { open: '(?:', close: ')*' },
'@': { open: '(?:', close: ')' }
};
// any single thing other than /
// don't need to escape / when using new RegExp()
var qmark = '[^/]';
// * => any number of characters
var star = qmark + '*?';
// ** when dots are allowed. Anything goes, except .. and .
// not (^ or / followed by one or two dots followed by $ or /),
// followed by anything, any number of times.
var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?';
// not a ^ or / followed by a dot,
// followed by anything, any number of times.
var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?';
// characters that need to be escaped in RegExp.
var reSpecials = charSet('().*{}+?[]^$\\!');
// "abc" -> { a:true, b:true, c:true }
function charSet (s) {
return s.split('').reduce(function (set, c) {
set[c] = true;
return set
}, {})
}
// normalizes slashes.
var slashSplit = /\/+/;
minimatch$1.filter = filter;
function filter (pattern, options) {
options = options || {};
return function (p, i, list) {
return minimatch$1(p, pattern, options)
}
}
function ext (a, b) {
a = a || {};
b = b || {};
var t = {};
Object.keys(b).forEach(function (k) {
t[k] = b[k];
});
Object.keys(a).forEach(function (k) {
t[k] = a[k];
});
return t
}
minimatch$1.defaults = function (def) {
if (!def || !Object.keys(def).length) return minimatch$1
var orig = minimatch$1;
var m = function minimatch (p, pattern, options) {
return orig.minimatch(p, pattern, ext(def, options))
};
m.Minimatch = function Minimatch (pattern, options) {
return new orig.Minimatch(pattern, ext(def, options))
};
return m
};
Minimatch$1.defaults = function (def) {
if (!def || !Object.keys(def).length) return Minimatch$1
return minimatch$1.defaults(def).Minimatch
};
function minimatch$1 (p, pattern, options) {
if (typeof pattern !== 'string') {
throw new TypeError('glob pattern string required')
}
if (!options) options = {};
// shortcut: comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
return false
}
// "" only matches ""
if (pattern.trim() === '') return p === ''
return new Minimatch$1(pattern, options).match(p)
}
function Minimatch$1 (pattern, options) {
if (!(this instanceof Minimatch$1)) {
return new Minimatch$1(pattern, options)
}
if (typeof pattern !== 'string') {
throw new TypeError('glob pattern string required')
}
if (!options) options = {};
pattern = pattern.trim();
// windows support: need to use /, not \
if (path$2.sep !== '/') {
pattern = pattern.split(path$2.sep).join('/');
}
this.options = options;
this.set = [];
this.pattern = pattern;
this.regexp = null;
this.negate = false;
this.comment = false;
this.empty = false;
// make the set of regexps etc.
this.make();
}
Minimatch$1.prototype.debug = function () {};
Minimatch$1.prototype.make = make;
function make () {
// don't do it more than once.
if (this._made) return
var pattern = this.pattern;
var options = this.options;
// empty patterns and comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
this.comment = true;
return
}
if (!pattern) {
this.empty = true;
return
}
// step 1: figure out negation, etc.
this.parseNegate();
// step 2: expand braces
var set = this.globSet = this.braceExpand();
if (options.debug) this.debug = console.error;
this.debug(this.pattern, set);
// step 3: now we have a set, so turn each one into a series of path-portion
// matching patterns.
// These will be regexps, except in the case of "**", which is
// set to the GLOBSTAR object for globstar behavior,
// and will not contain any / characters
set = this.globParts = set.map(function (s) {
return s.split(slashSplit)
});
this.debug(this.pattern, set);
// glob --> regexps
set = set.map(function (s, si, set) {
return s.map(this.parse, this)
}, this);
this.debug(this.pattern, set);
// filter out everything that didn't compile properly.
set = set.filter(function (s) {
return s.indexOf(false) === -1
});
this.debug(this.pattern, set);
this.set = set;
}
Minimatch$1.prototype.parseNegate = parseNegate;
function parseNegate () {
var pattern = this.pattern;
var negate = false;
var options = this.options;
var negateOffset = 0;
if (options.nonegate) return
for (var i = 0, l = pattern.length
; i < l && pattern.charAt(i) === '!'
; i++) {
negate = !negate;
negateOffset++;
}
if (negateOffset) this.pattern = pattern.substr(negateOffset);
this.negate = negate;
}
// Brace expansion:
// a{b,c}d -> abd acd
// a{b,}c -> abc ac
// a{0..3}d -> a0d a1d a2d a3d
// a{b,c{d,e}f}g -> abg acdfg acefg
// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
//
// Invalid sets are not expanded.
// a{2..}b -> a{2..}b
// a{b}c -> a{b}c
minimatch$1.braceExpand = function (pattern, options) {
return braceExpand(pattern, options)
};
Minimatch$1.prototype.braceExpand = braceExpand;
function braceExpand (pattern, options) {
if (!options) {
if (this instanceof Minimatch$1) {
options = this.options;
} else {
options = {};
}
}
pattern = typeof pattern === 'undefined'
? this.pattern : pattern;
if (typeof pattern === 'undefined') {
throw new TypeError('undefined pattern')
}
if (options.nobrace ||
!pattern.match(/\{.*\}/)) {
// shortcut. no need to expand.
return [pattern]
}
return expand(pattern)
}
// parse a component of the expanded set.
// At this point, no pattern may contain "/" in it
// so we're going to return a 2d array, where each entry is the full
// pattern, split on '/', and then turned into a regular expression.
// A regexp is made at the end which joins each array with an
// escaped /, and another full one which joins each regexp with |.
//
// Following the lead of Bash 4.1, note that "**" only has special meaning
// when it is the *only* thing in a path portion. Otherwise, any series
// of * is equivalent to a single *. Globstar behavior is enabled by
// default, and can be disabled by setting options.noglobstar.
Minimatch$1.prototype.parse = parse;
var SUBPARSE = {};
function parse (pattern, isSub) {
if (pattern.length > 1024 * 64) {
throw new TypeError('pattern is too long')
}
var options = this.options;
// shortcuts
if (!options.noglobstar && pattern === '**') return GLOBSTAR
if (pattern === '') return ''
var re = '';
var hasMagic = !!options.nocase;
var escaping = false;
// ? => one single character
var patternListStack = [];
var negativeLists = [];
var stateChar;
var inClass = false;
var reClassStart = -1;
var classStart = -1;
// . and .. never match anything that doesn't start with .,
// even when options.dot is set.
var patternStart = pattern.charAt(0) === '.' ? '' // anything
// not (start or / followed by . or .. followed by / or end)
: options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))'
: '(?!\\.)';
var self = this;
function clearStateChar () {
if (stateChar) {
// we had some state-tracking character
// that wasn't consumed by this pass.
switch (stateChar) {
case '*':
re += star;
hasMagic = true;
break
case '?':
re += qmark;
hasMagic = true;
break
default:
re += '\\' + stateChar;
break
}
self.debug('clearStateChar %j %j', stateChar, re);
stateChar = false;
}
}
for (var i = 0, len = pattern.length, c
; (i < len) && (c = pattern.charAt(i))
; i++) {
this.debug('%s\t%s %s %j', pattern, i, re, c);
// skip over any that are escaped.
if (escaping && reSpecials[c]) {
re += '\\' + c;
escaping = false;
continue
}
switch (c) {
case '/':
// completely not allowed, even escaped.
// Should already be path-split by now.
return false
case '\\':
clearStateChar();
escaping = true;
continue
// the various stateChar values
// for the "extglob" stuff.
case '?':
case '*':
case '+':
case '@':
case '!':
this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c);
// all of those are literals inside a class, except that
// the glob [!a] means [^a] in regexp
if (inClass) {
this.debug(' in class');
if (c === '!' && i === classStart + 1) c = '^';
re += c;
continue
}
// if we already have a stateChar, then it means
// that there was something like ** or +? in there.
// Handle the stateChar, then proceed with this one.
self.debug('call clearStateChar %j', stateChar);
clearStateChar();
stateChar = c;
// if extglob is disabled, then +(asdf|foo) isn't a thing.
// just clear the statechar *now*, rather than even diving into
// the patternList stuff.
if (options.noext) clearStateChar();
continue
case '(':
if (inClass) {
re += '(';
continue
}
if (!stateChar) {
re += '\\(';
continue
}
patternListStack.push({
type: stateChar,
start: i - 1,
reStart: re.length,
open: plTypes[stateChar].open,
close: plTypes[stateChar].close
});
// negation is (?:(?!js)[^/]*)
re += stateChar === '!' ? '(?:(?!(?:' : '(?:';
this.debug('plType %j %j', stateChar, re);
stateChar = false;
continue
case ')':
if (inClass || !patternListStack.length) {
re += '\\)';
continue
}
clearStateChar();
hasMagic = true;
var pl = patternListStack.pop();
// negation is (?:(?!js)[^/]*)
// The others are (?:<pattern>)<type>
re += pl.close;
if (pl.type === '!') {
negativeLists.push(pl);
}
pl.reEnd = re.length;
continue
case '|':
if (inClass || !patternListStack.length || escaping) {
re += '\\|';
escaping = false;
continue
}
clearStateChar();
re += '|';
continue
// these are mostly the same in regexp and glob
case '[':
// swallow any state-tracking char before the [
clearStateChar();
if (inClass) {
re += '\\' + c;
continue
}
inClass = true;
classStart = i;
reClassStart = re.length;
re += c;
continue
case ']':
// a right bracket shall lose its special
// meaning and represent itself in
// a bracket expression if it occurs
// first in the list. -- POSIX.2 2.8.3.2
if (i === classStart + 1 || !inClass) {
re += '\\' + c;
escaping = false;
continue
}
// handle the case where we left a class open.
// "[z-a]" is valid, equivalent to "\[z-a\]"
if (inClass) {
// split where the last [ was, make sure we don't have
// an invalid re. if so, re-walk the contents of the
// would-be class to re-translate any characters that
// were passed through as-is
// TODO: It would probably be faster to determine this
// without a try/catch and a new RegExp, but it's tricky
// to do safely. For now, this is safe and works.
var cs = pattern.substring(classStart + 1, i);
try {
RegExp('[' + cs + ']');
} catch (er) {
// not a valid class!
var sp = this.parse(cs, SUBPARSE);
re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]';
hasMagic = hasMagic || sp[1];
inClass = false;
continue
}
}
// finish up the class.
hasMagic = true;
inClass = false;
re += c;
continue
default:
// swallow any state char that wasn't consumed
clearStateChar();
if (escaping) {
// no need
escaping = false;
} else if (reSpecials[c]
&& !(c === '^' && inClass)) {
re += '\\';
}
re += c;
} // switch
} // for
// handle the case where we left a class open.
// "[abc" is valid, equivalent to "\[abc"
if (inClass) {
// split where the last [ was, and escape it
// this is a huge pita. We now have to re-walk
// the contents of the would-be class to re-translate
// any characters that were passed through as-is
cs = pattern.substr(classStart + 1);
sp = this.parse(cs, SUBPARSE);
re = re.substr(0, reClassStart) + '\\[' + sp[0];
hasMagic = hasMagic || sp[1];
}
// handle the case where we had a +( thing at the *end*
// of the pattern.
// each pattern list stack adds 3 chars, and we need to go through
// and escape any | chars that were passed through as-is for the regexp.
// Go through and escape them, taking care not to double-escape any
// | chars that were already escaped.
for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {
var tail = re.slice(pl.reStart + pl.open.length);
this.debug('setting tail', re, pl);
// maybe some even number of \, then maybe 1 \, followed by a |
tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) {
if (!$2) {
// the | isn't already escaped, so escape it.
$2 = '\\';
}
// need to escape all those slashes *again*, without escaping the
// one that we need for escaping the | character. As it works out,
// escaping an even number of slashes can be done by simply repeating
// it exactly after itself. That's why this trick works.
//
// I am sorry that you have to see this.
return $1 + $1 + $2 + '|'
});
this.debug('tail=%j\n %s', tail, tail, pl, re);
var t = pl.type === '*' ? star
: pl.type === '?' ? qmark
: '\\' + pl.type;
hasMagic = true;
re = re.slice(0, pl.reStart) + t + '\\(' + tail;
}
// handle trailing things that only matter at the very end.
clearStateChar();
if (escaping) {
// trailing \\
re += '\\\\';
}
// only need to apply the nodot start if the re starts with
// something that could conceivably capture a dot
var addPatternStart = false;
switch (re.charAt(0)) {
case '.':
case '[':
case '(': addPatternStart = true;
}
// Hack to work around lack of negative lookbehind in JS
// A pattern like: *.!(x).!(y|z) needs to ensure that a name
// like 'a.xyz.yz' doesn't match. So, the first negative
// lookahead, has to look ALL the way ahead, to the end of
// the pattern.
for (var n = negativeLists.length - 1; n > -1; n--) {
var nl = negativeLists[n];
var nlBefore = re.slice(0, nl.reStart);
var nlFirst = re.slice(nl.reStart, nl.reEnd - 8);
var nlLast = re.slice(nl.reEnd - 8, nl.reEnd);
var nlAfter = re.slice(nl.reEnd);
nlLast += nlAfter;
// Handle nested stuff like *(*.js|!(*.json)), where open parens
// mean that we should *not* include the ) in the bit that is considered
// "after" the negated section.
var openParensBefore = nlBefore.split('(').length - 1;
var cleanAfter = nlAfter;
for (i = 0; i < openParensBefore; i++) {
cleanAfter = cleanAfter.replace(/\)[+*?]?/, '');
}
nlAfter = cleanAfter;
var dollar = '';
if (nlAfter === '' && isSub !== SUBPARSE) {
dollar = '$';
}
var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast;
re = newRe;
}
// if the re is not "" at this point, then we need to make sure
// it doesn't match against an empty path part.
// Otherwise a/* will match a/, which it should not.
if (re !== '' && hasMagic) {
re = '(?=.)' + re;
}
if (addPatternStart) {
re = patternStart + re;
}
// parsing just a piece of a larger pattern.
if (isSub === SUBPARSE) {
return [re, hasMagic]
}
// skip the regexp for non-magical patterns
// unescape anything in it, though, so that it'll be
// an exact match against a file etc.
if (!hasMagic) {
return globUnescape(pattern)
}
var flags = options.nocase ? 'i' : '';
try {
var regExp = new RegExp('^' + re + '$', flags);
} catch (er) {
// If it was an invalid regular expression, then it can't match
// anything. This trick looks for a character after the end of
// the string, which is of course impossible, except in multi-line
// mode, but it's not a /m regex.
return new RegExp('$.')
}
regExp._glob = pattern;
regExp._src = re;
return regExp
}
minimatch$1.makeRe = function (pattern, options) {
return new Minimatch$1(pattern, options || {}).makeRe()
};
Minimatch$1.prototype.makeRe = makeRe;
function makeRe () {
if (this.regexp || this.regexp === false) return this.regexp
// at this point, this.set is a 2d array of partial
// pattern strings, or "**".
//
// It's better to use .match(). This function shouldn't
// be used, really, but it's pretty convenient sometimes,
// when you just want to work with a regex.
var set = this.set;
if (!set.length) {
this.regexp = false;
return this.regexp
}
var options = this.options;
var twoStar = options.noglobstar ? star
: options.dot ? twoStarDot
: twoStarNoDot;
var flags = options.nocase ? 'i' : '';
var re = set.map(function (pattern) {
return pattern.map(function (p) {
return (p === GLOBSTAR) ? twoStar
: (typeof p === 'string') ? regExpEscape(p)
: p._src
}).join('\\\/')
}).join('|');
// must match entire pattern
// ending in a * or ** will make it less strict.
re = '^(?:' + re + ')$';
// can match anything, as long as it's not this.
if (this.negate) re = '^(?!' + re + ').*$';
try {
this.regexp = new RegExp(re, flags);
} catch (ex) {
this.regexp = false;
}
return this.regexp
}
minimatch$1.match = function (list, pattern, options) {
options = options || {};
var mm = new Minimatch$1(pattern, options);
list = list.filter(function (f) {
return mm.match(f)
});
if (mm.options.nonull && !list.length) {
list.push(pattern);
}
return list
};
Minimatch$1.prototype.match = match;
function match (f, partial) {
this.debug('match', f, this.pattern);
// short-circuit in the case of busted things.
// comments, etc.
if (this.comment) return false
if (this.empty) return f === ''
if (f === '/' && partial) return true
var options = this.options;
// windows: need to use /, not \
if (path$2.sep !== '/') {
f = f.split(path$2.sep).join('/');
}
// treat the test path as a set of pathparts.
f = f.split(slashSplit);
this.debug(this.pattern, 'split', f);
// just ONE of the pattern sets in this.set needs to match
// in order for it to be valid. If negating, then just one
// match means that we have failed.
// Either way, return on the first hit.
var set = this.set;
this.debug(this.pattern, 'set', set);
// Find the basename of the path by looking for the last non-empty segment
var filename;
var i;
for (i = f.length - 1; i >= 0; i--) {
filename = f[i];
if (filename) break
}
for (i = 0; i < set.length; i++) {
var pattern = set[i];
var file = f;
if (options.matchBase && pattern.length === 1) {
file = [filename];
}
var hit = this.matchOne(file, pattern, partial);
if (hit) {
if (options.flipNegate) return true
return !this.negate
}
}
// didn't get any hits. this is success if it's a negative
// pattern, failure otherwise.
if (options.flipNegate) return false
return this.negate
}
// set partial to true to test if, for example,
// "/a/b" matches the start of "/*/b/*/d"
// Partial means, if you run out of file before you run
// out of pattern, then that's fine, as long as all
// the parts match.
Minimatch$1.prototype.matchOne = function (file, pattern, partial) {
var options = this.options;
this.debug('matchOne',
{ 'this': this, file: file, pattern: pattern });
this.debug('matchOne', file.length, pattern.length);
for (var fi = 0,
pi = 0,
fl = file.length,
pl = pattern.length
; (fi < fl) && (pi < pl)
; fi++, pi++) {
this.debug('matchOne loop');
var p = pattern[pi];
var f = file[fi];
this.debug(pattern, p, f);
// should be impossible.
// some invalid regexp stuff in the set.
if (p === false) return false
if (p === GLOBSTAR) {
this.debug('GLOBSTAR', [pattern, p, f]);
// "**"
// a/**/b/**/c would match the following:
// a/b/x/y/z/c
// a/x/y/z/b/c
// a/b/x/b/x/c
// a/b/c
// To do this, take the rest of the pattern after
// the **, and see if it would match the file remainder.
// If so, return success.
// If not, the ** "swallows" a segment, and try again.
// This is recursively awful.
//
// a/**/b/**/c matching a/b/x/y/z/c
// - a matches a
// - doublestar
// - matchOne(b/x/y/z/c, b/**/c)
// - b matches b
// - doublestar
// - matchOne(x/y/z/c, c) -> no
// - matchOne(y/z/c, c) -> no
// - matchOne(z/c, c) -> no
// - matchOne(c, c) yes, hit
var fr = fi;
var pr = pi + 1;
if (pr === pl) {
this.debug('** at the end');
// a ** at the end will just swallow the rest.
// We have found a match.
// however, it will not swallow /.x, unless
// options.dot is set.
// . and .. are *never* matched by **, for explosively
// exponential reasons.
for (; fi < fl; fi++) {
if (file[fi] === '.' || file[fi] === '..' ||
(!options.dot && file[fi].charAt(0) === '.')) return false
}
return true
}
// ok, let's see if we can swallow whatever we can.
while (fr < fl) {
var swallowee = file[fr];
this.debug('\nglobstar while', file, fr, pattern, pr, swallowee);
// XXX remove this slice. Just pass the start index.
if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {
this.debug('globstar found match!', fr, fl, swallowee);
// found a match.
return true
} else {
// can't swallow "." or ".." ever.
// can only swallow ".foo" when explicitly asked.
if (swallowee === '.' || swallowee === '..' ||
(!options.dot && swallowee.charAt(0) === '.')) {
this.debug('dot detected!', file, fr, pattern, pr);
break
}
// ** swallows a segment, and continue.
this.debug('globstar swallow a segment, and continue');
fr++;
}
}
// no match was found.
// However, in partial mode, we can't say this is necessarily over.
// If there's more *pattern* left, then
if (partial) {
// ran out of file
this.debug('\n>>> no match, partial?', file, fr, pattern, pr);
if (fr === fl) return true
}
return false
}
// something other than **
// non-magic patterns just have to match exactly
// patterns with magic have been turned into regexps.
var hit;
if (typeof p === 'string') {
if (options.nocase) {
hit = f.toLowerCase() === p.toLowerCase();
} else {
hit = f === p;
}
this.debug('string match', p, f, hit);
} else {
hit = f.match(p);
this.debug('pattern match', p, f, hit);
}
if (!hit) return false
}
// Note: ending in / means that we'll get a final ""
// at the end of the pattern. This can only match a
// corresponding "" at the end of the file.
// If the file ends in /, then it can only match a
// a pattern that ends in /, unless the pattern just
// doesn't have any more for it. But, a/b/ should *not*
// match "a/b/*", even though "" matches against the
// [^/]*? pattern, except in partial mode, where it might
// simply not be reached yet.
// However, a/b/ should still satisfy a/*
// now either we fell off the end of the pattern, or we're done.
if (fi === fl && pi === pl) {
// ran out of pattern and filename at the same time.
// an exact hit!
return true
} else if (fi === fl) {
// ran out of file, but still had pattern left.
// this is ok if we're doing the match as part of
// a glob fs traversal.
return partial
} else if (pi === pl) {
// ran out of pattern, still have file left.
// this is only acceptable if we're on the very last
// empty segment of a file with a trailing slash.
// a/* should match a/b/
var emptyFileEnd = (fi === fl - 1) && (file[fi] === '');
return emptyFileEnd
}
// should be unreachable.
throw new Error('wtf?')
};
// replace stuff like \* with *
function globUnescape (s) {
return s.replace(/\\(.)/g, '$1')
}
function regExpEscape (s) {
return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&')
}
function createCommonjsModule(fn, module) {
return module = { exports: {} }, fn(module, module.exports), module.exports;
}
var inherits_browser = createCommonjsModule(function (module) {
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor;
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor;
var TempCtor = function () {};
TempCtor.prototype = superCtor.prototype;
ctor.prototype = new TempCtor();
ctor.prototype.constructor = ctor;
};
}
});
var inherits$1 = createCommonjsModule(function (module) {
try {
var util$$1 = util;
if (typeof util$$1.inherits !== 'function') throw '';
module.exports = util$$1.inherits;
} catch (e) {
module.exports = inherits_browser;
}
});
function posix(path) {
return path.charAt(0) === '/';
}
function win32(path) {
// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56
var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/;
var result = splitDeviceRe.exec(path);
var device = result[1] || '';
var isUnc = Boolean(device && device.charAt(1) !== ':');
// UNC paths are always absolute
return Boolean(result[2] || isUnc);
}
var index$10 = process.platform === 'win32' ? win32 : posix;
var posix_1 = posix;
var win32_1 = win32;
index$10.posix = posix_1;
index$10.win32 = win32_1;
var alphasort_1 = alphasort$2;
var alphasorti_1 = alphasorti$2;
var setopts_1 = setopts$2;
var ownProp_1 = ownProp$2;
var makeAbs_1 = makeAbs;
var finish_1 = finish;
var mark_1 = mark;
var isIgnored_1 = isIgnored$2;
var childrenIgnored_1 = childrenIgnored$2;
function ownProp$2 (obj, field) {
return Object.prototype.hasOwnProperty.call(obj, field)
}
var path$4 = require$$0;
var minimatch$3 = minimatch_1;
var isAbsolute$2 = index$10;
var Minimatch$3 = minimatch$3.Minimatch;
function alphasorti$2 (a, b) {
return a.toLowerCase().localeCompare(b.toLowerCase())
}
function alphasort$2 (a, b) {
return a.localeCompare(b)
}
function setupIgnores (self, options) {
self.ignore = options.ignore || [];
if (!Array.isArray(self.ignore))
self.ignore = [self.ignore];
if (self.ignore.length) {
self.ignore = self.ignore.map(ignoreMap);
}
}
// ignore patterns are always in dot:true mode.
function ignoreMap (pattern) {
var gmatcher = null;
if (pattern.slice(-3) === '/**') {
var gpattern = pattern.replace(/(\/\*\*)+$/, '');
gmatcher = new Minimatch$3(gpattern, { dot: true });
}
return {
matcher: new Minimatch$3(pattern, { dot: true }),
gmatcher: gmatcher
}
}
function setopts$2 (self, pattern, options) {
if (!options)
options = {};
// base-matching: just use globstar for that.
if (options.matchBase && -1 === pattern.indexOf("/")) {
if (options.noglobstar) {
throw new Error("base matching requires globstar")
}
pattern = "**/" + pattern;
}
self.silent = !!options.silent;
self.pattern = pattern;
self.strict = options.strict !== false;
self.realpath = !!options.realpath;
self.realpathCache = options.realpathCache || Object.create(null);
self.follow = !!options.follow;
self.dot = !!options.dot;
self.mark = !!options.mark;
self.nodir = !!options.nodir;
if (self.nodir)
self.mark = true;
self.sync = !!options.sync;
self.nounique = !!options.nounique;
self.nonull = !!options.nonull;
self.nosort = !!options.nosort;
self.nocase = !!options.nocase;
self.stat = !!options.stat;
self.noprocess = !!options.noprocess;
self.absolute = !!options.absolute;
self.maxLength = options.maxLength || Infinity;
self.cache = options.cache || Object.create(null);
self.statCache = options.statCache || Object.create(null);
self.symlinks = options.symlinks || Object.create(null);
setupIgnores(self, options);
self.changedCwd = false;
var cwd = process.cwd();
if (!ownProp$2(options, "cwd"))
self.cwd = cwd;
else {
self.cwd = path$4.resolve(options.cwd);
self.changedCwd = self.cwd !== cwd;
}
self.root = options.root || path$4.resolve(self.cwd, "/");
self.root = path$4.resolve(self.root);
if (process.platform === "win32")
self.root = self.root.replace(/\\/g, "/");
// TODO: is an absolute `cwd` supposed to be resolved against `root`?
// e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')
self.cwdAbs = isAbsolute$2(self.cwd) ? self.cwd : makeAbs(self, self.cwd);
if (process.platform === "win32")
self.cwdAbs = self.cwdAbs.replace(/\\/g, "/");
self.nomount = !!options.nomount;
// disable comments and negation in Minimatch.
// Note that they are not supported in Glob itself anyway.
options.nonegate = true;
options.nocomment = true;
self.minimatch = new Minimatch$3(pattern, options);
self.options = self.minimatch.options;
}
function finish (self) {
var nou = self.nounique;
var all = nou ? [] : Object.create(null);
for (var i = 0, l = self.matches.length; i < l; i ++) {
var matches = self.matches[i];
if (!matches || Object.keys(matches).length === 0) {
if (self.nonull) {
// do like the shell, and spit out the literal glob
var literal = self.minimatch.globSet[i];
if (nou)
all.push(li