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enka-network-api

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Enka-network API wrapper for Genshin Impact.

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export declare const fightProps: { readonly 1: "FIGHT_PROP_BASE_HP"; readonly 2: "FIGHT_PROP_HP"; readonly 3: "FIGHT_PROP_HP_PERCENT"; readonly 4: "FIGHT_PROP_BASE_ATTACK"; readonly 5: "FIGHT_PROP_ATTACK"; readonly 6: "FIGHT_PROP_ATTACK_PERCENT"; readonly 7: "FIGHT_PROP_BASE_DEFENSE"; readonly 8: "FIGHT_PROP_DEFENSE"; readonly 9: "FIGHT_PROP_DEFENSE_PERCENT"; readonly 10: "FIGHT_PROP_BASE_SPEED"; readonly 11: "FIGHT_PROP_SPEED_PERCENT"; readonly 20: "FIGHT_PROP_CRITICAL"; readonly 22: "FIGHT_PROP_CRITICAL_HURT"; readonly 23: "FIGHT_PROP_CHARGE_EFFICIENCY"; readonly 26: "FIGHT_PROP_HEAL_ADD"; readonly 27: "FIGHT_PROP_HEALED_ADD"; readonly 28: "FIGHT_PROP_ELEMENT_MASTERY"; readonly 29: "FIGHT_PROP_PHYSICAL_SUB_HURT"; readonly 30: "FIGHT_PROP_PHYSICAL_ADD_HURT"; readonly 40: "FIGHT_PROP_FIRE_ADD_HURT"; readonly 41: "FIGHT_PROP_ELEC_ADD_HURT"; readonly 42: "FIGHT_PROP_WATER_ADD_HURT"; readonly 43: "FIGHT_PROP_GRASS_ADD_HURT"; readonly 44: "FIGHT_PROP_WIND_ADD_HURT"; readonly 45: "FIGHT_PROP_ROCK_ADD_HURT"; readonly 46: "FIGHT_PROP_ICE_ADD_HURT"; readonly 50: "FIGHT_PROP_FIRE_SUB_HURT"; readonly 51: "FIGHT_PROP_ELEC_SUB_HURT"; readonly 52: "FIGHT_PROP_WATER_SUB_HURT"; readonly 53: "FIGHT_PROP_GRASS_SUB_HURT"; readonly 54: "FIGHT_PROP_WIND_SUB_HURT"; readonly 55: "FIGHT_PROP_ROCK_SUB_HURT"; readonly 56: "FIGHT_PROP_ICE_SUB_HURT"; readonly 80: "FIGHT_PROP_SKILL_CD_MINUS_RATIO"; readonly 81: "FIGHT_PROP_SHIELD_COST_MINUS_RATIO"; readonly 1010: "FIGHT_PROP_CUR_HP"; readonly 2000: "FIGHT_PROP_MAX_HP"; readonly 2001: "FIGHT_PROP_CUR_ATTACK"; readonly 2002: "FIGHT_PROP_CUR_DEFENSE"; readonly 2003: "FIGHT_PROP_CUR_SPEED"; }; export declare const percent: readonly ["FIGHT_PROP_HP_PERCENT", "FIGHT_PROP_ATTACK_PERCENT", "FIGHT_PROP_DEFENSE_PERCENT", "FIGHT_PROP_SPEED_PERCENT", "FIGHT_PROP_CRITICAL", "FIGHT_PROP_CRITICAL_HURT", "FIGHT_PROP_CHARGE_EFFICIENCY", "FIGHT_PROP_HEAL_ADD", "FIGHT_PROP_HEALED_ADD", "FIGHT_PROP_PHYSICAL_SUB_HURT", "FIGHT_PROP_PHYSICAL_ADD_HURT", "FIGHT_PROP_FIRE_ADD_HURT", "FIGHT_PROP_ELEC_ADD_HURT", "FIGHT_PROP_WATER_ADD_HURT", "FIGHT_PROP_GRASS_ADD_HURT", "FIGHT_PROP_WIND_ADD_HURT", "FIGHT_PROP_ROCK_ADD_HURT", "FIGHT_PROP_ICE_ADD_HURT", "FIGHT_PROP_FIRE_SUB_HURT", "FIGHT_PROP_ELEC_SUB_HURT", "FIGHT_PROP_WATER_SUB_HURT", "FIGHT_PROP_GRASS_SUB_HURT", "FIGHT_PROP_WIND_SUB_HURT", "FIGHT_PROP_ROCK_SUB_HURT", "FIGHT_PROP_ICE_SUB_HURT", "FIGHT_PROP_SKILL_CD_MINUS_RATIO", "FIGHT_PROP_SHIELD_COST_MINUS_RATIO"];