error-drawings
Version:
Summarized error messages displayed with fun drawings
21 lines (20 loc) • 1.6 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.drawGentleError = void 0;
var terminalColours_1 = require("../utils/terminalColours");
function drawGentleError(error) {
var errorCode = "code" in error || "status" in error ? error.code || error.status : "xxx";
var errorString = error.message || String(error);
var terminalColour = (0, terminalColours_1.terminalColours)();
console.log("---------------------------------------");
console.log("------------".concat(terminalColour.BgYellow, "WARNING CODE ").concat(errorCode).concat(terminalColour.Reset, "-----------"));
console.log("".concat(terminalColour.BgYellow, "WARNING STRING: ").concat(errorString).concat(terminalColour.Reset));
console.log("---------------------------------------");
console.log("-------------------".concat(terminalColour.BgYellow, "(-_-)").concat(terminalColour.Reset, "--------------------"));
console.log("------------------".concat(terminalColour.BgYellow, "--|||--").concat(terminalColour.Reset, "-------------------"));
console.log("-------------------".concat(terminalColour.BgYellow, "---").concat(terminalColour.Reset, "--------------------"));
console.log("------------------".concat(terminalColour.BgYellow, "-------").concat(terminalColour.Reset, "-------------------"));
console.log("-------------------".concat(terminalColour.BgYellow, "---").concat(terminalColour.Reset, "--------------------"));
console.log("---------------------------------------");
}
exports.drawGentleError = drawGentleError;