UNPKG

erlc-api

Version:

An ER:LC API wrapper for JS/TS

111 lines (85 loc) 3.37 kB
# ER:LC API Wrapper A lightweight API Wrapper with 100% coverage of the ER:LC API. Fixed Error and Improvements 7 ## Getting Started First you need to install the package. `npm i erlc-api` ### Setting Up Setting up is super simple: ```js // index.js const erlc = require("erlc"); const client = new erlc.Client({ globalToken: "", // You get the global key directly from the ERLC developers. To increase your API request limits }); client.config(); // Registers your client ``` Now you can start using API Methods - here are a few examples: ```js // GetServerInfo.js const erlc = require("erlc-api"); //JS import erlc from "erlc-api"; // Module or typeScript const getServerFunc = async () => { const serverId = ""; // The server ApiKey you wish to target. You can get this api key in your (Server Settings) const server = await erlc.getServer(serverId).catch(console.log); // Gets the server, logs any errors console.log(server); // Logs the server object // Expected Response: // { // Name: "Your Sever Name", // CurrentPlayers: 0, // MaxPlayers: 40, // JoinKey: "Your Code Join", // AccVerifiedReq: "Disabled" | "Email" | "Phone/ID", // TeamBalance: true or false , // OwnerUsername: "Your Name", // CoOwnerUsernames: [], // VanityURL: "https://policeroleplay.community/join?code=YourCode", // }, }; getServerFunc(); ``` ```js // GetPlayers.js const erlc = require("erlc-api"); //JS import erlc from "erlc-api"; // Module or typeScript const getPlayersFunc = async () => { const serverId = ""; // The server ApiKey you wish to target. You can get this api key in your (Server Settings) const server = await erlc.getPlayers(serverId).catch(console.log); // Gets the server, logs any errors console.log(server); // Logs the server object // Expected Response: // [ // { // "Permission": "Server Owner" Or Member, Moderator, // "Player": "Player-Username and ID" , // "Team": "Civilian" Or Fire, Police, Sherift // } // ] }; getPlayersFunc(); ``` ```js //getmodCalls.js const erlc = require("erlc-api"); //JS import erlc from "erlc-api"; // Module or typeScript const getModCallsFunc = async () => { const serverId = ""; // The server ApiKey you wish to target. You can get this api key in your (Server Settings) const server = await erlc.getModcallLogs(serverId).catch(console.log); // Gets the server, logs any errors console.log(server); // Logs the server object // Expected Response: // { // Caller: ErlcPlayer; // Moderator?: ErlcPlayer; // If call is unanswered property is undefined // Timestamp: number; // } }; getModCallsFunc() ``` ### [Discord Bot](https://discord.com/oauth2/authorize?client_id=1014990793280323624) The Discord Bot Back Online 29/05/2024 ## [Module Examples](https://scarlet-2.gitbook.io/erlc-api/) ### [PRC API Docs](https://apidocs.policeroleplay.community/reference/api-reference) ## [Liveries]("https://github.com/Exodo0/ERLC-API/tree/main/Custom%20Liveries") ### Credits Library Re-Development - [Egologics](https://twitter.com/0Adexus0) API Development - [Police Roleplay Community](https://twitter.com/PRC_Roblox) Apply for more API request limits - [Discord](https://discord.gg/prc)