endpointjs
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Endpoint.js enables modules within a web application to discover and use each other, whether that be on the same web page, other browser windows and tabs, iframes, servers and web workers in a reactive way by providing robust discovery, execution and stre
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JavaScript
/*
* (C) 2016
* Booz Allen Hamilton, All rights reserved
* Powered by InnoVision, created by the GIAT
*
* Endpoint.js was developed at the
* National Geospatial-Intelligence Agency (NGA) in collaboration with
* Booz Allen Hamilton [http://www.boozallen.com]. The government has
* "unlimited rights" and is releasing this software to increase the
* impact of government investments by providing developers with the
* opportunity to take things in new directions.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* globals __filename */
/* jshint -W097 */
;
var switchBoard = require('./switching/switch-board'),
router = require('./routing/router'),
path = require('./routing/path-vector'),
affinity = require('./routing/host-affinity'),
bus = require('./endpoint/bus'),
streamer = require('./endpoint/streamer'),
messenger = require('./endpoint/messenger'),
endpointManager = require('./endpoint/endpoint-manager'),
api = require('./api/api');
module.exports = Loader;
/**
* Loader will construct an Endpoint.js instance without
* any configured links.
* @module Loader
*/
function Loader(linkDirectory, config) {
// Initialize the switchboard
var switchBoardInstance = switchBoard(linkDirectory, config);
// Create the router handler
var routerInstance = router(switchBoardInstance, config);
// Create the path vector handler, which will route packets along a defined
// path
var pathInstance = path(routerInstance, config);
// Create the bus handler, which will establish and create a path using
// controlled flooding
var busInstance = bus(routerInstance, config);
// Create the bridge handler, which will route packets along a stateful, chained
// path from one host to another
var affinityInstance = affinity(routerInstance, config);
// Create the messenger handler, which will send messages along a bridge, or
// a path if the bridge doesn't exist
var messengerInstance = messenger(pathInstance, routerInstance, config);
// Create the streaming handler, which will send messages along a bridge, or
// a path if the bridge doesn't exist
var streamerInstance = streamer(pathInstance, routerInstance, config);
// Aggregate the items
var services = {
switchboard: switchBoardInstance,
router: routerInstance,
path: pathInstance,
bus: busInstance,
hostaffinity: affinityInstance,
messenger: messengerInstance,
streamer: streamerInstance
};
// Create the endpoint manager, which manages the endpoints
var managerInstance = endpointManager(config, services);
// Initialize the API layer
var apiInstance = api(managerInstance, config);
return apiInstance;
}