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epic-slidy

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import { SupportedEvents } from '../defs'; export declare class Events { private _el; private _events; private _types; private _x0; private _t0; private _holdThreshold; private _movePrecision; private _moveThreshold; private _hasTouchListener; private _hasMouseListener; constructor(_el: HTMLElement); on(name: SupportedEvents, cb: Function): void; destroy(): void; /** * Convert touch event with multiple fingers * to single one, similar to mouse event. * Needed to manage coordinates. */ private static _unify; /** * Get pointer event * Supports MS prefixed events. */ private static _pointerType; /** * Get HTML5 native event * Receives 'touchstart', returns 'ontouchstart' */ private static _defaultType; private _bind; private _unbind; /** * First step, we lock initial time and coordinates. */ private _lock; /** * Last step, do some calculation and trigger event callbacks. */ private _release; private _move; }