enka-network-api
Version:
Enka-network API wrapper for Genshin Impact.
25 lines (24 loc) • 1.03 kB
TypeScript
import { ArtifactData } from "./ArtifactData";
import { ArtifactSplitSubstat } from "./ArtifactSplitSubstat";
import { StatProperty } from "../StatProperty";
import { JsonObject } from "config_file.js";
import { EnkaClient } from "../../client/EnkaClient";
import { IArtifact } from "../good/GOOD";
import { IGOODComponentResolvable } from "../good/IGOODResolvable";
export interface SubstatsContainer {
total: StatProperty[];
split: ArtifactSplitSubstat[];
}
export declare class Artifact implements IGOODComponentResolvable<IArtifact> {
readonly enka: EnkaClient;
readonly artifactData: ArtifactData;
readonly level: number;
readonly mainstat: StatProperty;
readonly substats: SubstatsContainer;
/** The name of character who has this artifact for the GOOD. */
location: string | null;
readonly _data: JsonObject;
constructor(data: JsonObject, enka: EnkaClient);
/** `lock` is always false since enka.network cannot get the lock state from the game. */
toGOOD(): IArtifact;
}