enka-network-api
Version:
Enka-network API wrapper for Genshin Impact.
44 lines (43 loc) • 2.62 kB
TypeScript
export declare const fightProps: {
readonly 1: "FIGHT_PROP_BASE_HP";
readonly 2: "FIGHT_PROP_HP";
readonly 3: "FIGHT_PROP_HP_PERCENT";
readonly 4: "FIGHT_PROP_BASE_ATTACK";
readonly 5: "FIGHT_PROP_ATTACK";
readonly 6: "FIGHT_PROP_ATTACK_PERCENT";
readonly 7: "FIGHT_PROP_BASE_DEFENSE";
readonly 8: "FIGHT_PROP_DEFENSE";
readonly 9: "FIGHT_PROP_DEFENSE_PERCENT";
readonly 10: "FIGHT_PROP_BASE_SPEED";
readonly 11: "FIGHT_PROP_SPEED_PERCENT";
readonly 20: "FIGHT_PROP_CRITICAL";
readonly 22: "FIGHT_PROP_CRITICAL_HURT";
readonly 23: "FIGHT_PROP_CHARGE_EFFICIENCY";
readonly 26: "FIGHT_PROP_HEAL_ADD";
readonly 27: "FIGHT_PROP_HEALED_ADD";
readonly 28: "FIGHT_PROP_ELEMENT_MASTERY";
readonly 29: "FIGHT_PROP_PHYSICAL_SUB_HURT";
readonly 30: "FIGHT_PROP_PHYSICAL_ADD_HURT";
readonly 40: "FIGHT_PROP_FIRE_ADD_HURT";
readonly 41: "FIGHT_PROP_ELEC_ADD_HURT";
readonly 42: "FIGHT_PROP_WATER_ADD_HURT";
readonly 43: "FIGHT_PROP_GRASS_ADD_HURT";
readonly 44: "FIGHT_PROP_WIND_ADD_HURT";
readonly 45: "FIGHT_PROP_ROCK_ADD_HURT";
readonly 46: "FIGHT_PROP_ICE_ADD_HURT";
readonly 50: "FIGHT_PROP_FIRE_SUB_HURT";
readonly 51: "FIGHT_PROP_ELEC_SUB_HURT";
readonly 52: "FIGHT_PROP_WATER_SUB_HURT";
readonly 53: "FIGHT_PROP_GRASS_SUB_HURT";
readonly 54: "FIGHT_PROP_WIND_SUB_HURT";
readonly 55: "FIGHT_PROP_ROCK_SUB_HURT";
readonly 56: "FIGHT_PROP_ICE_SUB_HURT";
readonly 80: "FIGHT_PROP_SKILL_CD_MINUS_RATIO";
readonly 81: "FIGHT_PROP_SHIELD_COST_MINUS_RATIO";
readonly 1010: "FIGHT_PROP_CUR_HP";
readonly 2000: "FIGHT_PROP_MAX_HP";
readonly 2001: "FIGHT_PROP_CUR_ATTACK";
readonly 2002: "FIGHT_PROP_CUR_DEFENSE";
readonly 2003: "FIGHT_PROP_CUR_SPEED";
};
export declare const percent: readonly ["FIGHT_PROP_HP_PERCENT", "FIGHT_PROP_ATTACK_PERCENT", "FIGHT_PROP_DEFENSE_PERCENT", "FIGHT_PROP_SPEED_PERCENT", "FIGHT_PROP_CRITICAL", "FIGHT_PROP_CRITICAL_HURT", "FIGHT_PROP_CHARGE_EFFICIENCY", "FIGHT_PROP_HEAL_ADD", "FIGHT_PROP_HEALED_ADD", "FIGHT_PROP_PHYSICAL_SUB_HURT", "FIGHT_PROP_PHYSICAL_ADD_HURT", "FIGHT_PROP_FIRE_ADD_HURT", "FIGHT_PROP_ELEC_ADD_HURT", "FIGHT_PROP_WATER_ADD_HURT", "FIGHT_PROP_GRASS_ADD_HURT", "FIGHT_PROP_WIND_ADD_HURT", "FIGHT_PROP_ROCK_ADD_HURT", "FIGHT_PROP_ICE_ADD_HURT", "FIGHT_PROP_FIRE_SUB_HURT", "FIGHT_PROP_ELEC_SUB_HURT", "FIGHT_PROP_WATER_SUB_HURT", "FIGHT_PROP_GRASS_SUB_HURT", "FIGHT_PROP_WIND_SUB_HURT", "FIGHT_PROP_ROCK_SUB_HURT", "FIGHT_PROP_ICE_SUB_HURT", "FIGHT_PROP_SKILL_CD_MINUS_RATIO", "FIGHT_PROP_SHIELD_COST_MINUS_RATIO"];