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emoji-mart-lite

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Customizable Slack-like emoji picker for React (lite: native emoji only)

1,405 lines (1,237 loc) 1.54 MB
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Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var Example = function (_React$Component) { _inherits(Example, _React$Component); function Example(props) { _classCallCheck(this, Example); var _this = _possibleConstructorReturn(this, (Example.__proto__ || Object.getPrototypeOf(Example)).call(this, props)); _this.state = { emojiSize: 24, perLine: 9, skin: 1, hidden: false }; return _this; } _createClass(Example, [{ key: 'handleInput', value: function handleInput(e) { var currentTarget = e.currentTarget; var value = currentTarget.value; var type = currentTarget.type; var checked = currentTarget.checked; var key = currentTarget.getAttribute('data-key'); var state = {}; if (type == 'checkbox') { state[key] = checked; } else { state[key] = parseInt(value); } this.setState(state); } }, { key: 'render', value: function render() { var _this2 = this; return _react2.default.createElement( 'div', null, _react2.default.createElement( 'div', null, _react2.default.createElement( 'h1', { className: 'demo-title' }, 'Emoji Mart' ), _react2.default.createElement('iframe', { src: 'https://ghbtns.com/github-btn.html?user=missive&repo=emoji-mart&type=star&count=true', frameBorder: '0', scrolling: '0', width: '170px', height: '20px' }) ), _react2.default.createElement( 'div', { className: 'row' }, _react2.default.createElement( 'button', { onClick: function onClick() { return _this2.setState({ hidden: !_this2.state.hidden }); } }, this.state.hidden ? 'Mount' : 'Unmount' ) ), _react2.default.createElement( 'pre', { style: { fontSize: 18, display: 'inline-block', verticalAlign: 'top', margin: '1em', width: '460px' } }, _react2.default.createElement( Operator, null, 'import' ), ' {Picker} ', _react2.default.createElement( Operator, null, 'from' ), ' ', _react2.default.createElement( String, null, '\'emoji-mart\'' ), _react2.default.createElement('br', null), _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '<' ), _react2.default.createElement( Variable, null, 'Picker' ), _react2.default.createElement('br', null), ' emojiSize', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, this.state.emojiSize ), '} ', _react2.default.createElement('input', { type: 'range', 'data-key': 'emojiSize', onChange: this.handleInput.bind(this), min: '16', max: '64', value: this.state.emojiSize }), _react2.default.createElement('br', null), ' perLine', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, this.state.perLine ), '} ', this.state.perLine < 10 ? ' ' : ' ', ' ', _react2.default.createElement('input', { type: 'range', 'data-key': 'perLine', onChange: this.handleInput.bind(this), min: '7', max: '16', value: this.state.perLine }), _react2.default.createElement('br', null), ' skin', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, this.state.skin ), '} ', _react2.default.createElement('input', { type: 'range', 'data-key': 'skin', onChange: this.handleInput.bind(this), min: '1', max: '6', value: this.state.skin }), _react2.default.createElement('br', null), ' onClick', _react2.default.createElement( Operator, null, '=' ), '{(', _react2.default.createElement( Variable, null, 'emoji' ), ') => console.log(', _react2.default.createElement( Variable, null, 'emoji' ), ')}', _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '/>' ) ), !this.state.hidden && _react2.default.createElement(_src.Picker, { emojiSize: this.state.emojiSize, perLine: this.state.perLine, skin: this.state.skin, onClick: function onClick(emoji) { return console.log(emoji); } }), _react2.default.createElement( 'div', null, _react2.default.createElement( 'pre', { style: { fontSize: 18, display: 'inline-block', verticalAlign: 'top', margin: '1em', width: '370px' } }, _react2.default.createElement( Operator, null, 'import' ), ' {Emoji} ', _react2.default.createElement( Operator, null, 'from' ), ' ', _react2.default.createElement( String, null, '\'emoji-mart\'' ), _react2.default.createElement('br', null), _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '<' ), _react2.default.createElement( Variable, null, 'Emoji' ), _react2.default.createElement('br', null), ' emoji', _react2.default.createElement( Operator, null, '=' ), _react2.default.createElement( String, null, '\'thumbsup\'' ), _react2.default.createElement('br', null), ' size', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, 64 ), '}', _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '/>' ) ), _react2.default.createElement( 'span', { style: { display: 'inline-block', marginTop: 60 } }, _react2.default.createElement(_src.Emoji, { emoji: 'thumbsup', size: 64 }) ) ), _react2.default.createElement( 'div', null, _react2.default.createElement( 'pre', { style: { fontSize: 18, display: 'inline-block', verticalAlign: 'top', margin: '1em', width: '370px' } }, _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '<' ), _react2.default.createElement( Variable, null, 'Emoji' ), _react2.default.createElement('br', null), ' emoji', _react2.default.createElement( Operator, null, '=' ), _react2.default.createElement( String, null, '\':thumbsup:\'' ), _react2.default.createElement('br', null), ' size', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, 64 ), '}', _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '/>' ) ), _react2.default.createElement( 'span', { style: { display: 'inline-block', marginTop: 40 } }, _react2.default.createElement(_src.Emoji, { emoji: ':thumbsup:', size: 64 }) ) ), _react2.default.createElement( 'div', null, _react2.default.createElement( 'pre', { style: { fontSize: 18, display: 'inline-block', verticalAlign: 'top', margin: '1em', width: '370px' } }, _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '<' ), _react2.default.createElement( Variable, null, 'Emoji' ), _react2.default.createElement('br', null), ' emoji', _react2.default.createElement( Operator, null, '=' ), _react2.default.createElement( String, null, '\':thumbsup::skin-tone-3:\'' ), _react2.default.createElement('br', null), ' size', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, 64 ), '}', _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '/>' ) ), _react2.default.createElement( 'span', { style: { display: 'inline-block', marginTop: 40 } }, _react2.default.createElement(_src.Emoji, { emoji: ':thumbsup::skin-tone-3:', size: 64 }) ) ), _react2.default.createElement( 'div', null, _react2.default.createElement( 'pre', { style: { fontSize: 18, display: 'inline-block', verticalAlign: 'top', margin: '1em', width: '370px' } }, _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '<' ), _react2.default.createElement( Variable, null, 'Emoji' ), _react2.default.createElement('br', null), ' emoji', _react2.default.createElement( Operator, null, '=' ), _react2.default.createElement( String, null, '\':thumbsup::skin-tone-3:\'' ), _react2.default.createElement('br', null), ' size', _react2.default.createElement( Operator, null, '=' ), '{', _react2.default.createElement( Variable, null, 64 ), '}', _react2.default.createElement('br', null), _react2.default.createElement( Operator, null, '/>' ) ), _react2.default.createElement( 'span', { style: { display: 'inline-block', marginTop: 60 } }, _react2.default.createElement(_src.Emoji, { emoji: ':thumbsup::skin-tone-3:', size: 64 }) ) ) ); } }]); return Example; }(_react2.default.Component); var Operator = function (_React$Component2) { _inherits(Operator, _React$Component2); function Operator() { _classCallCheck(this, Operator); return _possibleConstructorReturn(this, (Operator.__proto__ || Object.getPrototypeOf(Operator)).apply(this, arguments)); } _createClass(Operator, [{ key: 'render', value: function render() { return _react2.default.createElement( 'span', { style: { color: '#a71d5d' } }, this.props.children ); } }]); return Operator; }(_react2.default.Component); var Variable = function (_React$Component3) { _inherits(Variable, _React$Component3); function Variable() { _classCallCheck(this, Variable); return _possibleConstructorReturn(this, (Variable.__proto__ || Object.getPrototypeOf(Variable)).apply(this, arguments)); } _createClass(Variable, [{ key: 'render', value: function render() { return _react2.default.createElement( 'span', { style: { color: '#0086b3' } }, this.props.children ); } }]); return Variable; }(_react2.default.Component); var String = function (_React$Component4) { _inherits(String, _React$Component4); function String() { _classCallCheck(this, String); return _possibleConstructorReturn(this, (String.__proto__ || Object.getPrototypeOf(String)).apply(this, arguments)); } _createClass(String, [{ key: 'render', value: function render() { return _react2.default.createElement( 'span', { style: { color: '#183691' } }, this.props.children ); } }]); return String; }(_react2.default.Component); _reactDom2.default.render(_react2.default.createElement(Example, null), document.querySelector('div')); /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {'use strict'; if (process.env.NODE_ENV === 'production') { module.exports = __webpack_require__(3); } else { module.exports = __webpack_require__(5); } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(2))) /***/ }, /* 2 */ /***/ function(module, exports) { // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); 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Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warningWithoutStack = function () {}; { warningWithoutStack = function (condition, format) { for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } if (format === undefined) { throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument'); } if (args.length > 8) { // Check before the condition to catch violations early. throw new Error('warningWithoutStack() currently supports at most 8 arguments.'); } if (condition) { return; } if (typeof console !== 'undefined') { var argsWithFormat = args.map(function (item) { return '' + item; }); argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 Function.prototype.apply.call(console.error, console, argsWithFormat); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); throw new Error(message); } catch (x) {} }; } var warningWithoutStack$1 = warningWithoutStack; var didWarnStateUpdateForUnmountedComponent = {}; function warnNoop(publicInstance, callerName) { { var _constructor = publicInstance.constructor; var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass'; var warningKey = componentName + "." + callerName; if (didWarnStateUpdateForUnmountedComponent[warningKey]) { return; } warningWithoutStack$1(false, "Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName); didWarnStateUpdateForUnmountedComponent[warningKey] = true; } } /** * This is the abstract API for an update queue. */ var ReactNoopUpdateQueue = { /** * Checks whether or not this composite component is mounted. * @param {ReactClass} publicInstance The instance we want to test. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function (publicInstance) { return false; }, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueForceUpdate: function (publicInstance, callback, callerName) { warnNoop(publicInstance, 'forceUpdate'); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} completeState Next state. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueReplaceState: function (publicInstance, completeState, callback, callerName) { warnNoop(publicInstance, 'replaceState'); }, /** * Sets a subset of the state. This only exists because _pendingState is * internal. This provides a merging strategy that is not available to deep * properties which is confusing. TODO: Expose pendingState or don't use it * during the merge. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialState Next partial state to be merged with state. * @param {?function} callback Called after component is updated. * @param {?string} Name of the calling function in the public API. * @internal */ enqueueSetState: function (publicInstance, partialState, callback, callerName) { warnNoop(publicInstance, 'setState'); } }; var emptyObject = {}; { Object.freeze(emptyObject); } /** * Base class helpers for the updating state of a component. */ function Component(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } Component.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ Component.prototype.setState = function (partialState, callback) { if (!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)) { { throw Error("setState(...): takes an object of state variables to update or a function which returns an object of state variables."); } } this.updater.enqueueSetState(this, partialState, callback, 'setState'); }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ Component.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this, callback, 'forceUpdate'); }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ { var deprecatedAPIs = { isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] }; var defineDeprecationWarning = function (methodName, info) { Object.defineProperty(Component.prototype, methodName, { get: function () { lowPriorityWarningWithoutStack$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]); return undefined; } }); }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } function ComponentDummy() {} ComponentDummy.prototype = Component.prototype; /** * Convenience component with default shallow equality check for sCU. */ function PureComponent(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; this.updater = updater || ReactNoopUpdateQueue; } var pureComponentPrototype = PureComponent.prototype = new ComponentDummy(); pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods. _assign(pureComponentPrototype, Component.prototype); pureComponentPrototype.isPureReactComponent = true; // an immutable object with a single mutable value function createRef() { var refObject = { current: null }; { Object.seal(refObject); } return refObject; } /** * Keeps track of the current dispatcher. */ var ReactCurrentDispatcher = { /** * @internal * @type {ReactComponent} */ current: null }; /** * Keeps track of the current batch's configuration such as how long an update * should suspend for if it needs to. */ var ReactCurrentBatchConfig = { suspense: null }; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; var BEFORE_SLASH_RE = /^(.*)[\\\/]/; var describeComponentFrame = function (name, source, ownerName) { var sourceInfo = ''; if (source) { var path = source.fileName; var fileName = path.replace(BEFORE_SLASH_RE, ''); { // In DEV, include code for a common special case: // prefer "folder/index.js" instead of just "index.js". if (/^index\./